Player Matchup

Hun Batz
Hun Batz
Grey Gorilla869
Hun Batz
Level 28
God Stats
5W - 11L
1,500 SR
Queue Stats
64W - 77L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Mando19973286
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
P0opychungus
Ratatoskr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 221L
1,389 Elo+
Party 2
Cupid
Cupid
Voltage Dust
Cupid
Level 28
God Stats
5W - 2L
1,520 SR
Queue Stats
164W - 177L
1,487 Elo+
Party 2
Ares
Ares
sicamoreman
Ares
Level 15
God Stats
39W - 26L
1,582 SR
Queue Stats
70W - 89L
1,487 Elo+
Party 2
Team Averages
Level 19
1,520 SR
1,481 Elo+

VS

Team Averages
Level 26
1,478 SR
1,434 Elo+
Bellona
Bellona
Semagibi
Bellona
Level 32
God Stats
18W - 14L
1,384 SR
Queue Stats
515W - 529L
1,523 Elo+
Party 1
Mercury
Mercury
Xxdarksasuke8xX
Mercury
Level 22
God Stats
52W - 32L
1,506 SR
Queue Stats
478W - 512L
1,429 Elo+
Party 1
Sol
Sol
adidaspuma8
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,322 Elo+
Solo
Cthulhu
Cthulhu
ltachi_uchihaa1
Cthulhu
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
455W - 453L
1,472 Elo+
Party 1
Ullr
Ullr
pocho-high
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 155L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 12 / 0
6,312
395
5,036
13,465
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Mando19973286
Kukulkan
7
0 / 10 / 0
5,382
336
2,923
7,312
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
P0opychungus
Ratatoskr
11
2 / 6 / 6
7,529
471
4,631
10,296
4,116
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 5 / 4
7,689
481
9,462
12,191
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 3
6,960
435
5,610
9,792
7,888
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Semagibi
Bellona
17
16 / 0 / 0
10,898
681
13,444
12,086
8,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
8,547
534
3,815
10,765
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 1 / 1
9,912
620
5,241
8,606
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 3 / 5
8,551
534
11,036
8,835
3,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 5 / 4
8,232
515
5,628
10,455
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
35
36
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
12
0
0
L
Kukulkan
Mando19973286
Kukulkan
0
10
0
0
L
Ratatoskr
P0opychungus
Ratatoskr
2
6
6
0.83
W
Bellona
Semagibi
Bellona
16
0
0
16
L
6
5
4
1.6
W
2
2
3
1.75
W
7
1
1
7.5
W
5
3
5
2.5
W
5
5
4
1.4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
39,164
53,056
Taken
50,747
21,949
Mitigated
21,534
8,040
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,036
2,261
0
378
13,465
3,491
0
0
13,465
0
27,879
L
Kukulkan
Mando19973286
Kukulkan
2,923
707
0
0
7,312
2,379
102
4,745
2,567
14,122
0
L
Ratatoskr
P0opychungus
Ratatoskr
4,631
1,003
0
988
10,296
4,116
0
2,722
7,574
0
28,847
W
Bellona
Semagibi
Bellona
13,444
7,131
0
6,571
12,086
8,132
1,854
692
11,394
0
63,082
L
9,462
5,288
175
5,093
12,191
4,075
304
5,076
7,115
0
32,089
W
3,815
2,504
0
3,084
10,765
3,527
0
1,538
9,227
0
48,895
W
5,241
1,611
0
4,841
8,606
2,866
2,050
2,923
5,683
48,569
0
W
11,036
1,499
339
1,224
8,835
3,423
549
2,316
6,519
38,258
0
W
5,628
3,255
306
1,195
10,455
3,586
903
1,064
9,391
0
31,895
L
5,610
0
0
1,406
9,792
7,888
54
3,734
6,058
19,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
46,140
178
Minions Killed
415
0
Camps Cleared
0
1,308,454
Distance Traveled
1,607,799
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,312
395
47
3
0
244,183
0
L
Kukulkan
5,382
336
21
1
0
170,641
2
L
Ratatoskr
7,529
471
51
3
0
313,890
0
W
Bellona
10,898
681
124
8
0
346,754
6
L
Cupid
7,689
481
42
3
0
289,316
0
W
Mercury
8,547
534
88
6
0
359,377
3
W
Sol
9,912
620
93
6
0
266,310
0
W
Cthulhu
8,551
534
65
4
0
352,509
3
W
Ullr
8,232
515
45
3
0
282,849
0
L
Ares
6,960
435
17
1
0
290,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role