Player Matchup

Scylla
Scylla
CasoPKN
Scylla
Level 160
God Stats
27W - 31L
1,682 SR
Queue Stats
383W - 313L
1,579 Elo+
Party 1
Fenrir
Fenrir
Dragon_mengo
Fenrir
Level 64
God Stats
25W - 24L
1,140 SR
Queue Stats
696W - 725L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Pudimtkd
Baron Samedi
Level 125
God Stats
15W - 18L
1,601 SR
Queue Stats
998W - 969L
1,553 Elo+
Party 1
Anhur
Anhur
SRGonzalezZz
Anhur
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
412W - 335L
1,545 Elo+
Party 1
Merlin
Merlin
TMGLogan
Merlin
Level 144
God Stats
11W - 5L
1,800 SR
Queue Stats
500W - 393L
1,577 Elo+
Party 1
Team Averages
Level 124
1,544 SR
1,540 Elo+

VS

Team Averages
Level 93
1,419 SR
1,477 Elo+
Merlin
Merlin
Brgabr58
Merlin
Level 109
God Stats
0W - 1L
1,265 SR
Queue Stats
41W - 62L
1,403 Elo+
Solo
Fenrir
Fenrir
Eleandro 1f
Fenrir
Level 87
God Stats
49W - 43L
1,544 SR
Queue Stats
159W - 166L
1,458 Elo+
Solo
Cupid
Cupid
jfporto
Cupid
Level 87
God Stats
2W - 3L
1,678 SR
Queue Stats
38W - 44L
1,531 Elo+
Solo
Geb
Geb
leotauro
Geb
Level 143
God Stats
15W - 22L
1,111 SR
Queue Stats
283W - 287L
1,479 Elo+
Solo
Artio
Artio
zKayzinha
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CasoPKN
Scylla
13
3 / 0 / 1
7,882
563
5,584
4,493
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
12
2 / 1 / 2
7,211
515
4,675
6,770
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Pudimtkd
Baron Samedi
11
2 / 0 / 6
7,481
534
3,799
6,947
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 5
8,932
638
6,760
7,008
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TMGLogan
Merlin
16
8 / 1 / 4
9,082
649
9,326
5,498
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brgabr58
Merlin
11
0 / 6 / 1
6,504
465
3,461
8,204
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
1 / 6 / 0
6,238
446
4,708
12,586
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
jfporto
Cupid
10
0 / 4 / 0
5,717
408
831
5,311
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 1
7,285
520
3,658
8,144
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
zKayzinha
Artio
4
0 / 4 / 0
4,696
335
1,160
6,240
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
22
Kills
2
2
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Brgabr58
Merlin
0
6
1
0.08
W
Scylla
CasoPKN
Scylla
3
0
1
3.5
W
Fenrir
2
1
2
3
L
Fenrir
1
6
0
0.17
W
Baron Samedi
Pudimtkd
Baron Samedi
2
0
6
5
W
7
0
5
9.5
W
Merlin
TMGLogan
Merlin
8
1
4
10
L
Cupid
jfporto
Cupid
0
4
0
0
L
1
2
1
0.75
L
Artio
zKayzinha
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
13,818
30,716
Taken
40,485
11,421
Mitigated
14,559
14,547
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Brgabr58
Merlin
3,461
0
0
720
8,204
2,586
0
4,577
3,311
35,098
0
W
Scylla
CasoPKN
Scylla
5,584
701
0
1,277
4,493
1,410
714
2,209
2,004
40,820
0
W
Fenrir
4,675
1,214
0
3,110
6,770
2,440
180
429
6,307
0
35,269
L
Fenrir
4,708
620
0
2,825
12,586
4,437
0
5,343
6,979
0
29,242
W
Baron Samedi
Pudimtkd
Baron Samedi
3,799
389
1,063
3,797
6,947
2,964
293
2,267
4,596
15,609
0
W
6,760
3,222
0
4,514
7,008
2,356
3,336
1,565
5,443
0
44,657
W
Merlin
TMGLogan
Merlin
9,326
592
0
786
5,498
2,251
373
1,353
4,087
62,412
0
L
Cupid
jfporto
Cupid
831
393
73
92
5,311
1,304
0
2,125
3,072
0
21,987
L
3,658
174
0
2,092
8,144
4,624
0
4,040
3,749
32,032
0
L
Artio
zKayzinha
Artio
1,160
345
120
636
6,240
1,608
0
1,515
4,665
3,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
30,440
379
Minions Killed
218
0
Camps Cleared
0
1,297,295
Distance Traveled
1,104,561
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,504
465
56
4
0
232,402
2
W
Scylla
7,882
563
94
7
0
251,527
6
W
Fenrir
7,211
515
66
5
0
294,167
0
L
Fenrir
6,238
446
61
4
0
239,794
0
W
Baron Samedi
7,481
534
22
2
0
239,959
2
W
Anhur
8,932
638
84
6
0
238,792
5
W
Merlin
9,082
649
113
8
0
272,850
6
L
Cupid
5,717
408
46
3
0
237,110
2
L
Geb
7,285
520
53
4
0
238,217
4
L
Artio
4,696
335
2
0
0
157,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role