Player Matchup

Nu Wa
Nu Wa
Gold II
Omnipotentt
Nu Wa
Gold II
Level 158
God Stats
8W - 5L
1,711 SR
Queue Stats
214W - 210L
1,569 MMR
Solo
Thor
Thor
Silver I
OverlordEnki
Thor
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,546 MMR
Solo
Khepri
Khepri
Silver I
Zmax09
Khepri
Silver I
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 36L
1,540 MMR
Solo
He Bo
He Bo
Gold II
iiStory
He Bo
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
therealoneunited
Anhur
Gold V
Level 86
God Stats
4W - 3L
1,721 SR
Queue Stats
28W - 28L
1,548 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,586 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,559 SR
1,550 MMR
Cabrakan
Cabrakan
Platinum V
ChucklingCard3
Cabrakan
Platinum V
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 235L
1,551 MMR
Solo
Cupid
Cupid
Silver I
HomeroSimpson14
Cupid
Silver I
Level 68
God Stats
4W - 0L
1,710 SR
Queue Stats
24W - 20L
1,557 MMR
Solo
Hades
Hades
Gold II
TomSawyer10
Hades
Gold II
Level 140
God Stats
156W - 137L
1,603 SR
Queue Stats
621W - 629L
1,540 MMR
Solo
Mercury
Mercury
Silver I
iMasqueradex
Mercury
Silver I
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 11L
1,544 MMR
Solo
King Arthur
King Arthur
Gold III
seftoul11
King Arthur
Gold III
Level 126
God Stats
6W - 8L
1,482 SR
Queue Stats
402W - 405L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,534
538
6,043
4,846
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 1
6,465
462
2,638
10,181
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Zmax09
Khepri
9
0 / 2 / 4
5,794
414
2,742
9,652
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
iiStory
He Bo
13
2 / 2 / 0
7,292
521
10,411
9,216
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 1
6,380
456
5,936
10,345
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetPersephoneCu ChulainnTsukuyomi

VS

Bans
ScyllaGuan YuThothYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 1 / 6
7,962
569
4,235
5,984
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 5
8,304
593
8,521
10,642
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 0 / 4
7,783
556
7,766
6,053
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
iMasqueradex
Mercury
17
8 / 1 / 0
9,621
687
4,808
8,065
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
seftoul11
King Arthur
12
0 / 2 / 1
7,519
537
5,485
14,157
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
1
6
6
W
1
3
5
1.17
L
1
2
0
0.5
L
1
4
1
0.38
W
3
0
4
5
L
Khepri
Zmax09
Khepri
0
2
4
1
W
Mercury
iMasqueradex
Mercury
8
1
0
8
L
He Bo
iiStory
He Bo
2
2
0
1
W
King Arthur
seftoul11
King Arthur
0
2
1
0.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
30,815
44,240
Taken
44,901
16,033
Mitigated
21,702
8,498
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,235
552
0
1,612
5,984
4,595
189
1,954
4,024
10,360
0
W
8,521
5,107
270
5,595
10,642
3,762
278
2,073
8,569
0
53,523
L
6,043
1,549
0
280
4,846
1,398
128
1,626
3,056
49,627
0
L
2,638
785
0
0
10,181
3,410
0
3,140
6,855
0
37,983
W
7,766
777
703
3,313
6,053
3,162
730
2,776
3,277
45,053
0
L
Khepri
Zmax09
Khepri
2,742
310
0
1,492
9,652
5,602
0
3,878
5,618
11,845
0
W
Mercury
iMasqueradex
Mercury
4,808
2,255
0
730
8,065
2,963
0
2,337
5,710
0
84,046
L
He Bo
iiStory
He Bo
10,411
368
0
3,784
9,216
2,717
0
1,296
7,465
39,979
0
W
King Arthur
seftoul11
King Arthur
5,485
427
0
6,561
14,157
7,220
37
9,525
4,125
0
45,706
L
5,936
2,573
0
2,942
10,345
2,906
0
1,449
8,870
0
30,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
41,189
330
Minions Killed
444
0
Camps Cleared
0
1,228,005
Distance Traveled
1,434,809
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,962
569
9
1
0
296,011
4
W
Cupid
8,304
593
98
7
0
249,238
3
L
Nu Wa
7,534
538
96
7
0
231,659
4
L
Thor
6,465
462
82
6
0
254,566
4
W
Hades
7,783
556
101
7
0
276,483
8
L
Khepri
5,794
414
9
1
0
279,645
4
W
Mercury
9,621
687
145
10
0
349,424
1
L
He Bo
7,292
521
90
6
0
258,256
4
W
King Arthur
7,519
537
91
7
0
263,653
3
L
Anhur
6,380
456
53
4
0
203,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role