Player Matchup

Bellona
Bellona
Aleka20
Bellona
Level 24
God Stats
22W - 21L
1,578 SR
Queue Stats
48W - 54L
1,411 Elo+
Party 1
Thanatos
Thanatos
Damager12
Thanatos
Level 28
God Stats
39W - 53L
1,524 SR
Queue Stats
196W - 229L
1,418 Elo+
Solo
Hercules
Hercules
Fàtality
Hercules
Level 8
God Stats
3W - 7L
1,358 SR
Queue Stats
12W - 12L
1,577 Elo+
Party 3
Nu Wa
Nu Wa
energX
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 3
Izanami
Izanami
yunquerano
Izanami
Level 24
God Stats
18W - 15L
1,553 SR
Queue Stats
40W - 46L
1,398 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,411 Elo+

VS

Team Averages
Level 28
1,647 SR
1,493 Elo+
Apollo
Apollo
CeriiZe
Apollo
Level 18
God Stats
3W - 1L
1,803 SR
Queue Stats
6W - 14L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Elektronapas
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 119L
1,500 Elo+
Party 4
Ymir
Ymir
Looloove
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,458 Elo+
Party 2
Chaac
Chaac
Melleven
Chaac
Level 88
God Stats
7W - 5L
1,842 SR
Queue Stats
407W - 387L
1,551 Elo+
Party 4
Loki
Loki
Tefrick
Loki
Level 17
God Stats
4W - 4L
1,592 SR
Queue Stats
17W - 20L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleka20
Bellona
13
0 / 3 / 1
8,181
455
4,199
11,045
9,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Damager12
Thanatos
3
2 / 0 / 0
6,067
337
685
998
191
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
Fàtality
Hercules
13
7 / 5 / 3
9,745
541
8,714
16,616
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
energX
Nu Wa
11
1 / 10 / 6
7,906
439
8,035
10,839
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
yunquerano
Izanami
15
2 / 9 / 2
9,622
535
7,207
15,329
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CeriiZe
Apollo
16
9 / 3 / 5
10,568
587
11,934
11,202
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Elektronapas
Kukulkan
14
1 / 2 / 9
9,066
504
8,021
4,919
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
4 / 2 / 14
9,869
548
5,718
12,344
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Melleven
Chaac
18
11 / 1 / 3
11,293
627
12,151
17,117
14,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Tefrick
Loki
16
2 / 4 / 4
9,828
546
4,736
15,472
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
27
27
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aleka20
Bellona
0
3
1
0.17
W
Apollo
CeriiZe
Apollo
9
3
5
3.83
L
Thanatos
Damager12
Thanatos
2
0
0
2
W
Kukulkan
Elektronapas
Kukulkan
1
2
9
2.75
L
Hercules
Fàtality
Hercules
7
5
3
1.7
W
Ymir
4
2
14
5.5
W
Chaac
Melleven
Chaac
11
1
3
12.5
W
Loki
Tefrick
Loki
2
4
4
1
L
Nu Wa
energX
Nu Wa
1
10
6
0.4
L
Izanami
yunquerano
Izanami
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
42,560
54,827
Taken
61,054
30,639
Mitigated
38,651
10,951
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aleka20
Bellona
4,199
1,285
0
2,237
11,045
9,721
828
1,561
9,484
0
32,294
W
Apollo
CeriiZe
Apollo
11,934
8,606
0
4,090
11,202
4,203
2,265
1,692
9,485
0
70,127
L
Thanatos
Damager12
Thanatos
685
298
0
716
998
191
0
0
998
0
1,887
W
Kukulkan
Elektronapas
Kukulkan
8,021
429
0
1,018
4,919
1,865
1,437
1,118
3,751
42,337
0
L
Hercules
Fàtality
Hercules
8,714
2,620
0
3,790
16,616
11,999
409
5,561
11,055
0
31,899
W
Ymir
5,718
1,249
0
1,674
12,344
12,287
253
1,952
10,296
29,841
0
W
Chaac
Melleven
Chaac
12,151
3,105
0
7,243
17,117
14,816
2,757
2,113
14,954
0
63,865
W
Loki
Tefrick
Loki
4,736
1,636
0
5,722
15,472
5,480
0
1,160
14,191
0
82,657
L
Nu Wa
energX
Nu Wa
8,035
2,595
0
697
10,839
3,316
228
2,200
8,639
30,116
0
L
Izanami
yunquerano
Izanami
7,207
4,993
0
3,511
15,329
5,412
1,220
4,417
10,912
0
61,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
50,624
292
Minions Killed
495
0
Camps Cleared
0
1,190,673
Distance Traveled
1,815,636
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,181
455
63
4
0
281,718
2
W
Apollo
10,568
587
129
7
0
319,256
0
L
Thanatos
6,067
337
5
0
0
39,234
0
W
Kukulkan
9,066
504
75
4
0
363,069
3
L
Hercules
9,745
541
54
3
0
327,313
4
W
Ymir
9,869
548
31
2
0
362,937
2
W
Chaac
11,293
627
139
8
0
389,082
2
W
Loki
9,828
546
121
7
0
381,292
2
L
Nu Wa
7,906
439
53
3
0
260,182
0
L
Izanami
9,622
535
117
7
0
282,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role