Player Matchup

Neith
Neith
PatroPing
Neith
Level 65
God Stats
13W - 10L
1,540 SR
Queue Stats
22W - 19L
1,504 Elo+
Party 2
Janus
Janus
Xx4LaserDrag4xX
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 125L
1,476 Elo+
Party 2
Osiris
Osiris
xXLauchsohn
Osiris
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 191L
1,468 Elo+
Party 2
Team Averages
Level 84
1,513 SR
1,483 Elo+

VS

Team Averages
Level 78
1,806 SR
1,666 Elo+
Chang'e
Chang'e
MERC Cerberus
Chang'e
Level 118
God Stats
4W - 0L
1,922 SR
Queue Stats
119W - 66L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
MERC Dutch
Amaterasu
Level 89
God Stats
10W - 5L
1,925 SR
Queue Stats
65W - 36L
1,703 Elo+
Party 1
Hachiman
Hachiman
MERC Warhound
Hachiman
Level 28
God Stats
10W - 3L
1,572 SR
Queue Stats
135W - 89L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PatroPing
Neith
11
0 / 5 / 5
7,895
658
6,669
10,210
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 5 / 1
8,892
741
9,213
8,158
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
9
1 / 6 / 1
7,285
607
6,427
10,284
4,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 1 / 11
9,607
801
11,000
9,956
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
MERC Dutch
Amaterasu
12
3 / 3 / 13
9,031
753
7,274
11,601
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MERC Warhound
Hachiman
12
8 / 1 / 6
9,677
806
6,194
8,067
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
1
11
10.5
W
Amaterasu
MERC Dutch
Amaterasu
3
3
13
3.17
W
Hachiman
MERC Warhound
Hachiman
8
1
6
11
L
Neith
PatroPing
Neith
0
5
5
0.5
L
4
5
1
0.9
L
Osiris
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
24,468
28,652
Taken
29,624
11,644
Mitigated
12,269
3,766
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,000
1,574
4,567
6,043
9,956
3,987
669
2,217
7,739
44,883
0
W
Amaterasu
MERC Dutch
Amaterasu
7,274
2,645
0
3,556
11,601
5,625
1,127
3,111
8,490
0
27,898
W
Hachiman
MERC Warhound
Hachiman
6,194
2,602
0
2,278
8,067
2,657
1,221
3,802
4,265
0
24,848
L
Neith
PatroPing
Neith
6,669
2,872
183
2,577
10,210
3,327
651
3,832
6,114
0
25,086
L
9,213
1,013
0
686
8,158
3,493
784
2,881
5,152
39,246
1,901
L
Osiris
6,427
1,610
0
320
10,284
4,824
120
3,715
6,362
0
19,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
28,315
143
Minions Killed
148
0
Camps Cleared
0
585,952
Distance Traveled
655,986
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,607
801
88
7
0
224,810
4
W
Amaterasu
9,031
753
39
3
0
240,940
2
W
Hachiman
9,677
806
21
2
0
190,236
0
L
Neith
7,895
658
42
4
0
181,523
3
L
Janus
8,892
741
75
6
0
186,920
3
L
Osiris
7,285
607
26
2
0
217,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role