Player Matchup

Ra
Ra
Keria Star
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,030 Elo+
Solo
Bellona
Bellona
RaiderOfHope
Bellona
Level 22
God Stats
6W - 3L
1,327 SR
Queue Stats
78W - 72L
1,408 Elo+
Solo
Athena
Athena
SuperColdwork
Athena
Level 8
God Stats
5W - 6L
1,519 SR
Queue Stats
28W - 27L
1,378 Elo+
Solo
Thor
Thor
sosasumba
Thor
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,144 Elo+
Solo
Terra
Terra
stream mobile
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 251L
1,343 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,261 Elo+

VS

Team Averages
Level 24
1,356 SR
1,364 Elo+
Ymir
Ymir
ARS0NAL x
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Loki
Loki
Ayoo Warrior
Loki
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
73W - 78L
1,456 Elo+
Solo
Fafnir
Fafnir
Dumbledoof1
Fafnir
Level 26
God Stats
6W - 11L
1,234 SR
Queue Stats
14W - 23L
1,239 Elo+
Solo
Bakasura
Bakasura
TouShaeForReal
Bakasura
Level 9
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Scylla
Scylla
mohosa-mosca891
Scylla
Level 27
God Stats
6W - 10L
1,394 SR
Queue Stats
238W - 309L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 9
11,208
487
16,233
12,805
5,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RaiderOfHope
Bellona
18
13 / 3 / 6
13,275
577
18,668
19,901
20,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 6
11,720
510
5,649
21,580
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
2 / 4 / 4
9,183
399
2,873
6,206
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 4
10,374
451
2,185
15,134
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 10 / 4
10,274
447
5,663
21,742
9,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
6 / 2 / 1
9,874
429
4,572
8,612
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
18
8 / 4 / 2
11,719
510
8,684
20,361
29,384
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
17
4 / 6 / 5
10,725
466
10,614
16,257
9,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 1
6,463
281
422
650
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
23
Kills
19
22
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
4
0.3
L
6
2
1
3.25
L
Fafnir
8
4
2
2.25
W
5
6
9
1.58
W
Bellona
RaiderOfHope
Bellona
13
3
6
5.33
W
3
4
6
1.5
L
Bakasura
4
6
5
1.08
L
0
1
1
0.5
W
Thor
2
4
4
1
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
29,955
75,626
Taken
67,622
60,188
Mitigated
51,095
24,727
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,663
1,337
0
1,572
21,742
9,837
689
8,205
13,292
27,029
0
L
4,572
421
0
3,470
8,612
2,656
0
3,511
5,076
0
32,487
L
Fafnir
8,684
4,363
0
3,773
20,361
29,384
555
9,684
10,301
33,162
0
W
16,233
3,300
3,576
3,464
12,805
5,008
3,339
2,798
9,899
49,911
0
W
Bellona
RaiderOfHope
Bellona
18,668
6,142
0
4,320
19,901
20,905
1,423
2,659
17,053
16,128
61,597
W
5,649
1,856
435
5,516
21,580
21,140
2,604
2,285
19,155
38,296
0
L
Bakasura
10,614
8,548
0
2,527
16,257
9,107
3,076
5,069
11,038
92
37,321
L
422
101
0
0
650
111
216
114
536
3,237
0
W
Thor
2,873
320
0
145
6,206
2,100
82
671
5,379
0
18,225
W
2,185
1,292
2,294
4,977
15,134
11,035
1,943
6,344
8,790
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
49,055
333
Minions Killed
238
0
Camps Cleared
0
1,774,772
Distance Traveled
1,229,678
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,274
447
29
1
0
296,540
1
L
Loki
9,874
429
68
3
0
242,474
0
L
Fafnir
11,719
510
45
2
0
312,654
0
W
Ra
11,208
487
71
3
0
366,276
0
W
Bellona
13,275
577
122
5
0
389,475
4
W
Athena
11,720
510
68
3
0
429,668
0
L
Bakasura
10,725
466
92
4
0
335,297
0
L
Scylla
6,463
281
4
0
0
42,713
2
W
Thor
9,183
399
32
1
0
304,290
0
W
Terra
10,374
451
40
2
0
285,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role