Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 25
God Stats
40W - 51L
1,484 SR
Queue Stats
150W - 175L
1,400 Elo+
Solo
Artio
Artio
SW0LLy Mamm0th
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 236L
1,328 Elo+
Solo
Heimdallr
Heimdallr
cultivo-clave
Heimdallr
Level 15
God Stats
1W - 2L
1,313 SR
Queue Stats
47W - 55L
1,369 Elo+
Solo
Cthulhu
Cthulhu
elfrednewman
Cthulhu
Level 6
God Stats
0W - 1L
1,130 SR
Queue Stats
2W - 9L
1,170 Elo+
Solo
Jormungandr
Jormungandr
waynemeister1983
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Team Averages
Level 13
1,385 SR
1,355 Elo+

VS

Team Averages
Level 17
1,491 SR
1,439 Elo+
Odin
Odin
GladiateCanoe14
Odin
Level 23
God Stats
39W - 42L
1,439 SR
Queue Stats
273W - 324L
1,435 Elo+
Solo
Jormungandr
Jormungandr
KEN MESTRE
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
NotYourCrow
Artemis
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
24W - 34L
1,306 Elo+
Solo
Nemesis
Nemesis
Travismeat
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anubis
Anubis
ValleyedBarrel
Anubis
Level 28
God Stats
7W - 3L
1,516 SR
Queue Stats
119W - 145L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
20
22 / 7 / 1
21,413
549
38,456
35,614
16,915
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 8
15,085
387
5,166
19,979
34,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
cultivo-clave
Heimdallr
19
3 / 8 / 4
13,624
349
10,857
26,960
11,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
elfrednewman
Cthulhu
20
2 / 8 / 10
17,248
442
15,224
43,129
56,721
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
waynemeister1983
Jormungandr
7
0 / 12 / 2
9,763
250
196
10,304
2,788

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 3
16,972
435
9,756
25,806
11,560
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
KEN MESTRE
Jormungandr
4
0 / 0 / 0
10,462
268
0
0
0
Artemis
NotYourCrow
Artemis
20
14 / 7 / 4
22,336
573
47,846
27,687
9,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Travismeat
Nemesis
20
1 / 12 / 2
15,180
389
2,299
24,937
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
14 / 5 / 3
20,224
519
36,074
27,324
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
29
Kills
30
36
Deaths
30
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
Acro XI
Thoth
22
7
1
3.21
W
1
6
3
0.42
W
Jormungandr
KEN MESTRE
Jormungandr
0
0
0
0
W
Artemis
NotYourCrow
Artemis
14
7
4
2.29
L
2
1
8
6
W
Nemesis
Travismeat
Nemesis
1
12
2
0.17
W
14
5
3
3.1
L
Heimdallr
cultivo-clave
Heimdallr
3
8
4
0.63
L
Cthulhu
elfrednewman
Cthulhu
2
8
10
0.88
L
Jormungandr
waynemeister1983
Jormungandr
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,899
Damage
95,975
135,986
Taken
105,754
123,091
Mitigated
43,750
38,184
Healing
35,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Acro XI
Thoth
38,456
1,166
0
13,470
35,614
16,915
0
13,077
22,537
144,273
0
W
9,756
1,655
0
4,867
25,806
11,560
1,947
16,137
9,138
0
76,252
W
Jormungandr
KEN MESTRE
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
NotYourCrow
Artemis
47,846
22,213
0
6,700
27,687
9,777
7,245
16,206
10,748
0
172,720
L
5,166
456
1,042
2,538
19,979
34,842
247
2,796
17,183
41,943
0
W
Nemesis
Travismeat
Nemesis
2,299
1,521
0
8,103
24,937
9,484
720
6,962
17,743
0
108,286
W
36,074
612
0
15,425
27,324
12,929
0
17,076
9,083
156,923
0
L
Heimdallr
cultivo-clave
Heimdallr
10,857
4,396
0
8,214
26,960
11,825
610
7,032
19,928
0
91,279
L
Cthulhu
elfrednewman
Cthulhu
15,224
284
186
12,734
43,129
56,721
114
9,525
33,604
102,652
0
L
Jormungandr
waynemeister1983
Jormungandr
196
66
0
0
10,304
2,788
0
3,644
6,660
6,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,133
Gold Earned
85,174
583
Minions Killed
692
0
Camps Cleared
0
2,637,712
Distance Traveled
2,718,662
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
21,413
549
202
5
0
675,436
0
W
Odin
16,972
435
134
3
0
634,345
4
W
Jormungandr
10,462
268
0
0
0
2,538
0
W
Artemis
22,336
573
232
6
0
690,547
5
L
Artio
15,085
387
85
2
0
619,332
5
W
Nemesis
15,180
389
118
3
0
676,145
1
W
Anubis
20,224
519
208
5
0
715,087
1
L
Heimdallr
13,624
349
129
3
0
428,696
0
L
Cthulhu
17,248
442
157
4
0
653,477
0
L
Jormungandr
9,763
250
10
0
0
260,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role