Player Matchup

Thanatos
Thanatos
AbortedSon
Thanatos
Level 44
God Stats
10W - 11L
1,510 SR
Queue Stats
111W - 103L
1,536 Elo+
Party 2
Cerberus
Cerberus
Guenen
Cerberus
Level 29
God Stats
6W - 4L
1,557 SR
Queue Stats
132W - 120L
1,641 Elo+
Party 2
Anhur
Anhur
KaibaBoy
Anhur
Level 108
God Stats
4W - 10L
1,444 SR
Queue Stats
164W - 164L
1,620 Elo+
Party 3
King Arthur
King Arthur
LetMeBack
King Arthur
Level 17
God Stats
12W - 11L
1,542 SR
Queue Stats
198W - 207L
1,600 Elo+
Party 3
Thoth
Thoth
YaBoyTH
Thoth
Level 28
God Stats
0W - 2L
1,226 SR
Queue Stats
116W - 131L
1,547 Elo+
Party 2
Team Averages
Level 45
1,456 SR
1,589 Elo+

VS

Team Averages
Level 74
1,589 SR
1,702 Elo+
Jing Wei
Jing Wei
AlaskanDynamite
Jing Wei
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
38W - 12L
1,774 Elo+
Party 1
Sol
Sol
Bartholowmeow
Sol
Level 54
God Stats
2W - 0L
1,268 SR
Queue Stats
11W - 9L
1,754 Elo+
Party 1
Khepri
Khepri
SenpaiTea
Khepri
Level 125
God Stats
9W - 1L
2,136 SR
Queue Stats
56W - 21L
1,759 Elo+
Party 1
Fenrir
Fenrir
eevee2tails
Fenrir
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
uwunyaa
Mulan
Level 147
God Stats
3W - 0L
1,705 SR
Queue Stats
35W - 15L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbortedSon
Thanatos
15
7 / 7 / 1
10,418
474
15,654
18,474
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Guenen
Cerberus
16
2 / 4 / 2
10,307
469
8,768
24,627
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
KaibaBoy
Anhur
14
2 / 6 / 2
9,085
413
9,158
15,007
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LetMeBack
King Arthur
16
1 / 4 / 0
9,841
447
9,877
26,159
24,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
YaBoyTH
Thoth
15
1 / 7 / 4
10,025
456
9,240
12,386
5,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 2 / 7
12,499
568
13,488
14,992
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 5 / 12
13,168
599
22,420
22,284
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
SenpaiTea
Khepri
15
0 / 1 / 19
11,060
503
7,952
13,118
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
2 / 4 / 9
10,556
480
9,219
13,472
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
uwunyaa
Mulan
20
10 / 2 / 6
13,616
619
19,216
19,914
22,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
13
Kills
28
28
Deaths
14
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbortedSon
Thanatos
7
7
1
1.07
W
Jing Wei
6
2
7
4.75
W
10
5
12
3.2
L
Cerberus
Guenen
Cerberus
2
4
2
0.75
L
Anhur
KaibaBoy
Anhur
2
6
2
0.5
L
King Arthur
LetMeBack
King Arthur
1
4
0
0.25
W
Khepri
SenpaiTea
Khepri
0
1
19
9.5
L
Thoth
YaBoyTH
Thoth
1
7
4
0.43
W
Fenrir
2
4
9
1.63
W
Mulan
uwunyaa
Mulan
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,697
Damage
72,295
96,653
Taken
83,780
64,474
Mitigated
56,409
29,917
Healing
37,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbortedSon
Thanatos
15,654
5,669
0
13,068
18,474
6,765
0
7,815
10,559
0
53,916
W
Jing Wei
13,488
11,946
0
8,756
14,992
5,682
3,131
3,304
11,564
0
88,666
W
22,420
10,472
0
13,188
22,284
7,153
6,368
6,219
15,692
92,260
0
L
Cerberus
Guenen
Cerberus
8,768
707
0
4,729
24,627
22,172
328
7,994
16,558
41,762
0
L
Anhur
KaibaBoy
Anhur
9,158
4,127
0
2,090
15,007
5,427
410
4,455
10,502
0
61,526
L
King Arthur
LetMeBack
King Arthur
9,877
1,714
0
9,817
26,159
24,706
72
5,598
19,997
0
65,810
W
Khepri
SenpaiTea
Khepri
7,952
948
0
2,176
13,118
14,587
388
3,376
9,535
31,799
0
L
Thoth
YaBoyTH
Thoth
9,240
538
0
213
12,386
5,404
456
4,510
7,851
56,657
0
W
Fenrir
9,219
2,310
0
5,038
13,472
6,065
0
2,011
11,272
0
49,663
W
Mulan
uwunyaa
Mulan
19,216
2,704
0
8,394
19,914
22,922
2,881
2,358
16,872
0
94,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
60,899
492
Minions Killed
550
0
Camps Cleared
0
1,941,735
Distance Traveled
2,119,794
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,418
474
78
4
0
407,988
4
W
Jing Wei
12,499
568
157
7
0
416,582
2
W
Sol
13,168
599
141
6
0
383,949
3
L
Cerberus
10,307
469
64
3
0
431,071
3
L
Anhur
9,085
413
115
5
0
330,659
4
L
King Arthur
9,841
447
131
6
0
408,112
5
W
Khepri
11,060
503
18
1
0
461,299
9
L
Thoth
10,025
456
104
5
0
363,905
5
W
Fenrir
10,556
480
68
3
0
420,472
1
W
Mulan
13,616
619
166
8
0
437,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role