Player Matchup

Artemis
Artemis
Breeziaa
Artemis
Level 159
God Stats
27W - 17L
1,367 SR
Queue Stats
877W - 821L
1,484 Elo+
Solo
King Arthur
King Arthur
DognamedCourage
King Arthur
Level 97
God Stats
1W - 2L
1,809 SR
Queue Stats
368W - 366L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
EpicLufftwaffle
Heimdallr
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
317W - 289L
1,564 Elo+
Party 2
Thoth
Thoth
Rique431
Thoth
Level 87
God Stats
3W - 3L
1,647 SR
Queue Stats
61W - 55L
1,576 Elo+
Party 3
He Bo
He Bo
TheOneMathias
He Bo
Level 108
God Stats
1W - 1L
1,746 SR
Queue Stats
309W - 264L
1,573 Elo+
Party 3
Team Averages
Level 102
1,614 SR
1,558 Elo+

VS

Team Averages
Level 86
1,513 SR
1,572 Elo+
Chaac
Chaac
Heewt
Chaac
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
95W - 70L
1,585 Elo+
Party 1
Hachiman
Hachiman
ItzJeno
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 63L
1,619 Elo+
Solo
Ao Kuang
Ao Kuang
QueSeaRockvieja
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
S33AgentVenom
Nu Wa
Level 50
God Stats
9W - 3L
1,349 SR
Queue Stats
182W - 133L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
Toskymon
Zhong Kui
Level 83
God Stats
2W - 1L
1,715 SR
Queue Stats
188W - 132L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Breeziaa
Artemis
20
8 / 5 / 11
12,360
727
31,310
23,109
9,794
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DognamedCourage
King Arthur
20
4 / 9 / 15
12,076
710
17,095
37,253
31,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
EpicLufftwaffle
Heimdallr
20
9 / 9 / 14
12,801
753
15,676
23,623
10,694
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Rique431
Thoth
17
2 / 6 / 16
10,690
629
18,005
13,727
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 14
10,850
638
10,569
14,436
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heewt
Chaac
20
8 / 5 / 16
12,805
753
19,574
23,374
29,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
ItzJeno
Hachiman
20
7 / 6 / 16
12,836
755
19,446
19,706
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
18
5 / 7 / 11
11,741
691
12,381
20,441
8,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 16
13,422
790
23,761
15,347
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Toskymon
Zhong Kui
20
8 / 5 / 15
13,359
786
29,001
30,294
32,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
26
Kills
35
35
Deaths
26
70
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
Breeziaa
Artemis
8
5
11
2.7
L
King Arthur
DognamedCourage
King Arthur
4
9
15
1.28
L
Heimdallr
EpicLufftwaffle
Heimdallr
9
9
14
1.78
W
Chaac
Heewt
Chaac
8
5
16
3.2
W
Hachiman
ItzJeno
Hachiman
7
6
16
2.5
W
Ao Kuang
5
7
11
1.5
L
Thoth
Rique431
Thoth
2
6
16
1.67
W
7
3
16
5
L
3
6
14
1.67
W
Zhong Kui
Toskymon
Zhong Kui
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,655
Damage
104,163
112,148
Taken
109,162
62,274
Mitigated
87,705
42,997
Healing
53,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Breeziaa
Artemis
31,310
9,893
2,956
8,595
23,109
9,794
683
14,298
8,391
0
60,329
L
King Arthur
DognamedCourage
King Arthur
17,095
1,331
2,378
10,490
37,253
31,523
0
20,718
16,041
853
29,913
L
Heimdallr
EpicLufftwaffle
Heimdallr
15,676
6,782
3,731
4,493
23,623
10,694
1,135
14,279
9,116
0
38,082
W
Chaac
Heewt
Chaac
19,574
2,643
2,399
7,334
23,374
29,013
415
4,209
19,164
7,165
24,491
W
Hachiman
ItzJeno
Hachiman
19,446
10,197
2,985
5,488
19,706
10,419
2,380
4,987
14,719
0
37,872
W
Ao Kuang
12,381
1,213
1,309
8,318
20,441
8,963
119
6,059
14,382
18,482
0
L
Thoth
Rique431
Thoth
18,005
397
2,056
1,970
13,727
4,509
515
9,375
4,088
39,523
0
W
23,761
5,675
4,163
5,285
15,347
6,850
1,538
4,673
10,670
50,776
0
L
10,569
382
3,653
2,675
14,436
5,754
527
8,476
5,760
26,049
0
W
Zhong Kui
Toskymon
Zhong Kui
29,001
1,891
4,253
12,307
30,294
32,460
320
9,433
20,861
51,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
64,163
195
Minions Killed
181
0
Camps Cleared
0
1,369,146
Distance Traveled
1,673,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,360
727
60
4
0
275,288
1
L
King Arthur
12,076
710
18
1
0
262,680
0
L
Heimdallr
12,801
753
43
3
0
247,013
0
W
Chaac
12,805
753
18
1
0
386,814
0
W
Hachiman
12,836
755
29
2
0
277,683
0
W
Ao Kuang
11,741
691
11
1
0
299,899
0
L
Thoth
10,690
629
37
2
0
283,389
3
W
Nu Wa
13,422
790
50
3
0
339,920
1
L
He Bo
10,850
638
37
2
0
300,776
1
W
Zhong Kui
13,359
786
73
4
0
369,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role