Player Matchup

Cerberus
Cerberus
Blue_Achilles
Cerberus
Level 105
God Stats
17W - 9L
1,880 SR
Queue Stats
37W - 27L
1,658 Elo+
Party 1
Neith
Neith
GlIock
Neith
Level 149
God Stats
2W - 1L
1,901 SR
Queue Stats
22W - 16L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Kayo_King9113
Heimdallr
Level 47
God Stats
24W - 11L
1,639 SR
Queue Stats
102W - 70L
1,645 Elo+
Party 1
Bakasura
Bakasura
MerSpeed
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,693 Elo+
Party 1
Janus
Janus
Thewashedgamer
Janus
Level 159
God Stats
3W - 7L
1,597 SR
Queue Stats
263W - 181L
1,547 Elo+
Party 1
Team Averages
Level 105
1,703 SR
1,621 Elo+

VS

Team Averages
Level 58
1,507 SR
1,477 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Elouko4002
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
LoIoFelix
King Arthur
Level 26
God Stats
18W - 23L
1,478 SR
Queue Stats
114W - 135L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Pablinhoooo-_-
Kukulkan
Level 49
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
Voopzie
Thanatos
Level 95
God Stats
17W - 12L
1,612 SR
Queue Stats
201W - 182L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blue_Achilles
Cerberus
13
4 / 0 / 11
8,966
560
4,932
9,639
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
GlIock
Neith
15
11 / 1 / 6
9,890
618
14,911
9,453
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Kayo_King9113
Heimdallr
16
4 / 1 / 4
9,520
595
12,780
8,828
4,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
MerSpeed
Bakasura
13
2 / 6 / 5
8,146
509
2,851
9,823
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 6
10,269
642
9,765
8,300
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 7 / 1
6,781
424
2,583
12,034
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Elouko4002
Athena
10
1 / 6 / 0
6,751
422
3,978
14,652
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
LoIoFelix
King Arthur
12
1 / 5 / 1
7,524
470
4,615
16,135
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
13
1 / 3 / 1
7,595
475
5,993
6,610
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Voopzie
Thanatos
12
5 / 7 / 2
7,788
487
6,438
13,371
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
27
Kills
9
9
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
1
0.21
W
Cerberus
Blue_Achilles
Cerberus
4
0
11
9.5
L
Athena
Elouko4002
Athena
1
6
0
0.17
W
Neith
GlIock
Neith
11
1
6
14
W
Heimdallr
Kayo_King9113
Heimdallr
4
1
4
6
L
King Arthur
LoIoFelix
King Arthur
1
5
1
0.3
W
Bakasura
MerSpeed
Bakasura
2
6
5
0.75
L
Kukulkan
1
3
1
0.5
W
6
1
6
9
L
Thanatos
Voopzie
Thanatos
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
23,607
46,043
Taken
62,802
25,004
Mitigated
28,450
14,700
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,583
695
0
2,547
12,034
3,442
293
1,550
10,466
0
30,739
W
Cerberus
Blue_Achilles
Cerberus
4,932
271
0
2,272
9,639
10,208
298
2,967
6,672
14,383
0
L
Athena
Elouko4002
Athena
3,978
673
0
1,209
14,652
10,295
0
3,376
11,088
22,196
0
W
Neith
GlIock
Neith
14,911
8,079
0
4,798
9,453
3,971
3,208
2,275
7,178
0
66,166
W
Heimdallr
Kayo_King9113
Heimdallr
12,780
7,046
0
5,125
8,828
4,365
1,064
1,061
7,767
0
57,881
L
King Arthur
LoIoFelix
King Arthur
4,615
912
0
3,487
16,135
7,532
136
1,503
14,470
0
36,045
W
Bakasura
MerSpeed
Bakasura
2,851
2,276
0
261
9,823
3,282
184
2,303
7,513
0
33,341
L
Kukulkan
5,993
40
0
291
6,610
2,473
0
3,215
3,302
49,373
0
W
9,765
1,309
295
1,949
8,300
3,178
2,920
1,365
6,935
81,831
0
L
Thanatos
Voopzie
Thanatos
6,438
1,737
0
6,114
13,371
4,708
848
4,733
8,471
0
43,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
36,439
475
Minions Killed
362
0
Camps Cleared
0
1,543,810
Distance Traveled
1,461,065
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,781
424
64
4
0
269,272
3
W
Cerberus
8,966
560
20
1
0
338,721
1
L
Athena
6,751
422
35
2
0
260,668
2
W
Neith
9,890
618
112
7
0
262,662
2
W
Heimdallr
9,520
595
108
7
0
271,835
0
L
King Arthur
7,524
470
76
5
0
320,664
0
W
Bakasura
8,146
509
72
5
0
327,556
0
L
Kukulkan
7,595
475
102
6
0
265,402
5
W
Janus
10,269
642
163
10
0
343,036
0
L
Thanatos
7,788
487
85
5
0
345,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role