Player Matchup

The Morrigan
The Morrigan
Report_Odin
The Morrigan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 72L
1,857 Elo+
Party 1
Fenrir
Fenrir
X-SAMuRaiKINGx-_
Fenrir
Level 160
God Stats
5W - 1L
1,718 SR
Queue Stats
184W - 67L
2,028 Elo+
Party 1
Artio
Artio
l--SUSATCHOIN--l
Artio
Level 160
God Stats
5W - 3L
1,686 SR
Queue Stats
128W - 76L
1,785 Elo+
Party 1
Team Averages
Level 128
1,635 SR
1,890 Elo+

VS

Team Averages
Level 109
1,428 SR
1,579 Elo+
Sol
Sol
Crankman90
Sol
Level 100
God Stats
0W - 3L
1,284 SR
Queue Stats
37W - 51L
1,578 Elo+
Solo
Artio
Artio
Fe4R IxSnOwM4Nx
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 146L
1,614 Elo+
Solo
Chaac
Chaac
Panda-stiko
Chaac
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 179L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Report_Odin
The Morrigan
11
4 / 0 / 5
7,589
759
5,432
2,847
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
7,805
781
4,749
8,220
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 0 / 8
8,374
837
8,253
10,626
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,062
606
6,351
5,590
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
6,371
637
3,543
8,215
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 0
5,794
579
3,856
9,059
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
L
0
5
0
0
W
The Morrigan
Report_Odin
The Morrigan
4
0
5
6.5
W
4
0
5
6.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
13,750
21,693
Taken
22,864
14,505
Mitigated
10,292
15,123
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,351
3,114
0
755
5,590
1,972
0
2,944
2,566
24,220
0
L
3,543
494
784
2,678
8,215
3,179
0
4,875
3,254
17,281
0
L
3,856
793
468
2,295
9,059
5,141
0
4,663
4,336
0
17,247
W
The Morrigan
Report_Odin
The Morrigan
5,432
2,145
0
1,313
2,847
953
565
1,236
1,611
25,155
1,869
W
4,749
2,026
222
5,757
8,220
5,436
374
3,754
4,466
0
22,094
W
8,253
683
1,537
6,294
10,626
8,116
520
4,997
5,629
24,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
18,227
100
Minions Killed
98
0
Camps Cleared
0
500,664
Distance Traveled
520,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,062
606
50
5
0
175,018
0
L
Artio
6,371
637
23
2
0
175,800
1
L
Chaac
5,794
579
25
3
0
169,302
1
W
The Morrigan
7,589
759
53
5
0
143,985
1
W
Fenrir
7,805
781
22
2
0
177,204
2
W
Artio
8,374
837
25
3
0
179,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role