Player Matchup

Cernunnos
Cernunnos
Ri53_Amir
Cernunnos
Level 154
God Stats
29W - 11L
1,650 SR
Queue Stats
604W - 619L
1,515 Elo+
Solo
Thoth
Thoth
Sampathetic
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 348L
1,494 Elo+
Solo
Arachne
Arachne
TYG_Ilusion
Arachne
Level 102
God Stats
15W - 5L
1,747 SR
Queue Stats
107W - 108L
1,540 Elo+
Solo
Geb
Geb
toon-the-army
Geb
Level 160
God Stats
11W - 12L
1,763 SR
Queue Stats
486W - 446L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
vNxD-
Ao Kuang
Level 87
God Stats
3W - 5L
1,453 SR
Queue Stats
168W - 175L
1,447 Elo+
Solo
Team Averages
Level 118
1,623 SR
1,507 Elo+

VS

Team Averages
Level 101
1,621 SR
1,491 Elo+
Ullr
Ullr
NASxLDN
Ullr
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
252W - 260L
1,544 Elo+
Party 1
He Bo
He Bo
OGRxFF
He Bo
Level 103
God Stats
1W - 0L
1,703 SR
Queue Stats
194W - 209L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Thom_Rosco
Sun Wukong
Level 128
God Stats
17W - 9L
1,725 SR
Queue Stats
306W - 302L
1,517 Elo+
Party 1
Anubis
Anubis
dovne_disco_Mark
Anubis
Level 69
God Stats
13W - 7L
1,374 SR
Queue Stats
368W - 370L
1,448 Elo+
Solo
Chang'e
Chang'e
mAltH4EL
Chang'e
Level 81
God Stats
6W - 8L
1,575 SR
Queue Stats
50W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ri53_Amir
Cernunnos
9
1 / 2 / 1
5,628
402
4,920
5,986
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 3
6,208
443
3,204
5,407
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TYG_Ilusion
Arachne
14
11 / 1 / 1
8,044
575
8,213
9,162
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 3
6,061
433
4,577
10,209
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
vNxD-
Ao Kuang
10
2 / 1 / 1
6,458
461
2,829
7,695
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
NASxLDN
Ullr
12
2 / 2 / 3
6,992
499
6,544
8,019
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
OGRxFF
He Bo
10
0 / 6 / 3
6,388
456
2,978
6,707
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Thom_Rosco
Sun Wukong
11
4 / 1 / 1
7,006
500
6,242
7,518
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 0
7,606
543
6,308
9,824
5,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
mAltH4EL
Chang'e
11
3 / 3 / 1
7,310
522
3,706
10,215
4,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
16
Kills
11
11
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
NASxLDN
Ullr
2
2
3
1.75
W
He Bo
OGRxFF
He Bo
0
6
3
0.25
L
Cernunnos
Ri53_Amir
Cernunnos
1
2
1
0.75
L
1
3
3
0.83
L
Arachne
TYG_Ilusion
Arachne
11
1
1
11.5
W
Sun Wukong
Thom_Rosco
Sun Wukong
4
1
1
4.5
W
2
4
0
0.5
W
Chang'e
mAltH4EL
Chang'e
3
3
1
1.17
L
1
4
3
0.63
L
Ao Kuang
vNxD-
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
25,778
38,459
Taken
42,283
13,712
Mitigated
17,358
11,558
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
NASxLDN
Ullr
6,544
2,116
0
0
8,019
2,430
197
1,742
6,257
0
43,943
W
He Bo
OGRxFF
He Bo
2,978
245
0
1,130
6,707
1,761
372
923
5,640
28,581
0
L
Cernunnos
Ri53_Amir
Cernunnos
4,920
1,745
0
2,176
5,986
1,763
470
952
5,034
0
25,949
L
3,204
362
0
1,024
5,407
1,519
80
1,949
3,458
24,139
0
L
Arachne
TYG_Ilusion
Arachne
8,213
6,045
0
1,867
9,162
3,084
0
3,922
5,240
0
34,312
W
Sun Wukong
Thom_Rosco
Sun Wukong
6,242
2,166
0
3,291
7,518
3,159
82
1,185
6,261
0
38,136
W
6,308
572
0
4,276
9,824
5,522
205
3,637
6,139
42,606
0
W
Chang'e
mAltH4EL
Chang'e
3,706
493
1,050
3,087
10,215
4,486
329
2,739
7,376
28,643
0
L
4,577
521
694
1,600
10,209
5,159
0
2,647
7,562
20,549
0
L
Ao Kuang
vNxD-
Ao Kuang
2,829
495
0
4,197
7,695
2,187
0
3,522
4,173
26,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
35,302
216
Minions Killed
353
0
Camps Cleared
0
1,185,849
Distance Traveled
1,095,379
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,992
499
69
5
0
199,800
4
W
He Bo
6,388
456
60
4
0
195,307
5
L
Cernunnos
5,628
402
41
3
0
169,937
3
L
Thoth
6,208
443
43
3
0
223,775
0
L
Arachne
8,044
575
47
3
0
317,566
2
W
Sun Wukong
7,006
500
72
5
0
277,460
2
W
Anubis
7,606
543
89
6
0
190,666
0
W
Chang'e
7,310
522
63
5
0
232,146
2
L
Geb
6,061
433
19
1
0
261,281
3
L
Ao Kuang
6,458
461
66
5
0
213,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role