Player Matchup

Osiris
Osiris
HennyTheRipper
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 40L
1,633 Elo+
Solo
Horus
Horus
InfinityRush123
Horus
Level 18
God Stats
56W - 34L
1,604 SR
Queue Stats
513W - 479L
1,535 Elo+
Party 1
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 23
God Stats
20W - 22L
1,374 SR
Queue Stats
98W - 108L
1,568 Elo+
Solo
Neith
Neith
LittleBlaze947
Neith
Level 28
God Stats
12W - 5L
1,643 SR
Queue Stats
26W - 19L
1,562 Elo+
Party 1
Thor
Thor
awake_leopard
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,494 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,558 Elo+

VS

Team Averages
Level 15
1,567 SR
1,511 Elo+
Neith
Neith
A_Solo_Player
Neith
Level 24
God Stats
32W - 26L
1,500 SR
Queue Stats
107W - 109L
1,500 Elo+
Solo
Loki
Loki
El_WariNeitor3K
Loki
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 2L
1,558 Elo+
Solo
King Arthur
King Arthur
Funny_Toons-
King Arthur
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 63L
1,441 Elo+
Solo
Pele
Pele
Ghost_Luiscr
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
MiiPikachu
Baron Samedi
Level 21
God Stats
3W - 2L
1,597 SR
Queue Stats
38W - 34L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,098
540
7,930
13,002
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 6
7,545
503
3,203
13,748
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
KuleRcvRv
Fenrir
13
2 / 2 / 0
7,744
516
3,395
11,961
4,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 0
7,609
507
7,877
8,004
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 11 / 1
5,555
370
3,354
10,562
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 2
7,260
484
9,132
10,042
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 4
6,686
446
4,992
7,646
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Funny_Toons-
King Arthur
14
4 / 2 / 2
8,387
559
6,374
12,930
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 3
8,426
562
6,032
9,341
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MiiPikachu
Baron Samedi
13
4 / 1 / 3
7,910
527
8,268
5,431
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
20
20
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
W
2
4
4
1
W
King Arthur
Funny_Toons-
King Arthur
4
2
2
2.5
W
4
1
3
5.5
L
4
4
0
1
L
0
3
6
1
L
Fenrir
KuleRcvRv
Fenrir
2
2
0
1
L
6
0
0
6
W
Baron Samedi
MiiPikachu
Baron Samedi
4
1
3
5.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
34,798
57,277
Taken
45,390
29,316
Mitigated
18,161
22,149
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,132
3,672
0
3,510
10,042
2,664
92
0
10,042
0
37,705
W
4,992
1,657
294
453
7,646
2,039
0
0
7,646
0
24,532
W
King Arthur
Funny_Toons-
King Arthur
6,374
1,392
0
6,070
12,930
8,217
186
0
12,930
0
49,518
W
6,032
1,627
0
2,111
9,341
3,173
0
0
9,341
0
55,455
L
7,930
3,678
0
6,118
13,002
7,483
0
0
12,593
0
42,844
L
3,203
1,574
1,653
6,500
13,748
10,661
293
2,885
10,643
0
16,914
L
Fenrir
KuleRcvRv
Fenrir
3,395
810
0
4,460
11,961
4,835
0
1,666
10,187
0
52,950
L
7,877
3,208
0
3,233
8,004
3,346
1,535
1,085
6,775
0
49,972
W
Baron Samedi
MiiPikachu
Baron Samedi
8,268
1,130
217
1,506
5,431
2,068
818
0
5,431
43,809
0
L
3,354
1,685
0
185
10,562
2,991
46
2,070
8,327
0
9,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
38,669
329
Minions Killed
386
0
Camps Cleared
0
1,420,209
Distance Traveled
1,393,487
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,260
484
55
4
0
240,965
0
W
Loki
6,686
446
41
3
0
281,486
3
W
King Arthur
8,387
559
96
6
0
262,331
3
W
Pele
8,426
562
109
7
0
344,742
1
L
Osiris
8,098
540
99
7
0
262,551
2
L
Horus
7,545
503
28
2
0
313,001
7
L
Fenrir
7,744
516
106
7
0
243,939
0
L
Neith
7,609
507
81
5
0
286,056
5
W
Baron Samedi
7,910
527
85
6
0
263,963
5
L
Thor
5,555
370
15
1
0
314,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role