Player Matchup

Mercury
Mercury
Der Maurer1
Mercury
Level 149
God Stats
2W - 3L
1,367 SR
Queue Stats
391W - 203L
1,694 Elo+
Party 1
Mulan
Mulan
derPAPAber
Mulan
Level 127
God Stats
2W - 2L
1,346 SR
Queue Stats
354W - 154L
1,717 Elo+
Party 1
Ra
Ra
ki Spartan 2
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,594 Elo+
Party 1
Team Averages
Level 127
1,404 SR
1,668 Elo+

VS

Team Averages
Level 134
1,444 SR
1,595 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TactlessTrack1
Medusa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 263L
1,588 Elo+
Solo
King Arthur
King Arthur
jordanni
King Arthur
Level 120
God Stats
2W - 4L
1,333 SR
Queue Stats
67W - 76L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Der Maurer1
Mercury
11
1 / 6 / 1
8,011
616
3,489
10,293
3,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
11
0 / 5 / 1
7,650
588
6,762
11,367
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 1
8,105
623
6,117
9,134
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 0 / 9
9,928
764
8,932
7,922
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 0 / 5
10,256
789
10,254
7,243
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
jordanni
King Arthur
12
3 / 2 / 8
9,816
755
8,284
10,775
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
9
8.5
L
Mercury
Der Maurer1
Mercury
1
6
1
0.25
W
7
0
5
9.5
L
Mulan
0
5
1
0.1
W
King Arthur
jordanni
King Arthur
3
2
8
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
27,470
30,794
Taken
25,940
17,144
Mitigated
14,877
6,218
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,932
305
0
4,225
7,922
2,747
753
904
6,863
61,561
0
L
Mercury
Der Maurer1
Mercury
3,489
966
0
715
10,293
3,931
0
1,478
8,815
0
29,031
W
10,254
4,134
0
1,559
7,243
2,826
1,977
1,487
5,494
0
49,629
L
Mulan
6,762
457
184
1,667
11,367
9,828
0
4,098
7,269
0
24,180
W
King Arthur
jordanni
King Arthur
8,284
908
0
2,643
10,775
9,304
308
3,513
6,704
0
14,073
L
6,117
424
1,314
2,338
9,134
3,385
0
3,399
5,735
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
30,000
170
Minions Killed
183
0
Camps Cleared
0
789,238
Distance Traveled
771,120
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,928
764
101
8
0
258,620
2
L
Mercury
8,011
616
33
3
0
281,105
4
W
Medusa
10,256
789
67
5
0
248,532
6
L
Mulan
7,650
588
52
4
0
245,885
3
W
King Arthur
9,816
755
15
1
0
263,968
6
L
Ra
8,105
623
85
7
0
262,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role