Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Fushigurox2
Neith
Level 15
God Stats
1W - 0L
1,145 SR
Queue Stats
31W - 38L
1,499 Elo+
Party 2
Janus
Janus
LSentey
Janus
Level 17
God Stats
2W - 0L
1,766 SR
Queue Stats
18W - 9L
1,620 Elo+
Solo
Set
Set
macro flex
Set
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,562 Elo+
Party 2
Horus
Horus
zSkyArms
Horus
Level 10
God Stats
1W - 1L
1,566 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 1
Team Averages
Level 36
1,495 SR
1,555 Elo+

VS

Team Averages
Level 26
1,555 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
KING-Pepi121
Cu Chulainn
Level 27
God Stats
10W - 12L
1,432 SR
Queue Stats
170W - 170L
1,515 Elo+
Solo
He Bo
He Bo
LastAlgoz
He Bo
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
33W - 24L
1,682 Elo+
Party 3
Freya
Freya
MordedaoraBR
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,538 Elo+
Party 4
Da Ji
Da Ji
VLADHYTOR
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
ZX_KANEKY_XZ
Arachne
Level 27
God Stats
46W - 32L
1,600 SR
Queue Stats
219W - 289L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 4
7,966
569
4,499
5,239
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 2 / 6
8,530
609
8,289
6,910
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
LSentey
Janus
15
13 / 1 / 7
9,576
684
11,430
5,049
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 2 / 8
7,496
535
5,018
7,534
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
zSkyArms
Horus
9
0 / 2 / 12
6,572
469
1,818
7,363
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KING-Pepi121
Cu Chulainn
12
1 / 6 / 0
7,183
513
4,443
11,110
6,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
LastAlgoz
He Bo
10
0 / 6 / 6
6,643
475
5,209
7,903
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 8 / 4
6,037
431
1,627
10,655
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
VLADHYTOR
Da Ji
11
6 / 5 / 1
7,232
517
5,947
9,139
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
ZX_KANEKY_XZ
Arachne
5
0 / 6 / 0
4,818
344
1,818
7,118
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
31
Kills
8
8
Deaths
31
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
4
6
W
8
2
6
5.5
L
Cu Chulainn
KING-Pepi121
Cu Chulainn
1
6
0
0.17
W
Janus
LSentey
Janus
13
1
7
16.5
L
He Bo
LastAlgoz
He Bo
0
6
6
0.5
L
1
8
4
0.38
L
Da Ji
VLADHYTOR
Da Ji
6
5
1
1.3
L
Arachne
ZX_KANEKY_XZ
Arachne
0
6
0
0
W
6
2
8
5
W
Horus
zSkyArms
Horus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
19,044
32,095
Taken
45,925
13,303
Mitigated
17,909
10,751
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,499
602
518
3,323
5,239
2,940
525
149
5,090
38,535
0
W
8,289
3,473
0
2,296
6,910
2,243
947
2,007
4,903
0
51,780
L
Cu Chulainn
KING-Pepi121
Cu Chulainn
4,443
828
0
2,400
11,110
6,865
0
4,364
6,710
4,816
37,373
W
Janus
LSentey
Janus
11,430
1,057
0
734
5,049
1,616
110
896
4,153
62,474
0
L
He Bo
LastAlgoz
He Bo
5,209
351
0
878
7,903
2,676
0
2,526
5,317
25,676
0
L
1,627
568
0
2,844
10,655
3,546
64
4,888
5,479
19,037
0
L
Da Ji
VLADHYTOR
Da Ji
5,947
922
0
1,415
9,139
3,213
0
1,611
7,505
0
28,093
L
Arachne
ZX_KANEKY_XZ
Arachne
1,818
1,509
0
230
7,118
1,609
0
2,081
4,985
0
9,472
W
5,018
1,644
0
2,017
7,534
2,930
857
1,165
6,369
0
28,450
W
Horus
zSkyArms
Horus
1,818
713
491
1,372
7,363
3,574
396
3,205
4,158
0
7,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
31,913
380
Minions Killed
246
0
Camps Cleared
0
1,407,094
Distance Traveled
1,222,001
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,966
569
104
7
0
259,135
0
W
Neith
8,530
609
96
7
0
242,718
0
L
Cu Chulainn
7,183
513
101
7
0
248,200
2
W
Janus
9,576
684
115
8
0
302,765
2
L
He Bo
6,643
475
37
3
0
256,950
3
L
Freya
6,037
431
34
2
0
231,328
0
L
Da Ji
7,232
517
57
4
0
255,017
0
L
Arachne
4,818
344
17
1
0
230,506
0
W
Set
7,496
535
50
4
0
278,669
0
W
Horus
6,572
469
15
1
0
323,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role