Player Matchup

Yemoja
Yemoja
AlexBe
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 3
Artemis
Artemis
AstianDragthan
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Aynabal
Guan Yu
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 13L
1,104 Elo+
Party 2
Kali
Kali
BlackAffro
Kali
Level 12
God Stats
3W - 11L
1,224 SR
Queue Stats
177W - 193L
1,373 Elo+
Solo
Izanami
Izanami
esherifov
Izanami
Level 9
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 3
Team Averages
Level 12
1,403 SR
1,286 Elo+

VS

Team Averages
Level 26
1,517 SR
1,425 Elo+
Skadi
Skadi
AnimeWaifuLover
Skadi
Level 44
God Stats
18W - 8L
1,680 SR
Queue Stats
37W - 41L
1,499 Elo+
Party 4
Ymir
Ymir
Cewo56
Ymir
Level 26
God Stats
7W - 6L
1,485 SR
Queue Stats
71W - 68L
1,439 Elo+
Solo
Tiamat
Tiamat
Stokaiserrr
Tiamat
Level 23
God Stats
8W - 9L
1,474 SR
Queue Stats
126W - 130L
1,367 Elo+
Party 1
Bakasura
Bakasura
Torlum
Bakasura
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,406 Elo+
Party 4
Heimdallr
Heimdallr
XenoDado
Heimdallr
Level 29
God Stats
31W - 26L
1,445 SR
Queue Stats
385W - 361L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexBe
Yemoja
8
1 / 8 / 1
5,856
488
3,366
11,431
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
4,796
400
4,017
7,766
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Aynabal
Guan Yu
9
3 / 3 / 3
5,714
476
4,055
6,663
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 4 / 1
6,416
535
1,901
9,382
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
esherifov
Izanami
8
2 / 6 / 1
5,433
453
5,170
9,941
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,942
662
10,167
6,160
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Cewo56
Ymir
12
6 / 1 / 6
7,474
623
7,471
7,345
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
10
6 / 5 / 1
6,846
571
7,804
7,912
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Torlum
Bakasura
10
2 / 1 / 2
6,140
512
1,893
5,858
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
XenoDado
Heimdallr
12
4 / 2 / 4
7,091
591
6,798
9,858
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
27
27
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlexBe
Yemoja
1
8
1
0.19
W
9
0
3
10.5
L
0
6
1
0.08
L
Guan Yu
Aynabal
Guan Yu
3
3
3
1.5
L
3
4
1
0.88
W
Ymir
Cewo56
Ymir
6
1
6
9
W
Tiamat
6
5
1
1.3
W
Bakasura
Torlum
Bakasura
2
1
2
3
W
Heimdallr
XenoDado
Heimdallr
4
2
4
3
L
Izanami
esherifov
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
34,133
45,183
Taken
37,133
16,054
Mitigated
14,932
7,123
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlexBe
Yemoja
3,366
505
110
487
11,431
4,620
0
1,959
8,995
15,536
0
W
10,167
6,156
0
2,475
6,160
2,035
50
1,343
4,817
0
49,517
L
4,017
1,925
0
1,139
7,766
1,811
0
4,300
3,176
0
16,942
L
Guan Yu
Aynabal
Guan Yu
4,055
588
170
1,076
6,663
4,465
0
1,166
5,359
0
10,424
L
1,901
930
0
2,856
9,382
2,547
0
2,435
6,835
0
20,634
W
Ymir
Cewo56
Ymir
7,471
860
0
2,520
7,345
2,818
0
1,342
5,978
29,162
0
W
Tiamat
7,804
1,721
0
1,134
7,912
5,068
882
0
7,864
25,246
0
W
Bakasura
Torlum
Bakasura
1,893
1,085
0
2,339
5,858
1,739
0
123
5,710
0
15,770
W
Heimdallr
XenoDado
Heimdallr
6,798
3,467
0
4,846
9,858
3,272
1,996
558
9,175
0
34,323
L
Izanami
esherifov
Izanami
5,170
3,410
0
1,285
9,941
2,611
383
4,236
5,156
0
23,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
35,493
165
Minions Killed
295
0
Camps Cleared
0
1,096,250
Distance Traveled
1,091,265
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,856
488
22
2
0
197,028
3
W
Skadi
7,942
662
78
7
0
234,794
3
L
Artemis
4,796
400
30
3
0
183,344
0
L
Guan Yu
5,714
476
10
1
0
332,023
0
L
Kali
6,416
535
56
5
0
186,300
0
W
Ymir
7,474
623
59
5
0
211,381
4
W
Tiamat
6,846
571
44
4
0
206,972
0
W
Bakasura
6,140
512
53
4
0
256,158
0
W
Heimdallr
7,091
591
61
5
0
181,960
0
L
Izanami
5,433
453
47
4
0
197,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role