Player Matchup

Cernunnos
Cernunnos
Forthryt
Cernunnos
Level 22
God Stats
10W - 11L
1,520 SR
Queue Stats
31W - 26L
1,630 Elo+
Party 3
Mercury
Mercury
LnxCell
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,434 Elo+
Party 3
Bellona
Bellona
MeanwhileInSol0
Bellona
Level 14
God Stats
2W - 3L
1,497 SR
Queue Stats
53W - 59L
1,484 Elo+
Solo
Hades
Hades
SiriusGreeey
Hades
Level 29
God Stats
9W - 9L
1,506 SR
Queue Stats
58W - 73L
1,391 Elo+
Party 3
Sobek
Sobek
peligrosorogz
Sobek
Level 26
God Stats
3W - 1L
1,671 SR
Queue Stats
37W - 32L
1,779 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,544 Elo+

VS

Team Averages
Level 21
1,721 SR
1,719 Elo+
Scylla
Scylla
HungxSolo
Scylla
Level 28
God Stats
4W - 1L
1,867 SR
Queue Stats
63W - 63L
1,579 Elo+
Solo
Amaterasu
Amaterasu
Leaked
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 48L
1,770 Elo+
Party 2
Ymir
Ymir
Nicklebackfan
Ymir
Level 18
God Stats
8W - 7L
1,679 SR
Queue Stats
49W - 40L
1,690 Elo+
Party 1
Artemis
Artemis
Tendyman
Artemis
Level 11
God Stats
3W - 1L
1,735 SR
Queue Stats
16W - 6L
1,738 Elo+
Party 1
Apollo
Apollo
Vyscool
Apollo
Level 18
God Stats
39W - 8L
1,825 SR
Queue Stats
192W - 54L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Forthryt
Cernunnos
12
2 / 5 / 2
7,032
469
6,786
9,572
2,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
LnxCell
Mercury
12
1 / 5 / 1
6,933
462
2,685
12,556
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
6,898
460
5,632
9,415
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,734
449
5,314
12,369
6,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 4
6,268
418
4,780
12,396
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HungxSolo
Scylla
14
3 / 0 / 5
8,502
567
5,856
4,778
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Leaked
Amaterasu
16
9 / 0 / 4
9,739
649
8,221
9,575
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 10
7,233
482
4,190
10,331
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Tendyman
Artemis
14
5 / 2 / 3
8,168
545
10,656
10,325
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Vyscool
Apollo
14
2 / 0 / 4
8,782
585
7,956
10,241
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
19
20
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Forthryt
Cernunnos
2
5
2
0.6
W
Scylla
HungxSolo
Scylla
3
0
5
5.5
W
Amaterasu
Leaked
Amaterasu
9
0
4
11
L
Mercury
LnxCell
Mercury
1
5
1
0.3
L
0
1
0
0
W
0
2
10
2.5
L
1
5
1
0.3
W
Artemis
Tendyman
Artemis
5
2
3
3.25
W
Apollo
Vyscool
Apollo
2
0
4
4
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
36,879
56,308
Taken
45,250
27,134
Mitigated
20,028
19,859
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Forthryt
Cernunnos
6,786
3,108
0
2,892
9,572
2,922
0
1,808
7,764
0
37,413
W
Scylla
HungxSolo
Scylla
5,856
1,333
0
2,239
4,778
1,619
1,040
2,537
2,241
48,309
0
W
Amaterasu
Leaked
Amaterasu
8,221
5,421
0
2,770
9,575
5,276
1,034
1,394
8,181
0
64,454
L
Mercury
LnxCell
Mercury
2,685
661
0
3,740
12,556
3,835
0
841
11,671
0
40,938
L
5,632
1,216
0
4,710
9,415
6,326
0
0
9,415
0
37,475
W
4,190
1,060
0
1,137
10,331
5,537
144
2,097
8,234
20,664
0
L
5,314
585
66
4,356
12,369
6,435
692
2,797
9,340
37,630
0
W
Artemis
Tendyman
Artemis
10,656
5,906
0
5,656
10,325
4,062
832
3,771
6,554
0
52,638
W
Apollo
Vyscool
Apollo
7,956
4,429
0
6,586
10,241
3,534
2,642
295
9,946
0
60,794
L
4,780
793
0
4,095
12,396
7,616
0
4,198
8,072
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
42,424
345
Minions Killed
453
0
Camps Cleared
0
1,240,660
Distance Traveled
1,393,203
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,032
469
67
4
0
239,258
3
W
Scylla
8,502
567
102
7
0
285,867
2
W
Amaterasu
9,739
649
112
7
0
342,770
4
L
Mercury
6,933
462
90
6
0
298,683
9
L
Bellona
6,898
460
88
6
0
205,743
2
W
Ymir
7,233
482
23
2
0
261,493
3
L
Hades
6,734
449
79
5
0
231,995
4
W
Artemis
8,168
545
86
6
0
241,699
3
W
Apollo
8,782
585
130
9
0
261,374
3
L
Sobek
6,268
418
21
1
0
264,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role