Player Matchup

Cu Chulainn
Cu Chulainn
ADILDAU
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
CypheI
Khepri
Level 58
God Stats
11W - 12L
1,493 SR
Queue Stats
36W - 53L
1,354 Elo+
Party 2
Merlin
Merlin
Lorenzyto
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Selendris
Loki
Level 83
God Stats
3W - 3L
1,281 SR
Queue Stats
44W - 59L
1,354 Elo+
Party 2
Xbalanque
Xbalanque
super1stefan
Xbalanque
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 19L
1,637 Elo+
Solo
Team Averages
Level 94
1,455 SR
1,469 Elo+

VS

Team Averages
Level 73
1,492 SR
1,370 Elo+
Cthulhu
Cthulhu
Forsworn92
Cthulhu
Level 43
God Stats
0W - 2L
1,580 SR
Queue Stats
18W - 39L
1,301 Elo+
Party 1
Pele
Pele
JabbaHawk
Pele
Level 27
God Stats
21W - 29L
1,456 SR
Queue Stats
302W - 329L
1,405 Elo+
Party 1
Medusa
Medusa
PruciaPrucia
Medusa
Level 78
God Stats
33W - 25L
1,425 SR
Queue Stats
173W - 184L
1,385 Elo+
Solo
Freya
Freya
TepesaKadracuLa
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
alex9501
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ADILDAU
Cu Chulainn
17
6 / 0 / 10
10,702
563
17,807
16,391
12,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
CypheI
Khepri
13
1 / 3 / 13
8,910
469
5,485
10,973
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Lorenzyto
Merlin
19
7 / 0 / 7
12,070
635
14,925
10,235
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
6 / 1 / 7
9,670
509
4,128
9,564
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
super1stefan
Xbalanque
13
5 / 4 / 6
8,847
466
8,948
10,329
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Forsworn92
Cthulhu
12
2 / 4 / 3
8,325
438
7,087
14,326
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
12
0 / 5 / 0
7,465
393
6,726
13,198
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
14
1 / 5 / 3
8,248
434
12,467
13,492
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 6 / 0
9,100
479
4,917
13,660
4,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
alex9501
Achilles
14
0 / 5 / 2
7,870
414
8,365
18,532
17,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
25
Kills
8
8
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ADILDAU
Cu Chulainn
6
0
10
11
W
Khepri
CypheI
Khepri
1
3
13
2.5
L
Cthulhu
Forsworn92
Cthulhu
2
4
3
0.88
L
Pele
0
5
0
0
W
Merlin
Lorenzyto
Merlin
7
0
7
10.5
L
Medusa
1
5
3
0.5
W
Loki
6
1
7
9.5
L
5
6
0
0.83
L
Achilles
alex9501
Achilles
0
5
2
0.2
W
Xbalanque
super1stefan
Xbalanque
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
39,562
57,492
Taken
73,208
36,431
Mitigated
45,221
19,666
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ADILDAU
Cu Chulainn
17,807
4,754
0
8,278
16,391
12,468
319
979
14,887
6,365
60,688
W
Khepri
CypheI
Khepri
5,485
909
0
1,825
10,973
11,488
288
2,844
8,104
24,016
0
L
Cthulhu
Forsworn92
Cthulhu
7,087
451
801
2,081
14,326
10,677
0
3,839
10,487
29,103
0
L
Pele
6,726
1,211
0
3,812
13,198
7,062
0
3,694
9,504
0
48,937
W
Merlin
Lorenzyto
Merlin
14,925
566
0
3,390
10,235
4,915
554
2,979
7,231
108,743
0
L
Medusa
12,467
4,669
0
2,794
13,492
4,768
197
3,593
9,899
0
67,077
W
Loki
4,128
1,131
0
4,006
9,564
3,531
992
1,596
7,918
0
43,712
L
4,917
1,478
0
4,609
13,660
4,746
0
7,472
6,188
45,553
0
L
Achilles
alex9501
Achilles
8,365
2,846
0
3,540
18,532
17,968
0
4,108
14,424
0
42,974
W
Xbalanque
super1stefan
Xbalanque
8,948
4,309
0
2,167
10,329
4,029
808
3,606
6,723
0
32,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
41,008
476
Minions Killed
416
0
Camps Cleared
0
1,782,988
Distance Traveled
1,685,523
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,702
563
116
6
0
375,782
5
W
Khepri
8,910
469
27
1
0
344,794
6
L
Cthulhu
8,325
438
53
3
0
351,201
13
L
Pele
7,465
393
88
5
0
397,065
7
W
Merlin
12,070
635
188
10
0
369,574
5
L
Medusa
8,248
434
111
6
0
325,238
5
W
Loki
9,670
509
77
4
0
368,353
0
L
Freya
9,100
479
86
5
0
317,668
2
L
Achilles
7,870
414
78
4
0
294,351
3
W
Xbalanque
8,847
466
68
4
0
324,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role