Player Matchup

Nemesis
Nemesis
FaZe KeY6112
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 180L
1,497 Elo+
Solo
Artemis
Artemis
LialsAppa
Artemis
Level 27
God Stats
5W - 15L
1,336 SR
Queue Stats
43W - 56L
1,282 Elo+
Solo
Jormungandr
Jormungandr
MelokuBahubali
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,657 Elo+
Solo
Kukulkan
Kukulkan
erbac
Kukulkan
Level 20
God Stats
13W - 6L
1,688 SR
Queue Stats
24W - 14L
1,495 Elo+
Solo
Hel
Hel
xwindax_x
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,468 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,480 Elo+

VS

Team Averages
Level 16
1,406 SR
1,472 Elo+
Tyr
Tyr
Adramelech-k
Tyr
Level 28
God Stats
56W - 55L
1,524 SR
Queue Stats
700W - 685L
1,520 Elo+
Solo
Ymir
Ymir
Diandressa
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NiPoppy
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Vini20101111
Chiron
Level 20
God Stats
0W - 5L
1,194 SR
Queue Stats
50W - 66L
1,341 Elo+
Solo
Cthulhu
Cthulhu
naples_gae07
Cthulhu
Level 7
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaZe KeY6112
Nemesis
16
10 / 2 / 6
9,596
564
10,333
10,641
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
LialsAppa
Artemis
15
2 / 4 / 3
8,317
489
8,163
9,010
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MelokuBahubali
Jormungandr
11
3 / 2 / 1
7,047
415
4,900
7,916
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
erbac
Kukulkan
14
8 / 3 / 4
8,952
527
10,605
8,396
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 7
7,699
453
6,429
6,195
1,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 1
11,724
690
11,132
14,819
10,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 6 / 3
7,190
423
2,230
14,999
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
NiPoppy
Olorun
12
1 / 7 / 1
7,451
438
6,089
12,502
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
12
3 / 6 / 1
7,611
448
5,688
13,957
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
naples_gae07
Cthulhu
6
0 / 9 / 0
5,308
312
1,001
9,354
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
28
Kills
12
12
Deaths
28
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
8
0
1
8.5
L
0
6
3
0.25
W
Nemesis
FaZe KeY6112
Nemesis
10
2
6
6.5
W
Artemis
LialsAppa
Artemis
2
4
3
0.88
W
Jormungandr
MelokuBahubali
Jormungandr
3
2
1
1.75
L
Olorun
NiPoppy
Olorun
1
7
1
0.21
L
Chiron
3
6
1
0.58
W
Kukulkan
erbac
Kukulkan
8
3
4
3.33
L
Cthulhu
naples_gae07
Cthulhu
0
9
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
26,140
42,158
Taken
65,631
18,598
Mitigated
28,219
10,064
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,132
1,861
0
10,835
14,819
10,237
655
2,263
12,556
0
92,773
L
2,230
560
0
397
14,999
7,043
99
5,878
8,800
22,384
0
W
Nemesis
FaZe KeY6112
Nemesis
10,333
4,447
0
709
10,641
4,497
0
3,676
6,965
0
62,642
W
Artemis
LialsAppa
Artemis
8,163
5,700
0
2,772
9,010
3,411
1,366
678
8,332
0
44,868
W
Jormungandr
MelokuBahubali
Jormungandr
4,900
704
0
576
7,916
5,062
895
502
7,414
26,178
0
L
Olorun
NiPoppy
Olorun
6,089
2,645
44
4,134
12,502
4,073
236
3,449
9,053
38,880
0
L
Chiron
5,688
2,333
249
4,239
13,957
4,160
698
6,537
7,091
0
33,534
W
Kukulkan
erbac
Kukulkan
10,605
2,178
0
979
8,396
3,727
748
3,529
4,867
59,241
0
L
Cthulhu
naples_gae07
Cthulhu
1,001
374
0
518
9,354
2,706
0
3,211
6,118
11,691
0
W
6,429
1,665
2,484
2,544
6,195
1,901
239
935
5,260
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
39,284
372
Minions Killed
371
0
Camps Cleared
0
1,436,430
Distance Traveled
1,402,600
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,724
690
182
11
0
371,248
0
L
Ymir
7,190
423
34
2
0
270,557
1
W
Nemesis
9,596
564
99
6
0
350,532
1
W
Artemis
8,317
489
92
5
0
285,622
0
W
Jormungandr
7,047
415
53
3
0
221,986
0
L
Olorun
7,451
438
73
4
0
230,756
0
L
Chiron
7,611
448
67
4
0
296,387
2
W
Kukulkan
8,952
527
96
6
0
275,554
5
L
Cthulhu
5,308
312
15
1
0
233,652
4
W
Hel
7,699
453
32
2
0
302,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role