Player Matchup

Freya
Freya
CI 005
Freya
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Neith
Neith
ReaperXoX11
Neith
Level 5
God Stats
2W - 4L
1,484 SR
Queue Stats
35W - 58L
1,269 Elo+
Solo
Amaterasu
Amaterasu
SeaAura43038552
Amaterasu
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Siren Itself
Tiamat
Level 26
God Stats
13W - 11L
1,683 SR
Queue Stats
125W - 136L
1,730 Elo+
Solo
Sobek
Sobek
rapid_pastime3
Sobek
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
198W - 232L
1,500 Elo+
Solo
Team Averages
Level 9
1,486 SR
1,471 Elo+

VS

Team Averages
Level 21
1,549 SR
1,473 Elo+
Discordia
Discordia
Lady Mewcat
Discordia
Level 24
God Stats
48W - 72L
1,450 SR
Queue Stats
760W - 824L
1,378 Elo+
Party 1
Neith
Neith
MercySym
Neith
Level 29
God Stats
6W - 3L
1,742 SR
Queue Stats
239W - 269L
1,556 Elo+
Solo
Kukulkan
Kukulkan
TrashFox
Kukulkan
Level 19
God Stats
4W - 4L
1,473 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Guan Yu
Guan Yu
TwistedFate4662
Guan Yu
Level 17
God Stats
3W - 5L
1,355 SR
Queue Stats
84W - 64L
1,390 Elo+
Party 1
Bacchus
Bacchus
Yoo-lii
Bacchus
Level 17
God Stats
4W - 3L
1,727 SR
Queue Stats
44W - 40L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CI 005
Freya
15
1 / 15 / 3
9,035
904
10,505
24,137
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 3 / 1
8,884
888
6,377
12,296
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SeaAura43038552
Amaterasu
15
2 / 11 / 2
9,447
945
8,892
25,927
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
16
1 / 4 / 4
9,927
993
10,399
11,859
11,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 1
8,766
877
5,839
21,434
10,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lady Mewcat
Discordia
17
2 / 3 / 18
10,189
1,019
9,232
6,989
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MercySym
Neith
19
22 / 0 / 12
13,863
1,386
33,635
10,054
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
TrashFox
Kukulkan
18
9 / 1 / 19
11,709
1,171
19,713
7,371
2,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 21
11,626
1,163
13,322
12,206
10,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Yoo-lii
Bacchus
18
4 / 1 / 24
11,554
1,155
9,060
8,895
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
139
5
Kills
45
45
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Freya
CI 005
Freya
1
15
3
0.17
W
Discordia
Lady Mewcat
Discordia
2
3
18
3.67
W
Neith
MercySym
Neith
22
0
12
28
L
0
3
1
0.17
L
Amaterasu
SeaAura43038552
Amaterasu
2
11
2
0.27
L
Tiamat
1
4
4
0.75
W
Kukulkan
TrashFox
Kukulkan
9
1
19
18.5
W
8
0
21
18.5
W
Bacchus
Yoo-lii
Bacchus
4
1
24
16
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
84,962
95,653
Taken
45,515
51,952
Mitigated
29,743
8,771
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CI 005
Freya
10,505
3,933
0
2,672
24,137
7,565
0
8,253
15,884
14,500
0
W
Discordia
Lady Mewcat
Discordia
9,232
2,776
0
7
6,989
2,384
0
5,015
1,840
20,032
0
W
Neith
MercySym
Neith
33,635
21,171
31
1,753
10,054
3,938
0
7,181
2,795
0
59,441
L
6,377
3,323
0
1,639
12,296
4,469
0
5,867
6,429
0
26,130
L
Amaterasu
SeaAura43038552
Amaterasu
8,892
3,624
0
2,510
25,927
18,049
0
11,751
14,176
16
19,800
L
Tiamat
10,399
1,956
0
1,136
11,859
11,257
0
2,111
9,748
34,916
0
W
Kukulkan
TrashFox
Kukulkan
19,713
3,632
0
127
7,371
2,887
0
4,798
2,548
42,026
0
W
13,322
4,412
3,398
3,270
12,206
10,697
0
5,652
6,426
0
19,244
W
Bacchus
Yoo-lii
Bacchus
9,060
1,353
0
1,799
8,895
9,837
0
4,113
4,521
12,984
0
L
5,839
579
0
814
21,434
10,612
0
10,023
11,411
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
58,941
129
Minions Killed
188
4
Camps Cleared
3
852,340
Distance Traveled
912,672
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,035
904
11
1
0
160,186
1
W
Discordia
10,189
1,019
31
3
0
142,254
0
W
Neith
13,863
1,386
75
8
3
189,243
0
L
Neith
8,884
888
34
3
1
148,703
2
L
Amaterasu
9,447
945
14
1
0
202,998
2
L
Tiamat
9,927
993
58
6
3
193,570
0
W
Kukulkan
11,709
1,171
70
7
0
193,318
0
W
Guan Yu
11,626
1,163
7
1
0
183,882
0
W
Bacchus
11,554
1,155
5
1
0
203,975
0
L
Sobek
8,766
877
12
1
0
146,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role