Player Matchup

Hun Batz
Hun Batz
Ecliptic_owl
Hun Batz
Level 84
God Stats
1W - 0L
1,626 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 3
Cernunnos
Cernunnos
Itsyaboiknuckles
Cernunnos
Level 84
God Stats
7W - 4L
1,461 SR
Queue Stats
67W - 49L
1,541 Elo+
Party 1
Sobek
Sobek
Jam McDog
Sobek
Level 27
God Stats
27W - 20L
1,537 SR
Queue Stats
236W - 229L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
TrueBloodOrc
Aphrodite
Level 88
God Stats
7W - 2L
1,541 SR
Queue Stats
70W - 49L
1,558 Elo+
Party 1
Zeus
Zeus
Urban_RastaZA
Zeus
Level 37
God Stats
12W - 15L
1,426 SR
Queue Stats
136W - 151L
1,516 Elo+
Party 3
Team Averages
Level 64
1,518 SR
1,540 Elo+

VS

Team Averages
Level 43
1,452 SR
1,358 Elo+
Cerberus
Cerberus
Aquatide101
Cerberus
Level 48
God Stats
10W - 13L
1,500 SR
Queue Stats
120W - 146L
1,334 Elo+
Solo
Cupid
Cupid
MonMaitreAbsolu
Cupid
Level 16
God Stats
13W - 10L
1,687 SR
Queue Stats
150W - 147L
1,426 Elo+
Party 4
Discordia
Discordia
NikGranata93
Discordia
Level 60
God Stats
3W - 8L
1,373 SR
Queue Stats
216W - 277L
1,360 Elo+
Party 2
Cu Chulainn
Cu Chulainn
P4TaFiiX_-
Cu Chulainn
Level 68
God Stats
26W - 31L
1,428 SR
Queue Stats
180W - 190L
1,340 Elo+
Party 4
Thanatos
Thanatos
Vik_White_00
Thanatos
Level 24
God Stats
5W - 17L
1,272 SR
Queue Stats
81W - 140L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ecliptic_owl
Hun Batz
12
3 / 2 / 6
7,487
499
5,258
9,658
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
14
12 / 1 / 3
9,303
620
13,612
9,359
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Jam McDog
Sobek
12
2 / 0 / 9
7,289
486
3,872
10,507
7,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
TrueBloodOrc
Aphrodite
15
0 / 1 / 1
8,658
577
5,261
7,018
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 3
9,019
601
8,983
6,389
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aquatide101
Cerberus
10
2 / 7 / 1
6,865
458
4,631
16,885
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
6,376
425
4,804
9,879
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
NikGranata93
Discordia
12
1 / 1 / 2
7,172
478
4,327
5,518
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
P4TaFiiX_-
Cu Chulainn
13
1 / 1 / 0
7,650
510
5,336
10,022
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Vik_White_00
Thanatos
10
0 / 6 / 1
6,097
406
3,354
11,268
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
5
5
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aquatide101
Cerberus
2
7
1
0.36
W
Hun Batz
Ecliptic_owl
Hun Batz
3
2
6
3
W
Cernunnos
12
1
3
13.5
W
Sobek
Jam McDog
Sobek
2
0
9
6.5
L
1
5
0
0.2
L
Discordia
NikGranata93
Discordia
1
1
2
2
L
Cu Chulainn
P4TaFiiX_-
Cu Chulainn
1
1
0
1
W
Aphrodite
TrueBloodOrc
Aphrodite
0
1
1
0.5
W
3
1
3
4.5
L
Thanatos
Vik_White_00
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
22,452
42,931
Taken
53,572
20,042
Mitigated
26,390
21,049
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aquatide101
Cerberus
4,631
332
0
3,434
16,885
11,953
0
5,857
10,956
23,142
0
W
Hun Batz
Ecliptic_owl
Hun Batz
5,258
1,562
0
2,836
9,658
2,957
0
2,009
7,427
0
35,722
W
Cernunnos
13,612
7,774
0
5,639
9,359
3,712
2,347
1,194
8,125
0
63,283
W
Sobek
Jam McDog
Sobek
3,872
641
230
5,640
10,507
7,175
515
2,195
8,244
20,412
0
L
4,804
2,598
86
2,573
9,879
2,657
0
1,566
8,313
0
33,581
L
Discordia
NikGranata93
Discordia
4,327
272
0
1,803
5,518
1,593
205
1,518
3,776
35,436
0
L
Cu Chulainn
P4TaFiiX_-
Cu Chulainn
5,336
1,023
0
3,978
10,022
6,345
0
5,242
4,768
0
43,208
W
Aphrodite
TrueBloodOrc
Aphrodite
5,261
752
120
4,969
7,018
4,450
112
53
6,540
57,915
0
W
8,983
1,612
0
1,615
6,389
1,748
264
2,803
3,187
62,210
0
L
Thanatos
Vik_White_00
Thanatos
3,354
925
0
5,895
11,268
3,842
0
3,467
7,643
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
34,160
463
Minions Killed
356
0
Camps Cleared
0
1,379,466
Distance Traveled
1,405,767
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,865
458
48
3
0
259,587
1
W
Hun Batz
7,487
499
61
4
0
296,592
1
W
Cernunnos
9,303
620
99
7
0
261,911
5
W
Sobek
7,289
486
41
3
0
310,516
2
L
Cupid
6,376
425
64
4
0
286,750
0
L
Discordia
7,172
478
81
5
0
274,430
0
L
Cu Chulainn
7,650
510
107
7
0
279,797
0
W
Aphrodite
8,658
577
130
9
0
241,459
4
W
Zeus
9,019
601
132
9
0
268,988
5
L
Thanatos
6,097
406
56
4
0
305,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role