Player Matchup

Danzaburou
Danzaburou
G0RD0PELOTUD0
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,695 Elo+
Party 2
Sol
Sol
Kyoffey
Sol
Level 68
God Stats
4W - 3L
1,568 SR
Queue Stats
132W - 115L
1,594 Elo+
Party 3
Cerberus
Cerberus
Mepideleche
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
PaulinhoReiDelaz
Awilix
Level 86
God Stats
92W - 62L
1,626 SR
Queue Stats
720W - 449L
1,588 Elo+
Party 3
Amaterasu
Amaterasu
raioos
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,575 Elo+

VS

Team Averages
Level 144
1,655 SR
1,576 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NyanmoiChan
Eset
Level 160
God Stats
7W - 10L
1,754 SR
Queue Stats
920W - 835L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nyuzinho
Cu Chulainn
Level 160
God Stats
8W - 5L
1,805 SR
Queue Stats
985W - 910L
1,643 Elo+
Party 1
Nike
Nike
OpalusJr
Nike
Level 149
God Stats
6W - 4L
1,718 SR
Queue Stats
331W - 332L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
TäTö
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G0RD0PELOTUD0
Danzaburou
9
0 / 3 / 0
5,069
507
2,771
5,364
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
9
0 / 2 / 0
5,104
510
3,712
5,624
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Mepideleche
Cerberus
7
0 / 2 / 0
4,599
460
1,181
6,004
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 0
5,295
530
2,376
5,612
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
raioos
Amaterasu
10
0 / 1 / 1
5,030
503
2,988
7,188
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 1
6,560
656
2,721
3,540
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 2
6,461
646
4,036
3,825
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Nyuzinho
Cu Chulainn
11
1 / 1 / 1
6,152
615
4,808
6,704
2,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
10
0 / 0 / 6
4,981
498
2,808
5,181
2,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
TäTö
Tsukuyomi
11
2 / 0 / 6
6,174
617
4,382
5,605
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Danzaburou
G0RD0PELOTUD0
Danzaburou
0
3
0
0
L
Sol
0
2
0
0
L
Cerberus
Mepideleche
Cerberus
0
2
0
0
W
5
0
2
6
W
Cu Chulainn
Nyuzinho
Cu Chulainn
1
1
1
1.5
W
Nike
0
0
6
3
L
1
4
0
0.25
W
Tsukuyomi
TäTö
Tsukuyomi
2
0
6
5
L
Amaterasu
raioos
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
18,755
29,792
Taken
24,855
11,755
Mitigated
9,414
9,808
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,721
969
0
1,682
3,540
994
252
583
2,957
0
38,236
L
Danzaburou
G0RD0PELOTUD0
Danzaburou
2,771
603
0
2,007
5,364
1,340
0
773
4,565
0
28,073
L
Sol
3,712
347
0
2,958
5,624
1,510
0
1,902
3,614
29,837
0
L
Cerberus
Mepideleche
Cerberus
1,181
0
0
1,441
6,004
2,922
0
817
5,121
12,478
0
W
4,036
273
166
1,097
3,825
1,253
329
1,733
2,092
34,517
0
W
Cu Chulainn
Nyuzinho
Cu Chulainn
4,808
631
0
1,392
6,704
2,981
416
0
6,429
1,492
36,481
W
Nike
2,808
64
371
1,196
5,181
2,358
0
1,856
3,325
0
14,866
L
2,376
896
0
88
5,612
1,554
0
374
5,210
0
30,349
W
Tsukuyomi
TäTö
Tsukuyomi
4,382
1,347
0
3,226
5,605
1,828
0
721
4,884
0
37,009
L
Amaterasu
raioos
Amaterasu
2,988
719
0
3,314
7,188
4,429
0
154
7,034
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
30,328
271
Minions Killed
357
0
Camps Cleared
0
939,764
Distance Traveled
1,020,776
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,560
656
93
9
0
182,990
0
L
Danzaburou
5,069
507
66
7
0
187,987
4
L
Sol
5,104
510
68
7
0
176,663
5
L
Cerberus
4,599
460
25
3
0
184,441
4
W
Eset
6,461
646
89
9
0
204,757
4
W
Cu Chulainn
6,152
615
78
8
0
196,981
4
W
Nike
4,981
498
18
2
0
206,224
1
L
Awilix
5,295
530
65
7
0
185,119
1
W
Tsukuyomi
6,174
617
79
8
0
229,824
3
L
Amaterasu
5,030
503
47
5
0
205,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role