Player Matchup

Amaterasu
Amaterasu
JOAO VICTOR AV
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,521 Elo+
Solo
Bellona
Bellona
LordOfRosario
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 106L
1,540 Elo+
Solo
Medusa
Medusa
camusosflamer
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Solo
Thanatos
Thanatos
iMH0ruZ
Thanatos
Level 28
God Stats
33W - 34L
1,514 SR
Queue Stats
109W - 134L
1,500 Elo+
Solo
Cthulhu
Cthulhu
phaunoseuchu
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 252L
1,529 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,504 Elo+

VS

Team Averages
Level 15
1,533 SR
1,501 Elo+
Anubis
Anubis
Aykke
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BetaKappa
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,625 Elo+
Party 1
Medusa
Medusa
Dhorko
Medusa
Level 18
God Stats
21W - 20L
1,416 SR
Queue Stats
87W - 80L
1,517 Elo+
Solo
Achilles
Achilles
Guinaumoff
Achilles
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 99L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Nessier
Baron Samedi
Level 13
God Stats
1W - 2L
1,750 SR
Queue Stats
120W - 85L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JOAO VICTOR AV
Amaterasu
16
0 / 1 / 0
11,558
722
0
891
402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
20
11 / 9 / 16
18,045
1,128
34,291
38,205
44,070
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 5 / 14
16,727
1,045
24,785
21,071
8,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
iMH0ruZ
Thanatos
20
16 / 7 / 13
18,720
1,170
24,426
25,384
11,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
phaunoseuchu
Cthulhu
20
6 / 2 / 23
17,057
1,066
31,708
27,317
34,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aykke
Anubis
20
3 / 10 / 10
14,893
931
15,465
23,567
11,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
BetaKappa
Ah Muzen Cab
20
3 / 3 / 13
15,008
938
18,580
16,657
6,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
Dhorko
Medusa
20
8 / 11 / 13
17,011
1,063
24,129
24,801
10,108
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Guinaumoff
Achilles
20
5 / 6 / 14
15,276
955
20,960
31,236
31,545
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Nessier
Baron Samedi
20
5 / 10 / 14
15,558
972
23,974
23,694
11,509
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
88
40
Kills
24
24
Deaths
40
66
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aykke
Anubis
3
10
10
0.8
L
Ah Muzen Cab
BetaKappa
Ah Muzen Cab
3
3
13
3.17
L
Medusa
Dhorko
Medusa
8
11
13
1.32
L
Achilles
Guinaumoff
Achilles
5
6
14
2
W
Amaterasu
JOAO VICTOR AV
Amaterasu
0
1
0
0
W
Bellona
11
9
16
2.11
L
Baron Samedi
Nessier
Baron Samedi
5
10
14
1.2
W
7
5
14
2.8
W
Thanatos
iMH0ruZ
Thanatos
16
7
13
3.21
W
Cthulhu
phaunoseuchu
Cthulhu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,210
Damage
103,108
112,868
Taken
119,955
99,348
Mitigated
71,024
25,107
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aykke
Anubis
15,465
1,049
0
3,806
23,567
11,575
0
4,859
18,444
45,138
0
L
Ah Muzen Cab
BetaKappa
Ah Muzen Cab
18,580
5,054
0
3,220
16,657
6,287
0
5,163
11,240
0
60,484
L
Medusa
Dhorko
Medusa
24,129
11,467
0
2,400
24,801
10,108
0
6,116
18,287
0
56,537
L
Achilles
Guinaumoff
Achilles
20,960
8,682
0
2,242
31,236
31,545
0
8,195
21,645
121
32,280
W
Amaterasu
JOAO VICTOR AV
Amaterasu
0
0
0
0
891
402
0
0
891
0
376
W
Bellona
34,291
15,854
0
4,273
38,205
44,070
0
13,284
23,835
854
57,215
L
Baron Samedi
Nessier
Baron Samedi
23,974
2,231
4,308
5,046
23,694
11,509
0
8,209
15,300
43,218
0
W
24,785
15,437
0
6,381
21,071
8,518
0
6,770
14,176
0
70,544
W
Thanatos
iMH0ruZ
Thanatos
24,426
8,650
0
10,490
25,384
11,615
0
7,874
17,435
0
51,468
W
Cthulhu
phaunoseuchu
Cthulhu
31,708
1,317
1,227
2,736
27,317
34,743
0
11,632
15,256
66,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,107
Gold Earned
77,746
321
Minions Killed
314
14
Camps Cleared
7
1,313,035
Distance Traveled
1,481,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,893
931
79
5
1
245,012
0
L
Ah Muzen Cab
15,008
938
80
5
2
336,481
0
L
Medusa
17,011
1,063
86
5
1
317,309
0
L
Achilles
15,276
955
30
2
0
310,501
1
W
Amaterasu
11,558
722
2
0
2
16,963
0
W
Bellona
18,045
1,128
54
3
7
315,561
0
L
Baron Samedi
15,558
972
39
2
3
272,365
0
W
Medusa
16,727
1,045
136
9
0
308,003
0
W
Thanatos
18,720
1,170
53
3
5
340,737
0
W
Cthulhu
17,057
1,066
76
5
0
331,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role