Player Matchup

Anubis
Anubis
Emirhan_Kayaduma
Anubis
Level 28
God Stats
7W - 9L
1,452 SR
Queue Stats
114W - 138L
1,366 Elo+
Party 1
Bellona
Bellona
Kilax--
Bellona
Level 48
God Stats
12W - 14L
1,551 SR
Queue Stats
205W - 199L
1,479 Elo+
Party 4
Fenrir
Fenrir
NeskyZone
Fenrir
Level 25
God Stats
12W - 9L
1,684 SR
Queue Stats
172W - 168L
1,492 Elo+
Party 4
Terra
Terra
Rosemarie56
Terra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 92L
1,630 Elo+
Solo
Ra
Ra
xX_Aksibiza_Xx
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 228L
1,388 Elo+
Party 1
Team Averages
Level 41
1,537 SR
1,471 Elo+

VS

Team Averages
Level 73
1,563 SR
1,549 Elo+
Nemesis
Nemesis
HoldTheWave
Nemesis
Level 18
God Stats
5W - 1L
1,764 SR
Queue Stats
64W - 23L
1,748 Elo+
Party 3
Sobek
Sobek
Sir_Gobbo
Sobek
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
265W - 319L
1,362 Elo+
Solo
Izanami
Izanami
hotachy
Izanami
Level 28
God Stats
48W - 32L
1,593 SR
Queue Stats
411W - 433L
1,489 Elo+
Party 2
Scylla
Scylla
nonsensemadness
Scylla
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 179L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yassumi
Cu Chulainn
Level 125
God Stats
8W - 9L
1,458 SR
Queue Stats
494W - 396L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,546
475
8,837
9,043
3,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Kilax--
Bellona
14
1 / 4 / 3
8,025
446
5,402
11,431
10,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
NeskyZone
Fenrir
13
3 / 6 / 1
8,043
447
4,361
12,365
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 1 / 2
7,836
435
6,110
9,671
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 1
7,160
398
2,575
10,145
3,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoldTheWave
Nemesis
18
3 / 1 / 3
10,535
585
7,692
13,299
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Sir_Gobbo
Sobek
13
1 / 5 / 3
7,906
439
2,503
14,661
6,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
hotachy
Izanami
15
5 / 3 / 3
9,224
512
7,063
12,501
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 3
9,113
506
6,900
8,177
3,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
yassumi
Cu Chulainn
19
11 / 1 / 1
12,140
674
14,554
8,024
6,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
23
23
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Nemesis
HoldTheWave
Nemesis
3
1
3
4.5
L
Bellona
Kilax--
Bellona
1
4
3
0.63
L
Fenrir
NeskyZone
Fenrir
3
6
1
0.58
L
4
1
2
5
W
Sobek
Sir_Gobbo
Sobek
1
5
3
0.5
W
Izanami
hotachy
Izanami
5
3
3
2.17
W
3
2
3
2.25
L
0
7
1
0.07
W
Cu Chulainn
yassumi
Cu Chulainn
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
38,712
52,655
Taken
56,662
29,203
Mitigated
27,488
12,357
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,837
1,763
210
3,033
9,043
3,032
412
2,652
6,391
40,517
0
W
Nemesis
HoldTheWave
Nemesis
7,692
3,902
0
5,687
13,299
6,348
2,103
969
12,330
0
78,832
L
Bellona
Kilax--
Bellona
5,402
2,328
0
875
11,431
10,069
0
962
10,469
0
49,758
L
Fenrir
NeskyZone
Fenrir
4,361
519
0
2,853
12,365
5,185
0
1,977
10,388
0
28,046
L
6,110
992
516
3,531
9,671
7,512
0
1,776
7,895
24,068
0
W
Sobek
Sir_Gobbo
Sobek
2,503
343
0
5,998
14,661
6,869
136
8,661
6,000
22,499
0
W
Izanami
hotachy
Izanami
7,063
5,434
0
4,630
12,501
4,374
4,802
4,544
7,957
0
61,493
W
6,900
643
0
1,700
8,177
3,713
261
3,009
5,168
48,403
0
L
2,575
0
112
1,227
10,145
3,405
285
4,055
6,090
33,518
0
W
Cu Chulainn
yassumi
Cu Chulainn
14,554
3,414
0
1,090
8,024
6,184
0
339
7,685
9,224
85,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
48,918
326
Minions Killed
542
0
Camps Cleared
0
1,367,467
Distance Traveled
1,679,470
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,546
475
77
4
0
263,702
0
W
Nemesis
10,535
585
142
8
0
379,229
2
L
Bellona
8,025
446
98
5
0
337,378
3
L
Fenrir
8,043
447
53
3
0
337,963
3
L
Terra
7,836
435
39
2
0
224,180
3
W
Sobek
7,906
439
37
2
0
340,287
7
W
Izanami
9,224
512
105
6
0
302,450
2
W
Scylla
9,113
506
74
4
0
306,720
7
L
Ra
7,160
398
59
3
0
204,244
0
W
Cu Chulainn
12,140
674
184
10
0
350,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role