Player Matchup

Chang'e
Chang'e
FTG Ludacris
Chang'e
Level 65
God Stats
31W - 30L
1,502 SR
Queue Stats
210W - 215L
1,422 Elo+
Solo
Bellona
Bellona
Kikegolas
Bellona
Level 120
God Stats
2W - 6L
1,290 SR
Queue Stats
946W - 843L
1,426 Elo+
Solo
Ymir
Ymir
Lovelessrage_
Ymir
Level 125
God Stats
10W - 14L
1,376 SR
Queue Stats
147W - 165L
1,416 Elo+
Solo
Nemesis
Nemesis
MouldyGraph436
Nemesis
Level 105
God Stats
2W - 6L
1,509 SR
Queue Stats
158W - 197L
1,327 Elo+
Solo
Neith
Neith
grau de biz
Neith
Level 46
God Stats
1W - 3L
1,570 SR
Queue Stats
28W - 25L
1,459 Elo+
Solo
Team Averages
Level 92
1,449 SR
1,410 Elo+

VS

Team Averages
Level 106
1,478 SR
1,397 Elo+
Arachne
Arachne
I8LeeroyJenkins
Arachne
Level 88
God Stats
7W - 6L
1,540 SR
Queue Stats
216W - 180L
1,454 Elo+
Solo
Sylvanus
Sylvanus
MajesticCorn56
Sylvanus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,415 Elo+
Solo
Tiamat
Tiamat
Mordecia96
Tiamat
Level 88
God Stats
33W - 17L
1,496 SR
Queue Stats
183W - 183L
1,380 Elo+
Solo
Hachiman
Hachiman
XMasteRkiil31
Hachiman
Level 157
God Stats
4W - 7L
1,238 SR
Queue Stats
327W - 353L
1,352 Elo+
Solo
Guan Yu
Guan Yu
robandvirg
Guan Yu
Level 147
God Stats
5W - 2L
1,615 SR
Queue Stats
185W - 195L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FTG Ludacris
Chang'e
13
1 / 5 / 2
7,984
444
7,524
13,663
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kikegolas
Bellona
15
3 / 4 / 1
9,108
506
10,152
14,478
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 3 / 3
7,803
434
4,477
14,448
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 3
9,099
506
6,940
14,078
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 3 / 3
8,293
461
10,441
10,350
3,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,884
549
8,486
13,534
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
13
2 / 1 / 6
7,868
437
5,768
10,870
8,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Mordecia96
Tiamat
16
5 / 2 / 6
10,038
558
14,096
10,088
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
XMasteRkiil31
Hachiman
14
1 / 2 / 7
8,398
467
10,703
12,360
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
robandvirg
Guan Yu
14
2 / 2 / 5
8,762
487
7,399
17,188
13,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FTG Ludacris
Chang'e
1
5
2
0.4
W
8
1
3
9.5
L
Bellona
Kikegolas
Bellona
3
4
1
0.88
L
1
3
3
0.83
W
Sylvanus
2
1
6
5
W
Tiamat
Mordecia96
Tiamat
5
2
6
4
L
1
5
3
0.5
W
Hachiman
XMasteRkiil31
Hachiman
1
2
7
2.25
L
2
3
3
1.17
W
Guan Yu
robandvirg
Guan Yu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
46,452
67,017
Taken
64,040
31,951
Mitigated
40,165
22,343
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FTG Ludacris
Chang'e
7,524
305
965
5,058
13,663
4,501
0
5,698
7,461
41,912
0
W
8,486
5,557
0
5,929
13,534
6,321
0
2,197
11,117
0
62,310
L
Bellona
Kikegolas
Bellona
10,152
2,843
0
5,493
14,478
10,523
786
2,213
12,171
0
48,192
L
4,477
621
0
2,014
14,448
8,445
391
5,993
8,277
22,974
0
W
Sylvanus
5,768
1,759
1,950
3,725
10,870
8,934
185
2,709
8,021
21,683
0
W
Tiamat
Mordecia96
Tiamat
14,096
1,356
112
4,466
10,088
7,092
1,050
3,096
6,732
60,981
0
L
6,940
2,185
0
5,641
14,078
5,138
1,324
1,053
12,965
0
74,992
W
Hachiman
XMasteRkiil31
Hachiman
10,703
5,006
0
6,586
12,360
4,014
384
1,644
10,651
0
65,013
L
10,441
4,835
0
3,172
10,350
3,344
1,298
3,945
6,279
0
50,523
W
Guan Yu
robandvirg
Guan Yu
7,399
1,295
1,347
7,617
17,188
13,804
0
1,808
14,793
0
40,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
44,950
492
Minions Killed
411
0
Camps Cleared
0
1,577,493
Distance Traveled
1,662,033
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,984
444
118
7
0
307,332
0
W
Arachne
9,884
549
99
6
0
363,742
2
L
Bellona
9,108
506
88
5
0
333,070
4
L
Ymir
7,803
434
41
2
0
318,351
2
W
Sylvanus
7,868
437
34
2
0
342,023
1
W
Tiamat
10,038
558
121
7
0
332,550
7
L
Nemesis
9,099
506
132
7
0
335,038
0
W
Hachiman
8,398
467
86
5
0
296,606
3
L
Neith
8,293
461
113
6
0
283,702
2
W
Guan Yu
8,762
487
71
4
0
327,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role