Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Majster_Ferfecki
Janus
Level 87
God Stats
7W - 5L
1,405 SR
Queue Stats
165W - 157L
1,503 Elo+
Solo
Cabrakan
Cabrakan
WhiteVenum44
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Y0uZiixX
Vamana
Level 102
God Stats
3W - 5L
1,387 SR
Queue Stats
217W - 199L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
electro-jc
Tsukuyomi
Level 89
God Stats
4W - 2L
1,511 SR
Queue Stats
98W - 107L
1,456 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,471 Elo+

VS

Team Averages
Level 90
1,525 SR
1,461 Elo+
Janus
Janus
CRAZYPOTATOOO
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,547 Elo+
Solo
Athena
Athena
TB x Payney
Athena
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 126L
1,429 Elo+
Party 3
Apollo
Apollo
TB x Sav
Apollo
Level 110
God Stats
1W - 2L
1,625 SR
Queue Stats
62W - 63L
1,451 Elo+
Party 3
Arachne
Arachne
broken102
Arachne
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 310L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
zXLxveKillz420
Erlang Shen
Level 83
God Stats
28W - 23L
1,501 SR
Queue Stats
214W - 235L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 4
5,545
555
4,151
3,856
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 4
6,612
661
3,546
3,381
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
WhiteVenum44
Cabrakan
10
2 / 2 / 4
5,502
550
3,049
4,607
2,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Y0uZiixX
Vamana
11
2 / 1 / 2
6,022
602
3,887
4,644
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
electro-jc
Tsukuyomi
10
3 / 0 / 3
5,892
589
2,430
4,250
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,628
563
1,331
2,683
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
8
1 / 3 / 1
4,677
468
2,183
6,811
3,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TB x Sav
Apollo
8
1 / 4 / 0
4,717
472
1,942
5,044
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
broken102
Arachne
10
1 / 1 / 0
5,582
558
1,190
5,132
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
zXLxveKillz420
Erlang Shen
10
1 / 2 / 0
5,574
557
3,041
7,749
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
4
4
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
4
4
L
0
1
1
0.5
W
2
1
4
4
L
Athena
1
3
1
0.5
L
Apollo
TB x Sav
Apollo
1
4
0
0.25
W
Cabrakan
WhiteVenum44
Cabrakan
2
2
4
2
W
Vamana
Y0uZiixX
Vamana
2
1
2
3
L
Arachne
broken102
Arachne
1
1
0
1
W
Tsukuyomi
electro-jc
Tsukuyomi
3
0
3
4.5
L
Erlang Shen
zXLxveKillz420
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
9,687
20,738
Taken
27,419
9,298
Mitigated
10,591
8,701
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,151
1,622
0
2,696
3,856
1,187
0
818
3,038
0
34,062
L
1,331
116
0
948
2,683
726
0
957
1,666
28,394
0
W
3,546
666
0
1,132
3,381
917
462
1,190
2,089
42,699
0
L
Athena
2,183
990
361
2,251
6,811
3,277
0
2,428
4,365
8,331
0
L
Apollo
TB x Sav
Apollo
1,942
1,179
0
460
5,044
1,788
52
1,892
3,152
0
28,423
W
Cabrakan
WhiteVenum44
Cabrakan
3,049
468
0
250
4,607
2,988
0
1,069
3,538
13,858
0
W
Vamana
Y0uZiixX
Vamana
3,887
2,148
0
1,734
4,644
3,035
0
48
4,596
0
30,886
L
Arachne
broken102
Arachne
1,190
661
0
797
5,132
1,449
0
658
4,440
0
29,240
W
Tsukuyomi
electro-jc
Tsukuyomi
2,430
693
0
2,889
4,250
1,171
0
269
3,963
0
23,389
L
Erlang Shen
zXLxveKillz420
Erlang Shen
3,041
1,461
0
1,854
7,749
3,351
0
548
7,201
0
29,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
26,178
297
Minions Killed
267
0
Camps Cleared
0
953,315
Distance Traveled
903,723
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,545
555
62
6
0
156,412
2
L
Janus
5,628
563
67
7
0
177,708
5
W
Janus
6,612
661
98
10
0
195,248
3
L
Athena
4,677
468
20
2
0
159,485
1
L
Apollo
4,717
472
48
5
0
167,392
1
W
Cabrakan
5,502
550
21
2
0
178,962
2
W
Vamana
6,022
602
60
6
0
193,606
2
L
Arachne
5,582
558
68
7
0
230,715
0
W
Tsukuyomi
5,892
589
56
6
0
229,087
4
L
Erlang Shen
5,574
557
64
6
0
168,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role