Player Matchup

Da Ji
Da Ji
Eggplande
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,678 Elo+
Solo
Scylla
Scylla
FakeLizard
Scylla
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
60W - 29L
1,717 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Flække
Ah Muzen Cab
Level 7
God Stats
6W - 0L
1,948 SR
Queue Stats
38W - 11L
1,855 Elo+
Party 3
Cernunnos
Cernunnos
UncleEasy
Cernunnos
Level 135
God Stats
6W - 3L
1,765 SR
Queue Stats
130W - 99L
1,587 Elo+
Party 3
Ares
Ares
YxStorm
Ares
Level 28
God Stats
2W - 0L
1,847 SR
Queue Stats
114W - 94L
1,647 Elo+
Party 1
Team Averages
Level 40
1,712 SR
1,697 Elo+

VS

Team Averages
Level 27
1,522 SR
1,692 Elo+
Neith
Neith
JunglexMulk
Neith
Level 28
God Stats
14W - 9L
1,750 SR
Queue Stats
101W - 92L
1,621 Elo+
Solo
Merlin
Merlin
NewFioriloz
Merlin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 33L
1,750 Elo+
Solo
Ares
Ares
Shatanic
Ares
Level 30
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 9L
1,765 Elo+
Party 2
Fafnir
Fafnir
Tetanquista
Fafnir
Level 28
God Stats
1W - 2L
1,552 SR
Queue Stats
57W - 47L
1,659 Elo+
Solo
Arachne
Arachne
Wojdzirej
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eggplande
Da Ji
18
2 / 2 / 7
11,432
602
4,020
12,240
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FakeLizard
Scylla
19
12 / 2 / 5
12,929
680
17,666
9,370
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Flække
Ah Muzen Cab
18
1 / 2 / 5
11,994
631
6,733
11,508
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
UncleEasy
Cernunnos
18
5 / 1 / 2
12,143
639
10,591
12,760
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
YxStorm
Ares
16
4 / 0 / 9
11,557
608
4,939
14,147
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,612
453
5,573
8,198
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
3 / 6 / 2
9,761
514
8,467
13,257
4,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
0 / 5 / 2
7,314
385
3,189
14,829
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
15
2 / 4 / 3
9,955
524
8,353
14,364
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Wojdzirej
Arachne
6
0 / 5 / 0
6,052
319
117
5,575
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
6
7
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Eggplande
Da Ji
2
2
7
2.75
W
Scylla
FakeLizard
Scylla
12
2
5
7.25
W
Ah Muzen Cab
Flække
Ah Muzen Cab
1
2
5
1.75
L
1
4
0
0.25
L
Merlin
3
6
2
0.67
L
Ares
0
5
2
0.2
L
Fafnir
2
4
3
0.88
W
Cernunnos
UncleEasy
Cernunnos
5
1
2
6
L
Arachne
Wojdzirej
Arachne
0
5
0
0
W
Ares
YxStorm
Ares
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
25,699
60,025
Taken
56,223
35,093
Mitigated
29,683
29,318
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Eggplande
Da Ji
4,020
664
0
6,136
12,240
4,720
802
4,801
7,439
0
75,372
W
Scylla
FakeLizard
Scylla
17,666
2,780
0
2,585
9,370
3,668
1,947
6,621
2,749
82,364
0
W
Ah Muzen Cab
Flække
Ah Muzen Cab
6,733
2,765
0
6,392
11,508
6,326
4,609
4,755
6,753
0
99,162
L
5,573
1,506
0
3,131
8,198
2,408
0
3,061
5,105
0
58,372
L
Merlin
8,467
151
0
522
13,257
4,838
0
7,050
5,991
67,347
0
L
Ares
3,189
201
0
1,578
14,829
10,186
0
5,991
8,652
15,781
0
L
Fafnir
8,353
701
0
2,290
14,364
9,616
0
4,740
9,486
56,127
0
W
Cernunnos
UncleEasy
Cernunnos
10,591
6,515
0
8,766
12,760
7,549
3,095
2,643
10,117
0
111,667
L
Arachne
Wojdzirej
Arachne
117
101
0
656
5,575
2,635
0
1,159
4,384
0
16,442
W
Ares
YxStorm
Ares
4,939
411
0
5,439
14,147
12,830
267
3,305
10,842
26,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,055
Gold Earned
41,694
617
Minions Killed
454
0
Camps Cleared
0
1,806,393
Distance Traveled
1,499,219
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,432
602
124
7
0
404,850
7
W
Scylla
12,929
680
143
8
0
357,974
5
W
Ah Muzen Cab
11,994
631
155
8
0
336,831
2
L
Neith
8,612
453
124
7
0
280,103
5
L
Merlin
9,761
514
123
6
0
321,438
0
L
Ares
7,314
385
24
1
0
366,005
3
L
Fafnir
9,955
524
136
7
0
322,620
3
W
Cernunnos
12,143
639
156
8
0
321,489
5
L
Arachne
6,052
319
47
2
0
209,053
1
W
Ares
11,557
608
39
2
0
385,249
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role