Player Matchup

Danzaburou
Danzaburou
NoPaSaRaN
Danzaburou
Level 152
God Stats
38W - 20L
1,706 SR
Queue Stats
271W - 258L
1,553 Elo+
Party 1
Ares
Ares
TheRakoonn
Ares
Level 127
God Stats
12W - 7L
1,617 SR
Queue Stats
134W - 93L
1,566 Elo+
Party 1
Odin
Odin
freeman_ex_last
Odin
Level 65
God Stats
4W - 3L
1,306 SR
Queue Stats
131W - 167L
1,357 Elo+
Party 2
Scylla
Scylla
nichtshutz
Scylla
Level 101
God Stats
4W - 2L
1,547 SR
Queue Stats
33W - 35L
1,396 Elo+
Party 2
Thanatos
Thanatos
st26korso
Thanatos
Level 64
God Stats
8W - 6L
1,515 SR
Queue Stats
51W - 69L
1,309 Elo+
Party 2
Team Averages
Level 102
1,538 SR
1,436 Elo+

VS

Team Averages
Level 97
1,380 SR
1,384 Elo+
Hun Batz
Hun Batz
AkaJuarez
Hun Batz
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,355 Elo+
Solo
Janus
Janus
JOSEPG9
Janus
Level 148
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Ymir
Ymir
RekiVT
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
glennkvo
Danzaburou
Level 87
God Stats
10W - 19L
1,326 SR
Queue Stats
131W - 166L
1,354 Elo+
Party 3
Jormungandr
Jormungandr
willemtell75
Jormungandr
Level 42
God Stats
23W - 37L
1,294 SR
Queue Stats
91W - 158L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoPaSaRaN
Danzaburou
18
12 / 5 / 4
11,409
570
26,098
18,919
11,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 15
9,055
453
12,070
21,670
21,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 10
8,452
423
6,681
13,906
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
nichtshutz
Scylla
15
1 / 3 / 10
8,900
445
7,666
11,181
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
st26korso
Thanatos
15
3 / 4 / 10
9,623
481
7,659
15,923
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkaJuarez
Hun Batz
14
2 / 4 / 7
9,177
459
11,571
18,391
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
JOSEPG9
Janus
15
8 / 4 / 4
10,325
516
11,487
11,447
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
RekiVT
Ymir
17
3 / 1 / 2
10,575
529
10,580
16,046
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
glennkvo
Danzaburou
14
6 / 8 / 3
9,357
468
10,143
16,855
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
willemtell75
Jormungandr
13
2 / 3 / 7
8,900
445
10,017
21,660
10,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
20
Kills
21
21
Deaths
20
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AkaJuarez
Hun Batz
2
4
7
1.38
L
Janus
JOSEPG9
Janus
8
4
4
2.5
W
Danzaburou
NoPaSaRaN
Danzaburou
12
5
4
2.8
L
Ymir
RekiVT
Ymir
3
1
2
4
W
3
5
15
2.1
W
1
4
10
1.5
L
Danzaburou
glennkvo
Danzaburou
6
8
3
0.94
W
Scylla
nichtshutz
Scylla
1
3
10
2
W
Thanatos
st26korso
Thanatos
3
4
10
2
L
Jormungandr
willemtell75
Jormungandr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
53,798
81,599
Taken
84,399
59,420
Mitigated
46,570
32,088
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AkaJuarez
Hun Batz
11,571
2,342
0
6,268
18,391
7,426
0
2,535
15,780
0
63,547
L
Janus
JOSEPG9
Janus
11,487
797
0
1,086
11,447
4,252
220
2,491
8,791
62,655
0
W
Danzaburou
NoPaSaRaN
Danzaburou
26,098
13,477
2,178
10,778
18,919
11,280
1,909
7,582
11,012
0
90,438
L
Ymir
RekiVT
Ymir
10,580
2,542
0
4,132
16,046
18,146
181
2,783
12,716
69,795
0
W
12,070
986
949
5,281
21,670
21,477
182
8,125
13,376
26,671
0
W
6,681
1,987
0
1,659
13,906
14,191
415
6,073
7,509
0
33,884
L
Danzaburou
glennkvo
Danzaburou
10,143
3,709
0
3,735
16,855
5,923
31
4,442
12,282
0
48,409
W
Scylla
nichtshutz
Scylla
7,666
233
0
946
11,181
5,406
231
4,015
7,017
44,957
0
W
Thanatos
st26korso
Thanatos
7,659
2,136
0
10,297
15,923
7,066
437
5,034
10,601
0
49,064
L
Jormungandr
willemtell75
Jormungandr
10,017
927
924
9,271
21,660
10,823
0
6,975
14,492
38,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
48,334
381
Minions Killed
481
0
Camps Cleared
0
1,921,137
Distance Traveled
1,878,596
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,177
459
98
5
0
420,973
0
L
Janus
10,325
516
114
6
0
374,599
5
W
Danzaburou
11,409
570
130
7
0
351,545
5
L
Ymir
10,575
529
136
7
0
354,300
3
W
Ares
9,055
453
18
1
0
391,899
4
W
Odin
8,452
423
68
3
0
345,135
4
L
Danzaburou
9,357
468
80
4
0
347,447
2
W
Scylla
8,900
445
81
4
0
388,955
1
W
Thanatos
9,623
481
84
4
0
443,603
3
L
Jormungandr
8,900
445
53
3
0
381,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role