Player Matchup

Camazotz
Camazotz
BigWesselk2013
Camazotz
Level 75
God Stats
3W - 2L
1,643 SR
Queue Stats
58W - 47L
1,533 Elo+
Party 3
Izanami
Izanami
I Mad Kitty I
Izanami
Level 80
God Stats
273W - 257L
1,481 SR
Queue Stats
409W - 420L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Millabeats89
Ao Kuang
Level 20
God Stats
4W - 9L
1,297 SR
Queue Stats
124W - 117L
1,346 Elo+
Party 4
Ymir
Ymir
Shockbone1304
Ymir
Level 57
God Stats
26W - 19L
1,484 SR
Queue Stats
252W - 263L
1,507 Elo+
Party 4
Amaterasu
Amaterasu
Weseykone
Amaterasu
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
84W - 61L
1,579 Elo+
Party 3
Team Averages
Level 52
1,446 SR
1,480 Elo+

VS

Team Averages
Level 50
1,388 SR
1,379 Elo+
Fenrir
Fenrir
Aspect_Niclay
Fenrir
Level 65
God Stats
9W - 11L
1,507 SR
Queue Stats
190W - 194L
1,453 Elo+
Solo
Kali
Kali
DeeboS-Chain
Kali
Level 47
God Stats
12W - 12L
1,388 SR
Queue Stats
65W - 67L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Dragon_Kabal
Danzaburou
Level 25
God Stats
10W - 32L
1,137 SR
Queue Stats
50W - 119L
1,201 Elo+
Party 1
Discordia
Discordia
LionelJonson1
Discordia
Level 64
God Stats
27W - 25L
1,629 SR
Queue Stats
91W - 88L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
jason_vorchess
The Morrigan
Level 47
God Stats
7W - 17L
1,281 SR
Queue Stats
49W - 119L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
13 / 2 / 9
14,819
1,140
16,715
16,671
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
20
8 / 3 / 12
13,757
1,058
16,736
11,424
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Millabeats89
Ao Kuang
19
7 / 3 / 14
13,040
1,003
12,109
14,252
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 1 / 24
14,461
1,112
19,338
19,083
24,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Weseykone
Amaterasu
19
2 / 1 / 20
12,178
937
12,124
16,179
12,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
12,407
954
10,885
17,699
11,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 5 / 5
11,586
891
6,242
13,961
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Dragon_Kabal
Danzaburou
17
1 / 11 / 5
11,046
850
12,564
23,092
9,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
LionelJonson1
Discordia
19
3 / 2 / 7
13,237
1,018
24,703
9,556
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
jason_vorchess
The Morrigan
17
1 / 12 / 3
10,962
843
12,173
18,281
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
36
Kills
10
10
Deaths
36
79
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Camazotz
13
2
9
8.75
L
2
5
5
0.9
L
Danzaburou
Dragon_Kabal
Danzaburou
1
11
5
0.32
W
Izanami
8
3
12
4.67
L
Discordia
LionelJonson1
Discordia
3
2
7
3.25
W
Ao Kuang
Millabeats89
Ao Kuang
7
3
14
4.67
W
6
1
24
18
W
Amaterasu
Weseykone
Amaterasu
2
1
20
12
L
The Morrigan
jason_vorchess
The Morrigan
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,022
Damage
66,567
77,609
Taken
82,589
56,733
Mitigated
37,472
19,781
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,885
1,245
195
1,905
17,699
11,851
0
7,728
9,689
0
19,514
W
Camazotz
16,715
5,862
0
9,503
16,671
7,519
0
7,986
8,685
0
42,433
L
6,242
4,970
0
957
13,961
5,912
0
3,958
9,959
0
23,369
L
Danzaburou
Dragon_Kabal
Danzaburou
12,564
8,608
0
51
23,092
9,324
0
8,716
14,248
0
33,713
W
Izanami
16,736
13,276
534
1,298
11,424
4,931
0
6,499
4,925
0
64,235
L
Discordia
LionelJonson1
Discordia
24,703
810
0
667
9,556
3,217
0
1,600
7,774
64,029
0
W
Ao Kuang
Millabeats89
Ao Kuang
12,109
2,901
0
3,898
14,252
6,774
0
5,888
8,364
21,637
0
W
19,338
3,083
0
1,732
19,083
24,986
0
8,758
10,313
49,911
0
W
Amaterasu
Weseykone
Amaterasu
12,124
5,666
0
2,816
16,179
12,523
0
6,482
9,697
0
15,802
L
The Morrigan
jason_vorchess
The Morrigan
12,173
1,556
0
0
18,281
7,168
0
8,671
9,329
19,392
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,255
Gold Earned
59,238
262
Minions Killed
205
11
Camps Cleared
5
1,245,207
Distance Traveled
1,218,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,407
954
23
2
3
272,177
0
W
Camazotz
14,819
1,140
32
2
5
270,709
1
L
Kali
11,586
891
32
2
0
264,776
0
L
Danzaburou
11,046
850
33
3
0
203,771
0
W
Izanami
13,757
1,058
124
10
3
210,956
0
L
Discordia
13,237
1,018
108
8
0
276,152
0
W
Ao Kuang
13,040
1,003
14
1
3
226,379
0
W
Ymir
14,461
1,112
84
6
0
243,154
0
W
Amaterasu
12,178
937
8
1
0
294,009
0
L
The Morrigan
10,962
843
9
1
2
201,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role