Player Matchup

Bakasura
Bakasura
Serghy17
Bakasura
Level 18
God Stats
2W - 7L
1,098 SR
Queue Stats
42W - 55L
1,386 Elo+
Solo
Loki
Loki
ZKSDoom
Loki
Level 25
God Stats
29W - 22L
1,538 SR
Queue Stats
138W - 93L
1,585 Elo+
Solo
Vulcan
Vulcan
mocó
Vulcan
Level 14
God Stats
3W - 6L
1,679 SR
Queue Stats
117W - 126L
1,462 Elo+
Solo
Neith
Neith
oleos
Neith
Level 15
God Stats
4W - 2L
1,332 SR
Queue Stats
26W - 28L
1,458 Elo+
Solo
Ra
Ra
oxblackopsxo
Ra
Level 29
God Stats
7W - 3L
1,727 SR
Queue Stats
75W - 84L
1,459 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,470 Elo+

VS

Team Averages
Level 13
1,356 SR
1,370 Elo+
Geb
Geb
Arnosra
Geb
Level 15
God Stats
0W - 3L
1,258 SR
Queue Stats
18W - 21L
1,414 Elo+
Solo
Hades
Hades
CrackKoKayn
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Jormungandr
Jormungandr
MerlinMan73
Jormungandr
Level 16
God Stats
24W - 11L
1,460 SR
Queue Stats
282W - 301L
1,291 Elo+
Solo
Arachne
Arachne
PapiTEXX
Arachne
Level 23
God Stats
0W - 1L
1,230 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Danzaburou
Danzaburou
ZEUSTHUNDERPOLE
Danzaburou
Level 9
God Stats
0W - 3L
1,333 SR
Queue Stats
5W - 5L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Serghy17
Bakasura
12
0 / 1 / 3
6,739
674
1,138
6,077
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
ZKSDoom
Loki
12
4 / 0 / 0
6,913
691
3,702
5,201
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
mocó
Vulcan
10
1 / 1 / 5
5,637
564
5,080
3,870
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
oleos
Neith
11
8 / 2 / 1
6,918
692
7,355
4,784
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 0 / 3
6,676
668
3,224
2,393
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 1 / 2
4,374
437
1,148
4,913
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 1
4,929
493
2,249
5,504
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
MerlinMan73
Jormungandr
9
2 / 5 / 0
5,307
531
3,868
6,594
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
PapiTEXX
Arachne
8
2 / 2 / 0
5,128
513
1,248
6,507
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
ZEUSTHUNDERPOLE
Danzaburou
7
0 / 5 / 2
4,873
487
3,024
7,551
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
4
4
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
2
1
L
0
4
1
0.13
L
Jormungandr
MerlinMan73
Jormungandr
2
5
0
0.4
L
Arachne
PapiTEXX
Arachne
2
2
0
1
W
Bakasura
Serghy17
Bakasura
0
1
3
1.5
L
Danzaburou
ZEUSTHUNDERPOLE
Danzaburou
0
5
2
0.2
W
Loki
ZKSDoom
Loki
4
0
0
4
W
Vulcan
mocó
Vulcan
1
1
5
3.5
W
Neith
oleos
Neith
8
2
1
4.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
11,537
22,325
Taken
31,069
6,971
Mitigated
9,842
10,674
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,148
195
0
436
4,913
1,829
0
1,731
3,182
6,846
0
L
2,249
505
0
1,546
5,504
1,894
0
390
5,054
19,255
0
L
Jormungandr
MerlinMan73
Jormungandr
3,868
902
135
851
6,594
2,082
0
2,427
4,167
17,503
0
L
Arachne
PapiTEXX
Arachne
1,248
955
0
2,973
6,507
1,862
0
520
5,979
0
19,469
W
Bakasura
Serghy17
Bakasura
1,138
738
0
3,817
6,077
2,055
0
183
5,894
0
35,270
L
Danzaburou
ZEUSTHUNDERPOLE
Danzaburou
3,024
1,594
0
1,369
7,551
2,175
200
2,866
4,301
0
17,994
W
Loki
ZKSDoom
Loki
3,702
1,224
0
3,044
5,201
1,580
620
2,066
3,135
0
34,253
W
Vulcan
mocó
Vulcan
5,080
1,674
15
1,059
3,870
1,096
532
2,546
1,076
19,574
0
W
Neith
oleos
Neith
7,355
3,943
0
2,032
4,784
1,479
2,488
1,848
2,734
0
33,658
W
3,224
356
235
472
2,393
761
571
132
2,221
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
24,611
347
Minions Killed
163
0
Camps Cleared
0
991,457
Distance Traveled
829,563
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,374
437
10
1
0
163,460
0
L
Hades
4,929
493
46
5
0
154,774
1
L
Jormungandr
5,307
531
25
3
0
174,390
1
L
Arachne
5,128
513
47
5
0
165,554
2
W
Bakasura
6,739
674
89
9
0
253,103
0
L
Danzaburou
4,873
487
35
4
0
171,385
0
W
Loki
6,913
691
81
8
0
164,599
3
W
Vulcan
5,637
564
26
3
0
190,491
3
W
Neith
6,918
692
72
7
0
181,305
1
W
Ra
6,676
668
79
8
0
201,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role