Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JDG123
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Solo
Olorun
Olorun
Penetroncio
Olorun
Level 5
God Stats
2W - 1L
1,806 SR
Queue Stats
19W - 17L
1,698 Elo+
Solo
Thanatos
Thanatos
Sadowdemon404
Thanatos
Level 28
God Stats
4W - 2L
1,871 SR
Queue Stats
93W - 81L
1,523 Elo+
Solo
Chang'e
Chang'e
Steeeeeeeeeeeven
Chang'e
Level 29
God Stats
20W - 20L
1,527 SR
Queue Stats
334W - 332L
1,576 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,563 Elo+

VS

Team Averages
Level 17
1,475 SR
1,605 Elo+
Vulcan
Vulcan
Alibabaman
Vulcan
Level 29
God Stats
3W - 8L
1,451 SR
Queue Stats
89W - 76L
1,566 Elo+
Solo
Apollo
Apollo
Juanpablomf
Apollo
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 100L
1,783 Elo+
Solo
Anubis
Anubis
Nimure
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,481 Elo+
Solo
Ne Zha
Ne Zha
R0CK1N
Ne Zha
Level 11
God Stats
13W - 6L
1,425 SR
Queue Stats
41W - 29L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
Yakeez
Zhong Kui
Level 27
God Stats
11W - 8L
1,500 SR
Queue Stats
146W - 146L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 4 / 0
4,075
408
1,723
5,454
2,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
JDG123
Hou Yi
8
1 / 2 / 0
4,832
483
3,171
6,626
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
1 / 2 / 0
5,897
590
3,361
7,207
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Sadowdemon404
Thanatos
7
0 / 3 / 0
4,683
468
1,828
6,767
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
4,771
477
2,264
7,022
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alibabaman
Vulcan
9
2 / 1 / 2
5,289
529
3,279
3,419
908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
3 / 1 / 1
6,577
658
3,984
5,149
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nimure
Anubis
10
3 / 0 / 3
5,966
597
4,001
6,057
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
R0CK1N
Ne Zha
9
4 / 0 / 3
5,888
589
4,108
4,337
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Yakeez
Zhong Kui
12
3 / 0 / 2
6,828
683
3,615
3,831
2,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Vulcan
Alibabaman
Vulcan
2
1
2
3
L
Hou Yi
JDG123
Hou Yi
1
2
0
0.5
W
Apollo
3
1
1
3.5
W
Anubis
Nimure
Anubis
3
0
3
4.5
L
Olorun
1
2
0
0.5
W
Ne Zha
R0CK1N
Ne Zha
4
0
3
5.5
L
Thanatos
Sadowdemon404
Thanatos
0
3
0
0
L
0
4
0
0
W
Zhong Kui
Yakeez
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,347
Damage
18,987
33,076
Taken
22,793
9,674
Mitigated
8,827
15,176
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,723
90
14
132
5,454
2,151
17
2,550
2,904
12,817
0
W
Vulcan
Alibabaman
Vulcan
3,279
671
0
991
3,419
908
19
544
2,875
17,095
0
L
Hou Yi
JDG123
Hou Yi
3,171
1,648
0
2,668
6,626
1,458
84
3,587
3,039
0
22,022
W
Apollo
3,984
2,553
0
2,799
5,149
1,647
0
2,706
2,443
0
37,082
W
Anubis
Nimure
Anubis
4,001
818
0
3,709
6,057
2,851
426
1,184
4,873
34,451
0
L
Olorun
3,361
1,539
130
4,575
7,207
2,293
0
462
6,745
34,465
0
W
Ne Zha
R0CK1N
Ne Zha
4,108
1,790
0
871
4,337
1,270
144
1,568
2,705
0
27,068
L
Thanatos
Sadowdemon404
Thanatos
1,828
433
0
5,040
6,767
1,683
0
1,283
5,484
0
19,861
L
2,264
291
0
2,617
7,022
2,089
0
3,013
4,009
16,721
0
W
Zhong Kui
Yakeez
Zhong Kui
3,615
299
0
2,335
3,831
2,151
525
1,058
2,549
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
30,548
236
Minions Killed
316
0
Camps Cleared
0
871,329
Distance Traveled
961,372
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,075
408
15
2
0
177,889
1
W
Vulcan
5,289
529
40
4
0
199,994
5
L
Hou Yi
4,832
483
56
6
0
163,560
0
W
Apollo
6,577
658
75
8
0
191,581
4
W
Anubis
5,966
597
61
6
0
180,982
0
L
Olorun
5,897
590
76
8
0
171,913
2
W
Ne Zha
5,888
589
55
6
0
211,213
0
L
Thanatos
4,683
468
50
5
0
191,289
0
L
Chang'e
4,771
477
39
4
0
166,678
2
W
Zhong Kui
6,828
683
85
9
0
177,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role