Player Matchup

Anubis
Anubis
DavPeGu
Anubis
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
67W - 152L
1,375 Elo+
Party 2
Neith
Neith
Il_Propotamo
Neith
Level 64
God Stats
5W - 9L
1,476 SR
Queue Stats
88W - 160L
1,383 Elo+
Party 2
Loki
Loki
KlauddiusZ
Loki
Level 42
God Stats
4W - 10L
1,719 SR
Queue Stats
168W - 266L
1,372 Elo+
Party 2
King Arthur
King Arthur
Nikkolas90
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 131L
1,516 Elo+
Party 2
Tiamat
Tiamat
xXkamiXx95
Tiamat
Level 63
God Stats
1W - 4L
1,474 SR
Queue Stats
61W - 108L
1,341 Elo+
Party 2
Team Averages
Level 52
1,494 SR
1,397 Elo+

VS

Team Averages
Level 78
1,472 SR
1,428 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BoRaiCho8192
Apollo
Level 45
God Stats
1W - 4L
1,190 SR
Queue Stats
16W - 19L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
G-wiz1
Tsukuyomi
Level 160
God Stats
4W - 2L
1,811 SR
Queue Stats
67W - 62L
1,521 Elo+
Party 1
Sobek
Sobek
Kraze__1
Sobek
Level 27
God Stats
6W - 7L
1,342 SR
Queue Stats
91W - 100L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
ReekzOsw
Zhong Kui
Level 37
God Stats
7W - 10L
1,515 SR
Queue Stats
49W - 69L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DavPeGu
Anubis
13
1 / 14 / 4
8,459
403
7,242
19,719
9,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 11 / 3
8,265
394
7,467
18,887
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 2
8,199
390
3,782
14,483
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Nikkolas90
King Arthur
14
2 / 5 / 2
8,473
403
5,287
15,634
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
xXkamiXx95
Tiamat
15
1 / 7 / 6
9,713
463
14,745
19,987
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
21 / 0 / 6
13,176
627
22,916
14,439
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
10 / 3 / 13
11,072
527
18,897
16,085
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
G-wiz1
Tsukuyomi
17
9 / 3 / 13
11,233
535
13,618
12,032
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kraze__1
Sobek
15
1 / 2 / 18
10,159
484
4,362
17,976
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ReekzOsw
Zhong Kui
15
3 / 1 / 6
9,911
472
7,121
8,309
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
8
Kills
44
44
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
21
0
6
24
W
Apollo
10
3
13
5.5
L
Anubis
DavPeGu
Anubis
1
14
4
0.21
W
Tsukuyomi
G-wiz1
Tsukuyomi
9
3
13
5.17
L
3
11
3
0.41
L
1
7
2
0.29
W
Sobek
Kraze__1
Sobek
1
2
18
5
L
King Arthur
Nikkolas90
King Arthur
2
5
2
0.6
W
Zhong Kui
ReekzOsw
Zhong Kui
3
1
6
6
L
Tiamat
xXkamiXx95
Tiamat
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,523
Damage
66,914
88,710
Taken
68,841
45,148
Mitigated
43,471
23,493
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,916
7,208
0
7,621
14,439
7,922
1,186
6,074
8,365
94,465
3,549
W
Apollo
18,897
11,969
0
3,176
16,085
6,222
5,272
5,211
10,824
0
78,968
L
Anubis
DavPeGu
Anubis
7,242
710
0
4,262
19,719
9,423
188
9,250
10,469
43,263
0
W
Tsukuyomi
G-wiz1
Tsukuyomi
13,618
2,994
0
4,471
12,032
5,340
0
2,667
9,340
0
60,102
L
7,467
4,523
186
3,534
18,887
5,594
473
4,242
14,620
0
36,336
L
3,782
286
465
4,198
14,483
4,656
0
5,481
8,952
0
47,707
W
Sobek
Kraze__1
Sobek
4,362
143
783
4,781
17,976
17,372
766
6,069
10,079
23,144
0
L
King Arthur
Nikkolas90
King Arthur
5,287
940
284
2,628
15,634
9,644
0
7,266
7,821
0
30,189
W
Zhong Kui
ReekzOsw
Zhong Kui
7,121
1,408
0
2,307
8,309
6,615
1,106
1,966
6,018
41,321
0
L
Tiamat
xXkamiXx95
Tiamat
14,745
1,915
428
7,508
19,987
15,831
339
6,922
13,040
63,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
55,551
366
Minions Killed
432
0
Camps Cleared
0
1,734,447
Distance Traveled
1,953,325
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,176
627
138
7
0
399,602
0
W
Apollo
11,072
527
118
6
0
384,976
4
L
Anubis
8,459
403
69
3
0
291,826
4
W
Tsukuyomi
11,233
535
83
4
0
438,729
0
L
Neith
8,265
394
56
3
0
311,823
2
L
Loki
8,199
390
87
4
0
415,855
0
W
Sobek
10,159
484
29
1
0
425,333
0
L
King Arthur
8,473
403
56
3
0
348,244
0
W
Zhong Kui
9,911
472
64
3
0
304,685
0
L
Tiamat
9,713
463
98
5
0
366,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role