Player Matchup

Merlin
Merlin
DeMenor157
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Famu
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 68L
1,508 Elo+
Solo
Yemoja
Yemoja
PoliciaFederaal
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
Swanthy
Cu Chulainn
Level 46
God Stats
4W - 9L
1,351 SR
Queue Stats
216W - 227L
1,445 Elo+
Solo
Vulcan
Vulcan
tomatinhoplay
Vulcan
Level 33
God Stats
18W - 21L
1,556 SR
Queue Stats
174W - 174L
1,477 Elo+
Solo
Team Averages
Level 59
1,481 SR
1,521 Elo+

VS

Team Averages
Level 114
1,532 SR
1,546 Elo+
Chang'e
Chang'e
CVSD
Chang'e
Level 80
God Stats
2W - 2L
1,658 SR
Queue Stats
20W - 27L
1,503 Elo+
Solo
Bacchus
Bacchus
CopiaramMeuNick
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
N3Cr0ManCer
Mulan
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 75L
1,728 Elo+
Party 1
Medusa
Medusa
Shayere
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
мσмσ
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeMenor157
Merlin
14
0 / 1 / 0
8,396
840
4,634
3,505
1,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Famu
Da Ji
14
0 / 10 / 0
8,091
809
4,015
15,899
7,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 0
8,730
873
5,473
10,437
9,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Swanthy
Cu Chulainn
14
0 / 4 / 0
8,328
833
6,236
17,305
9,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 0
8,463
846
8,485
9,148
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

166

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CVSD
Chang'e
15
1 / 0 / 13
9,001
900
5,937
5,283
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
5 / 0 / 13
9,771
977
12,842
8,466
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 9
10,435
1,044
13,517
10,682
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Shayere
Medusa
16
1 / 0 / 15
9,289
929
7,786
5,801
2,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
4 / 0 / 15
9,601
960
13,583
4,625
1,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
84
0
Kills
19
19
Deaths
0
0
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CVSD
Chang'e
1
0
13
7.5
W
5
0
13
11.5
L
Merlin
DeMenor157
Merlin
0
1
0
0
L
Da Ji
Famu
Da Ji
0
10
0
0
W
8
0
9
12.5
L
0
1
0
0
W
Medusa
Shayere
Medusa
1
0
15
8.5
L
Cu Chulainn
Swanthy
Cu Chulainn
0
4
0
0
L
0
3
0
0
W
Eset
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
53,665
56,294
Taken
34,857
31,858
Mitigated
28,570
6,064
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CVSD
Chang'e
5,937
420
4,517
2,419
5,283
1,985
0
4,134
1,149
28,979
0
W
12,842
563
0
0
8,466
9,086
0
4,859
3,607
19,535
0
L
Merlin
DeMenor157
Merlin
4,634
0
0
122
3,505
1,358
0
1,442
2,025
20,951
0
L
Da Ji
Famu
Da Ji
4,015
1,070
0
0
15,899
7,152
0
9,317
6,053
0
9,139
W
13,517
1,749
0
2,200
10,682
13,471
0
4,269
6,413
191
27,951
L
5,473
531
4,018
1,299
10,437
9,279
0
6,504
3,599
9,315
0
W
Medusa
Shayere
Medusa
7,786
2,276
0
0
5,801
2,372
0
2,901
2,900
0
35,548
L
Cu Chulainn
Swanthy
Cu Chulainn
6,236
1,283
0
625
17,305
9,980
0
9,635
7,151
0
21,675
L
8,485
2,852
0
0
9,148
4,089
0
4,474
4,458
43,791
0
W
Eset
13,583
892
1,729
1,182
4,625
1,656
0
2,429
2,196
23,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
48,097
180
Minions Killed
216
7
Camps Cleared
5
836,096
Distance Traveled
1,020,698
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,001
900
55
6
1
196,958
3
W
Bacchus
9,771
977
19
2
0
214,178
3
L
Merlin
8,396
840
35
4
3
139,985
0
L
Da Ji
8,091
809
7
1
1
158,684
0
W
Mulan
10,435
1,044
43
4
0
209,681
3
L
Yemoja
8,730
873
10
1
0
162,085
0
W
Medusa
9,289
929
75
8
3
193,198
0
L
Cu Chulainn
8,328
833
57
6
3
177,352
0
L
Vulcan
8,463
846
71
7
0
197,990
2
W
Eset
9,601
960
24
2
1
206,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role