Player Matchup

King Arthur
King Arthur
Asagiri_Gen_
King Arthur
Level 29
God Stats
21W - 20L
1,631 SR
Queue Stats
167W - 164L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
ItchyPup8570271
Cthulhu
Level 15
God Stats
17W - 11L
1,612 SR
Queue Stats
24W - 23L
1,526 Elo+
Solo
Scylla
Scylla
TohkaBuccellati
Scylla
Level 86
God Stats
28W - 26L
1,490 SR
Queue Stats
362W - 399L
1,504 Elo+
Party 2
Team Averages
Level 43
1,578 SR
1,517 Elo+

VS

Team Averages
Level 48
1,375 SR
1,439 Elo+
Chaac
Chaac
Booty_Pirate67
Chaac
Level 25
God Stats
23W - 26L
1,584 SR
Queue Stats
77W - 91L
1,538 Elo+
Party 1
Neith
Neith
X_Mr_J3W_X
Neith
Level 15
God Stats
0W - 5L
1,269 SR
Queue Stats
1W - 7L
1,272 Elo+
Solo
Aphrodite
Aphrodite
bigfoots_gooch51
Aphrodite
Level 105
God Stats
0W - 2L
1,271 SR
Queue Stats
77W - 94L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asagiri_Gen_
King Arthur
15
2 / 1 / 12
11,955
629
9,344
19,950
15,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 0 / 12
12,447
655
22,593
16,478
19,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
12 / 6 / 3
13,976
736
24,172
15,052
5,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
12,240
644
15,209
25,187
24,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
14
1 / 6 / 6
11,133
586
13,583
17,693
6,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
14
1 / 5 / 5
10,871
572
13,054
19,677
12,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
7
7
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asagiri_Gen_
King Arthur
2
1
12
8
L
5
6
1
0.92
W
3
0
12
9
W
12
6
3
2.25
L
Neith
1
6
6
0.67
L
Aphrodite
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,109
Damage
41,846
51,480
Taken
62,557
41,009
Mitigated
43,874
13,135
Healing
28,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asagiri_Gen_
King Arthur
9,344
1,395
0
750
19,950
15,525
855
7,311
12,639
0
25,571
L
15,209
1,830
1,278
7,702
25,187
24,484
128
16,771
7,754
0
51,209
W
22,593
115
1,714
7,131
16,478
19,726
80
4,031
12,447
54,466
0
W
24,172
1,687
0
3,540
15,052
5,758
1,246
1,823
13,229
91,763
0
L
Neith
13,583
6,466
0
2,443
17,693
6,502
1,043
14,132
3,286
0
38,381
L
Aphrodite
13,054
992
7,518
9,478
19,677
12,888
104
14,657
4,720
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
34,244
229
Minions Killed
188
0
Camps Cleared
0
1,022,988
Distance Traveled
990,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,955
629
39
2
0
345,471
0
L
Chaac
12,240
644
61
3
0
366,739
0
W
Cthulhu
12,447
655
57
3
0
381,812
4
W
Scylla
13,976
736
133
7
0
295,705
1
L
Neith
11,133
586
60
3
0
303,153
2
L
Aphrodite
10,871
572
67
4
0
320,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role