Player Matchup

Fenrir
Fenrir
Bown Vazel
Fenrir
Level 27
God Stats
5W - 7L
1,474 SR
Queue Stats
5W - 7L
1,270 Elo+
Solo
Arachne
Arachne
Raptorjesu7467
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Neith
Neith
SilentWolf1854
Neith
Level 29
God Stats
1W - 4L
986 SR
Queue Stats
17W - 22L
1,371 Elo+
Solo
Nu Wa
Nu Wa
coolindz
Nu Wa
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 76L
1,332 Elo+
Solo
Ymir
Ymir
fredo-74700
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 2
Team Averages
Level 17
1,392 SR
1,261 Elo+

VS

Team Averages
Level 14
1,460 SR
1,388 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
M4G_Lorvons
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,430 Elo+
Party 1
Skadi
Skadi
M4G_MagistorRUS
Skadi
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,197 Elo+
Party 1
Amaterasu
Amaterasu
Naazghul
Amaterasu
Level 9
God Stats
1W - 1L
1,228 SR
Queue Stats
18W - 21L
1,383 Elo+
Solo
Izanami
Izanami
widowmaker3269
Izanami
Level 23
God Stats
6W - 3L
1,570 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bown Vazel
Fenrir
18
8 / 3 / 3
13,004
1,182
11,255
17,579
10,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 15 / 5
10,708
973
9,768
24,268
9,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 5 / 7
12,814
1,165
20,260
19,090
7,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
coolindz
Nu Wa
13
0 / 4 / 1
8,811
801
894
3,030
675
13
0 / 0 / 0
8,630
785
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

80

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
11 / 0 / 12
13,031
1,185
19,660
7,273
3,244
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
M4G_Lorvons
Guan Yu
18
2 / 7 / 18
11,413
1,038
8,336
14,017
13,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 6 / 8
13,065
1,188
19,894
14,347
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Naazghul
Amaterasu
13
0 / 0 / 0
8,630
785
0
69
31
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
3 / 2 / 14
12,055
1,096
11,622
13,253
8,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
15
Kills
27
27
Deaths
15
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
0
12
17
L
Fenrir
Bown Vazel
Fenrir
8
3
3
3.17
W
Guan Yu
M4G_Lorvons
Guan Yu
2
7
18
1.57
W
11
6
8
2.5
W
Amaterasu
Naazghul
Amaterasu
0
0
0
0
L
1
15
5
0.23
L
6
5
7
1.9
L
Nu Wa
coolindz
Nu Wa
0
4
1
0.13
L
0
0
0
0
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
59,512
63,967
Taken
48,959
28,809
Mitigated
31,180
9,091
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
19,660
3,533
96
1,483
7,273
3,244
0
134
7,139
57,644
0
L
Fenrir
Bown Vazel
Fenrir
11,255
3,040
0
1,894
17,579
10,740
0
5,620
11,784
0
33,395
W
Guan Yu
M4G_Lorvons
Guan Yu
8,336
2,194
1,066
2,048
14,017
13,891
0
278
13,739
0
16,162
W
19,894
11,380
0
2,862
14,347
5,116
0
339
14,008
0
37,823
W
Amaterasu
Naazghul
Amaterasu
0
0
0
0
69
31
0
69
0
0
0
L
9,768
5,996
0
1,932
24,268
9,523
0
8,616
15,452
0
26,411
L
20,260
9,884
916
4,349
19,090
7,871
0
5,011
13,954
0
44,224
L
Nu Wa
coolindz
Nu Wa
894
277
0
0
3,030
675
0
413
2,542
2,274
0
L
0
0
0
0
0
0
0
0
0
0
0
W
11,622
8,005
0
3,386
13,253
8,898
0
74
13,031
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
58,194
152
Minions Killed
216
4
Camps Cleared
5
594,485
Distance Traveled
796,473
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,031
1,185
94
9
0
226,518
2
L
Fenrir
13,004
1,182
59
5
1
221,305
0
W
Guan Yu
11,413
1,038
13
1
0
191,055
0
W
Skadi
13,065
1,188
25
2
2
175,985
0
W
Amaterasu
8,630
785
0
0
0
0
0
L
Arachne
10,708
973
29
3
0
168,493
1
L
Neith
12,814
1,165
64
6
3
176,863
3
L
Nu Wa
8,811
801
0
0
0
27,824
0
L
Ymir
8,630
785
0
0
0
0
0
W
Izanami
12,055
1,096
84
8
3
202,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role