Player Matchup

Ne Zha
Ne Zha
ItzJoshyy
Ne Zha
Level 28
God Stats
5W - 5L
1,601 SR
Queue Stats
189W - 238L
1,553 Elo+
Party 1
Scylla
Scylla
KiffSka
Scylla
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 24L
1,542 Elo+
Solo
Rama
Rama
Kyoujuro0
Rama
Level 18
God Stats
4W - 6L
1,664 SR
Queue Stats
130W - 98L
1,582 Elo+
Solo
Artio
Artio
OsVR
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,625 Elo+
Solo
Tiamat
Tiamat
Rxvert0161
Tiamat
Level 6
God Stats
2W - 4L
1,748 SR
Queue Stats
12W - 17L
1,578 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,576 Elo+

VS

Team Averages
Level 20
1,605 SR
1,603 Elo+
Heimdallr
Heimdallr
Aldàron
Heimdallr
Level 12
God Stats
6W - 4L
1,721 SR
Queue Stats
80W - 77L
1,555 Elo+
Solo
Achilles
Achilles
DiavoloLmao69
Achilles
Level 24
God Stats
3W - 4L
1,473 SR
Queue Stats
66W - 67L
1,449 Elo+
Solo
Ymir
Ymir
cesanj
Ymir
Level 25
God Stats
1W - 1L
1,354 SR
Queue Stats
40W - 31L
1,611 Elo+
Solo
Merlin
Merlin
mithik5
Merlin
Level 17
God Stats
8W - 5L
1,717 SR
Queue Stats
49W - 39L
1,656 Elo+
Solo
Nemesis
Nemesis
septicflex7
Nemesis
Level 22
God Stats
10W - 3L
1,759 SR
Queue Stats
245W - 172L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItzJoshyy
Ne Zha
6
0 / 4 / 0
4,596
383
1,592
5,569
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
KiffSka
Scylla
9
0 / 4 / 0
5,560
463
3,893
6,101
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
3 / 2 / 1
5,954
496
7,652
8,297
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
OsVR
Artio
9
1 / 5 / 3
5,637
470
1,885
10,331
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Rxvert0161
Tiamat
7
1 / 9 / 0
5,028
419
3,065
7,396
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aldàron
Heimdallr
10
2 / 3 / 7
6,032
503
5,615
5,953
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
DiavoloLmao69
Achilles
12
3 / 0 / 1
6,811
568
4,746
8,671
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
cesanj
Ymir
11
4 / 1 / 4
6,808
567
5,305
8,095
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
mithik5
Merlin
11
8 / 1 / 4
7,163
597
8,328
6,482
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
septicflex7
Nemesis
12
7 / 0 / 5
7,622
635
4,670
5,963
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
24
24
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aldàron
Heimdallr
2
3
7
1.83
W
Achilles
DiavoloLmao69
Achilles
3
0
1
3.5
L
Ne Zha
ItzJoshyy
Ne Zha
0
4
0
0
L
Scylla
KiffSka
Scylla
0
4
0
0
L
Rama
3
2
1
1.75
L
Artio
OsVR
Artio
1
5
3
0.5
L
Tiamat
Rxvert0161
Tiamat
1
9
0
0.11
W
Ymir
cesanj
Ymir
4
1
4
6
W
Merlin
mithik5
Merlin
8
1
4
10
W
Nemesis
septicflex7
Nemesis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
28,664
37,694
Taken
35,164
14,406
Mitigated
13,676
7,895
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aldàron
Heimdallr
5,615
2,128
0
1,962
5,953
1,935
805
517
5,436
0
24,496
W
Achilles
DiavoloLmao69
Achilles
4,746
806
0
4,093
8,671
4,344
207
3,422
5,249
0
30,433
L
Ne Zha
ItzJoshyy
Ne Zha
1,592
255
0
1,386
5,569
1,513
0
1,078
4,375
0
16,082
L
Scylla
KiffSka
Scylla
3,893
1,217
0
1,388
6,101
1,379
0
840
4,936
25,375
0
L
Rama
7,652
5,944
0
2,944
8,297
2,844
0
1,783
6,466
0
41,772
L
Artio
OsVR
Artio
1,885
328
300
1,203
10,331
5,217
0
4,907
5,252
9,740
0
L
Tiamat
Rxvert0161
Tiamat
3,065
355
0
674
7,396
3,453
0
4,442
2,707
10,097
0
W
Ymir
cesanj
Ymir
5,305
1,642
0
2,128
8,095
3,574
311
1,898
6,147
26,630
0
W
Merlin
mithik5
Merlin
8,328
597
0
2,978
6,482
2,010
1,248
2,313
3,795
33,056
0
W
Nemesis
septicflex7
Nemesis
4,670
2,281
0
1,305
5,963
1,813
0
269
5,694
0
49,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
34,436
185
Minions Killed
304
0
Camps Cleared
0
986,569
Distance Traveled
1,053,582
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,032
503
51
4
0
182,753
0
W
Achilles
6,811
568
57
5
0
210,709
2
L
Ne Zha
4,596
383
25
2
0
211,274
0
L
Scylla
5,560
463
53
4
0
197,264
1
L
Rama
5,954
496
70
6
0
206,586
1
L
Artio
5,637
470
22
2
0
203,216
4
L
Tiamat
5,028
419
15
1
0
168,229
0
W
Ymir
6,808
567
37
3
0
211,801
1
W
Merlin
7,163
597
75
6
0
209,464
3
W
Nemesis
7,622
635
84
7
0
238,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role