Player Matchup

Anhur
Anhur
Crankman90
Anhur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,551 Elo+
Solo
Yemoja
Yemoja
da gamerfail
Yemoja
Level 79
God Stats
4W - 3L
1,603 SR
Queue Stats
68W - 102L
1,350 Elo+
Party 1
He Bo
He Bo
showery-cashier8
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 96L
1,370 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,424 Elo+

VS

Team Averages
Level 53
1,610 SR
1,519 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Gallymander
Artemis
Level 50
God Stats
10W - 4L
1,596 SR
Queue Stats
250W - 147L
1,548 Elo+
Party 2
Tiamat
Tiamat
JULIBENJA
Tiamat
Level 41
God Stats
3W - 3L
1,735 SR
Queue Stats
99W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 2 / 1
8,699
621
5,658
15,243
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
12
0 / 6 / 3
7,815
558
4,251
12,363
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 5 / 2
7,385
528
910
5,888
1,404
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 1 / 9
10,377
741
9,017
12,184
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Gallymander
Artemis
13
8 / 0 / 4
10,349
739
10,986
6,239
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JULIBENJA
Tiamat
13
2 / 2 / 6
9,392
671
7,047
5,638
2,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
13
13
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
9
7.5
L
Anhur
2
2
1
1.25
W
Artemis
Gallymander
Artemis
8
0
4
10
W
Tiamat
JULIBENJA
Tiamat
2
2
6
2.5
L
Yemoja
0
6
3
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
27,050
33,494
Taken
24,061
15,634
Mitigated
14,493
7,784
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,017
156
0
3,647
12,184
9,268
261
2,394
9,790
25,887
0
L
Anhur
5,658
2,415
0
4,471
15,243
5,634
0
8,555
6,688
0
42,218
W
Artemis
Gallymander
Artemis
10,986
4,084
0
2,589
6,239
2,293
1,648
1,242
4,997
0
39,023
W
Tiamat
JULIBENJA
Tiamat
7,047
922
366
2,186
5,638
2,932
652
1,629
4,009
38,440
0
L
Yemoja
4,251
1,117
2,016
1,027
12,363
8,596
0
5,361
7,002
19,937
0
L
910
39
0
270
5,888
1,404
0
2,232
3,656
6,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
30,118
98
Minions Killed
126
0
Camps Cleared
0
481,721
Distance Traveled
673,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,377
741
27
2
0
239,899
2
L
Anhur
8,699
621
71
5
0
212,278
0
W
Artemis
10,349
739
45
3
0
227,584
1
W
Tiamat
9,392
671
54
4
0
205,777
1
L
Yemoja
7,815
558
21
2
0
199,538
0
L
He Bo
7,385
528
6
0
0
69,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role