Player Matchup

Tiamat
Tiamat
TBEHotrod
Tiamat
Level 96
God Stats
29W - 21L
1,628 SR
Queue Stats
562W - 541L
1,454 Elo+
Party 1
Yemoja
Yemoja
WhaccTheGoat
Yemoja
Level 99
God Stats
11W - 10L
1,430 SR
Queue Stats
541W - 511L
1,418 Elo+
Party 1
Mulan
Mulan
Wiccanangelx
Mulan
Level 61
God Stats
3W - 5L
1,268 SR
Queue Stats
207W - 198L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
btaylor24
Tsukuyomi
Level 48
God Stats
8W - 9L
1,848 SR
Queue Stats
211W - 200L
1,545 Elo+
Party 1
Izanami
Izanami
x Diedrich x
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,334 Elo+
Solo
Team Averages
Level 68
1,535 SR
1,437 Elo+

VS

Team Averages
Level 87
1,425 SR
1,486 Elo+
Poseidon
Poseidon
Innergie23
Poseidon
Level 73
God Stats
5W - 5L
1,482 SR
Queue Stats
497W - 455L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
MFGroove
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,470 Elo+
Solo
Osiris
Osiris
PIZOP
Osiris
Level 160
God Stats
15W - 13L
1,119 SR
Queue Stats
475W - 495L
1,445 Elo+
Party 2
Sobek
Sobek
PrestonPenn
Sobek
Level 129
God Stats
20W - 11L
1,457 SR
Queue Stats
228W - 238L
1,475 Elo+
Party 2
Neith
Neith
x6ingerBreadMan
Neith
Level 29
God Stats
181W - 160L
1,568 SR
Queue Stats
235W - 225L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TBEHotrod
Tiamat
8
1 / 2 / 0
4,837
484
5,775
4,802
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
7
0 / 2 / 0
4,624
462
2,809
5,221
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 6 / 1
4,926
493
2,731
6,955
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
btaylor24
Tsukuyomi
9
2 / 2 / 0
5,167
517
3,494
5,624
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
x Diedrich x
Izanami
7
0 / 0 / 0
4,343
434
404
3,567
728
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Innergie23
Poseidon
9
2 / 2 / 1
5,438
544
2,628
5,323
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
MFGroove
Aphrodite
8
1 / 1 / 2
4,999
500
1,301
6,304
2,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
PIZOP
Osiris
11
7 / 1 / 3
6,925
693
7,257
8,468
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 4
5,519
552
3,027
6,243
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,312
531
2,237
1,494
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
12
12
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Innergie23
Poseidon
2
2
1
1.25
W
Aphrodite
MFGroove
Aphrodite
1
1
2
2
W
Osiris
PIZOP
Osiris
7
1
3
8.5
W
1
1
4
3
L
Tiamat
TBEHotrod
Tiamat
1
2
0
0.5
L
Yemoja
0
2
0
0
L
1
6
1
0.25
L
Tsukuyomi
btaylor24
Tsukuyomi
2
2
0
1
L
Izanami
x Diedrich x
Izanami
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
16,450
26,169
Taken
27,832
12,601
Mitigated
11,630
6,333
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Innergie23
Poseidon
2,628
200
0
2,160
5,323
1,240
0
724
4,423
26,272
0
W
Aphrodite
MFGroove
Aphrodite
1,301
313
659
2,765
6,304
2,097
259
3,016
2,978
18,927
0
W
Osiris
PIZOP
Osiris
7,257
3,918
0
5,026
8,468
4,445
814
1,073
7,188
0
34,058
W
3,027
190
147
3,121
6,243
3,421
156
2,749
3,364
14,107
0
L
Tiamat
TBEHotrod
Tiamat
5,775
589
0
1,447
4,802
2,913
5
2,636
2,166
24,830
0
L
Yemoja
2,809
487
736
1,049
5,221
3,101
0
2,445
2,776
13,021
0
L
2,731
958
0
344
6,955
4,035
0
737
6,218
0
16,347
L
Tsukuyomi
btaylor24
Tsukuyomi
3,494
696
0
2,041
5,624
1,824
0
863
4,761
0
24,482
L
Izanami
x Diedrich x
Izanami
404
376
0
716
3,567
728
289
275
3,292
0
18,537
W
2,237
508
0
1,100
1,494
427
596
400
1,082
0
25,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
28,193
192
Minions Killed
270
0
Camps Cleared
0
863,235
Distance Traveled
922,162
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,438
544
67
7
0
195,096
1
W
Aphrodite
4,999
500
57
6
0
178,937
3
W
Osiris
6,925
693
70
7
0
195,068
0
W
Sobek
5,519
552
23
2
0
191,402
1
L
Tiamat
4,837
484
40
4
0
158,976
1
L
Yemoja
4,624
462
25
3
0
168,157
1
L
Mulan
4,926
493
39
4
0
175,614
0
L
Tsukuyomi
5,167
517
47
5
0
198,755
1
L
Izanami
4,343
434
41
4
0
161,733
0
W
Neith
5,312
531
53
5
0
161,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role