Player Matchup

Pele
Pele
AssassinSnake12
Pele
Level 21
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LzG assassin
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
SkarrlettX
Persephone
Level 69
God Stats
8W - 10L
1,409 SR
Queue Stats
138W - 144L
1,497 Elo+
Party 1
Sobek
Sobek
TylerVR
Sobek
Level 103
God Stats
3W - 3L
1,560 SR
Queue Stats
128W - 110L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
Zeus Bhuna
Amaterasu
Level 35
God Stats
1W - 1L
1,752 SR
Queue Stats
71W - 69L
1,487 Elo+
Solo
Team Averages
Level 55
1,508 SR
1,469 Elo+

VS

Team Averages
Level 50
1,470 SR
1,468 Elo+
Apollo
Apollo
AidenWreckwolf
Apollo
Level 66
God Stats
1W - 3L
1,306 SR
Queue Stats
61W - 70L
1,417 Elo+
Party 3
Bastet
Bastet
Kazu 4K
Bastet
Level 65
God Stats
3W - 2L
1,775 SR
Queue Stats
151W - 146L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
PROFITSGIVEN
Cthulhu
Level 29
God Stats
47W - 41L
1,500 SR
Queue Stats
130W - 128L
1,500 Elo+
Party 2
Merlin
Merlin
WolfSnipes570
Merlin
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 87L
1,500 Elo+
Party 2
Bellona
Bellona
jjaayyddeenn_21
Bellona
Level 16
God Stats
5W - 11L
1,270 SR
Queue Stats
35W - 33L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 12 / 6
10,283
514
15,266
21,883
9,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LzG assassin
Danzaburou
5
0 / 2 / 0
5,749
287
195
1,390
478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SkarrlettX
Persephone
15
3 / 3 / 1
9,170
459
10,942
9,611
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
TylerVR
Sobek
14
6 / 9 / 3
9,808
490
10,089
25,154
17,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Zeus Bhuna
Amaterasu
15
2 / 4 / 4
9,177
459
4,537
16,064
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,409
520
10,630
13,802
5,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Kazu 4K
Bastet
17
6 / 6 / 7
10,346
517
9,889
16,017
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
PROFITSGIVEN
Cthulhu
16
5 / 3 / 10
10,283
514
12,860
13,992
11,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 4 / 5
9,739
487
14,246
11,559
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 4
10,247
512
8,592
13,990
9,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
17
Kills
30
30
Deaths
17
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
6
12
6
0.75
W
Bastet
Kazu 4K
Bastet
6
6
7
1.58
L
Danzaburou
LzG assassin
Danzaburou
0
2
0
0
W
Cthulhu
PROFITSGIVEN
Cthulhu
5
3
10
3.33
L
Persephone
SkarrlettX
Persephone
3
3
1
1.17
L
Sobek
TylerVR
Sobek
6
9
3
0.83
W
7
4
5
2.38
L
Amaterasu
Zeus Bhuna
Amaterasu
2
4
4
1
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
56,217
74,102
Taken
69,360
38,750
Mitigated
38,385
15,806
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,630
7,347
0
5,158
13,802
5,882
3,345
5,552
8,078
0
62,468
L
15,266
3,762
0
4,600
21,883
9,009
53
8,583
13,300
0
48,612
W
Bastet
Kazu 4K
Bastet
9,889
2,739
0
5,406
16,017
6,193
79
1,967
14,050
0
65,785
L
Danzaburou
LzG assassin
Danzaburou
195
0
0
0
1,390
478
239
1,014
376
0
4,641
W
Cthulhu
PROFITSGIVEN
Cthulhu
12,860
1,738
298
2,502
13,992
11,377
1,068
4,370
9,480
53,613
0
L
Persephone
SkarrlettX
Persephone
10,942
291
0
998
9,611
3,225
0
4,629
4,979
46,977
0
L
Sobek
TylerVR
Sobek
10,089
1,259
0
4,244
25,154
17,696
0
10,830
14,324
20,924
0
W
14,246
975
306
3,992
11,559
4,940
275
4,789
6,430
50,607
0
L
Amaterasu
Zeus Bhuna
Amaterasu
4,537
1,787
0
5,964
16,064
8,342
2,055
2,048
14,016
0
43,342
W
8,592
2,707
0
5,091
13,990
9,993
971
3,473
10,291
0
46,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
51,024
251
Minions Killed
437
0
Camps Cleared
0
1,583,315
Distance Traveled
1,933,999
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,409
520
89
4
0
379,841
0
L
Pele
10,283
514
66
3
0
367,042
0
W
Bastet
10,346
517
97
5
0
410,476
2
L
Danzaburou
5,749
287
7
0
0
76,131
0
W
Cthulhu
10,283
514
97
5
0
405,283
2
L
Persephone
9,170
459
82
4
0
393,790
4
L
Sobek
9,808
490
28
1
0
376,816
10
W
Merlin
9,739
487
62
3
0
346,672
0
L
Amaterasu
9,177
459
68
3
0
369,536
0
W
Bellona
10,247
512
92
5
0
391,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role