Player Matchup

Merlin
Merlin
IKibitI
Merlin
Level 8
God Stats
3W - 6L
1,350 SR
Queue Stats
4W - 14L
1,105 Elo+
Party 2
Ares
Ares
JavierJaviLoco
Ares
Level 4
God Stats
0W - 2L
1,677 SR
Queue Stats
0W - 6L
1,210 Elo+
Party 3
Neith
Neith
Kabuki-Zi
Neith
Level 26
God Stats
36W - 43L
1,500 SR
Queue Stats
64W - 81L
1,500 Elo+
Solo
Cupid
Cupid
NikoIFox
Cupid
Level 15
God Stats
12W - 17L
1,401 SR
Queue Stats
29W - 41L
1,343 Elo+
Party 2
Thor
Thor
cormillosangre
Thor
Level 4
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 11
1,456 SR
1,332 Elo+

VS

Team Averages
Level 12
1,523 SR
1,289 Elo+
Ymir
Ymir
BygoneVolcano35
Ymir
Level 6
God Stats
4W - 14L
1,192 SR
Queue Stats
5W - 14L
1,247 Elo+
Solo
Mulan
Mulan
Eviateur_27
Mulan
Level 26
God Stats
2W - 2L
1,589 SR
Queue Stats
10W - 10L
1,343 Elo+
Solo
Medusa
Medusa
Insights-MCT
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Artio
Artio
VERZIDE_X-_-
Artio
Level 17
God Stats
5W - 2L
1,600 SR
Queue Stats
39W - 33L
1,391 Elo+
Solo
Guan Yu
Guan Yu
copper1234567891
Guan Yu
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 6L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IKibitI
Merlin
19
2 / 7 / 10
12,256
943
7,973
18,875
6,959
16
1 / 6 / 3
10,928
841
5,428
17,751
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Kabuki-Zi
Neith
18
3 / 5 / 8
12,183
937
24,787
14,623
5,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cupid
NikoIFox
Cupid
19
7 / 10 / 5
13,888
1,068
26,947
17,534
6,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 13 / 5
10,209
785
6,002
17,920
6,600
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 15
12,061
928
6,051
11,924
15,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
18 / 2 / 11
15,744
1,211
23,324
18,345
22,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
20
13 / 3 / 17
14,324
1,102
26,192
17,426
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 1 / 22
13,707
1,054
18,528
18,295
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 3 / 18
12,276
944
5,077
15,443
17,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
13
Kills
41
41
Deaths
13
31
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
18
2
11
11.75
L
Merlin
IKibitI
Merlin
2
7
10
1
W
Medusa
13
3
17
7.17
L
1
6
3
0.42
L
Neith
Kabuki-Zi
Neith
3
5
8
1.4
L
Cupid
NikoIFox
Cupid
7
10
5
0.95
W
6
1
22
17
W
2
3
18
3.67
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,137
Damage
79,172
86,703
Taken
81,433
39,821
Mitigated
90,276
2,853
Healing
25,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
793
0
0
11,924
15,550
0
3,566
8,358
20,208
0
W
23,324
3,234
391
6,672
18,345
22,601
0
1,845
16,500
0
41,639
L
Merlin
IKibitI
Merlin
7,973
2,573
0
0
18,875
6,959
0
3,433
15,317
23,522
0
W
Medusa
26,192
16,507
0
5,578
17,426
8,671
0
2,925
14,501
0
40,690
L
5,428
2,853
0
679
17,751
14,073
0
5,470
12,206
11,801
0
L
Neith
Kabuki-Zi
Neith
24,787
18,244
204
1,946
14,623
5,662
0
4,970
9,578
0
36,105
L
Cupid
NikoIFox
Cupid
26,947
15,970
0
24
17,534
6,527
0
4,749
12,760
0
61,039
W
18,528
4,789
2,599
5,247
18,295
26,348
0
2,723
15,572
32,830
0
W
5,077
1,363
943
3,928
15,443
17,106
0
2,342
13,101
0
25,782
L
6,002
3,382
0
0
17,920
6,600
0
5,957
11,863
0
8,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
68,112
160
Minions Killed
180
3
Camps Cleared
8
858,023
Distance Traveled
1,130,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,061
928
34
3
0
123,090
2
W
Mulan
15,744
1,211
50
4
1
243,687
0
L
Merlin
12,256
943
45
3
0
182,205
0
W
Medusa
14,324
1,102
21
2
3
257,787
0
L
Ares
10,928
841
10
1
2
166,693
0
L
Neith
12,183
937
24
2
1
186,364
0
L
Cupid
13,888
1,068
74
6
0
172,523
0
W
Artio
13,707
1,054
22
2
4
241,709
0
W
Guan Yu
12,276
944
53
4
0
264,506
0
L
Thor
10,209
785
7
1
0
150,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role