Player Matchup

Sun Wukong
Sun Wukong
Catrop-_-
Sun Wukong
Level 66
God Stats
16W - 13L
1,452 SR
Queue Stats
411W - 599L
1,322 Elo+
Party 1
Pele
Pele
TCG_KAUZz-_-
Pele
Level 49
God Stats
3W - 4L
1,405 SR
Queue Stats
93W - 178L
1,351 Elo+
Party 1
Apollo
Apollo
TCG_ySlbosiXz
Apollo
Level 47
God Stats
11W - 20L
1,438 SR
Queue Stats
259W - 388L
1,311 Elo+
Party 1
Vulcan
Vulcan
xKiller1000
Vulcan
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 181L
1,492 Elo+
Solo
Izanami
Izanami
yrdry
Izanami
Level 69
God Stats
10W - 5L
1,751 SR
Queue Stats
300W - 302L
1,419 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,379 Elo+

VS

Team Averages
Level 63
1,414 SR
1,381 Elo+
Mulan
Mulan
Dante9686
Mulan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 105L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
Wild-Leviathan
Kuzenbo
Level 54
God Stats
1W - 4L
1,305 SR
Queue Stats
267W - 258L
1,478 Elo+
Solo
Nemesis
Nemesis
cueio737
Nemesis
Level 27
God Stats
1W - 2L
1,268 SR
Queue Stats
36W - 90L
1,210 Elo+
Party 2
Janus
Janus
novasonyc91
Janus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 120L
1,430 Elo+
Solo
Izanami
Izanami
rMaranga
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Catrop-_-
Sun Wukong
13
4 / 0 / 6
8,103
506
5,763
9,286
7,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 2 / 4
9,022
564
4,930
8,358
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 3
8,904
557
8,598
6,755
2,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
14
2 / 3 / 4
8,654
541
6,096
6,145
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yrdry
Izanami
14
3 / 3 / 2
8,562
535
7,260
8,083
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dante9686
Mulan
12
1 / 6 / 1
7,207
450
5,684
12,572
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 0
6,216
389
4,269
10,027
5,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
cueio737
Nemesis
10
1 / 1 / 1
6,499
406
1,463
7,714
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 2
8,188
512
4,488
9,103
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rMaranga
Izanami
11
0 / 5 / 1
6,651
416
4,265
8,638
2,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
7
8
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Catrop-_-
Sun Wukong
4
0
6
7
L
Mulan
Dante9686
Mulan
1
6
1
0.25
W
6
2
4
4
W
6
0
3
7.5
L
1
4
0
0.25
L
Nemesis
cueio737
Nemesis
1
1
1
1.5
L
4
5
2
1
L
Izanami
rMaranga
Izanami
0
5
1
0.1
W
Vulcan
2
3
4
1.33
W
Izanami
yrdry
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
20,169
38,627
Taken
48,054
18,775
Mitigated
20,570
12,926
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Catrop-_-
Sun Wukong
5,763
1,033
341
2,844
9,286
7,081
606
1,775
7,459
0
35,283
L
Mulan
Dante9686
Mulan
5,684
855
0
2,048
12,572
7,447
0
0
12,572
0
38,345
W
4,930
1,653
0
1,100
8,358
3,140
22
1,533
6,737
0
47,000
W
8,598
5,859
135
5,002
6,755
2,158
494
1,645
5,072
0
59,714
L
4,269
1,976
404
1,837
10,027
5,716
12
1,985
7,941
13,947
0
L
Nemesis
cueio737
Nemesis
1,463
476
0
2,487
7,714
2,331
115
553
7,121
0
26,094
L
4,488
255
0
710
9,103
2,843
0
2,934
5,913
51,683
0
L
Izanami
rMaranga
Izanami
4,265
3,205
0
2,378
8,638
2,233
92
227
8,411
0
47,172
W
Vulcan
6,096
1,849
0
1,317
6,145
2,311
295
2,667
3,282
50,458
0
W
Izanami
yrdry
Izanami
7,260
4,203
0
2,187
8,083
4,085
1,917
726
7,320
0
49,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
34,761
443
Minions Killed
371
0
Camps Cleared
0
1,462,439
Distance Traveled
1,355,163
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,103
506
56
4
0
316,975
2
L
Mulan
7,207
450
80
5
0
240,249
1
W
Pele
9,022
564
67
4
0
324,178
4
W
Apollo
8,904
557
121
8
0
284,648
1
L
Kuzenbo
6,216
389
17
1
0
303,560
7
L
Nemesis
6,499
406
58
4
0
288,595
0
L
Janus
8,188
512
108
7
0
279,042
5
L
Izanami
6,651
416
108
7
0
243,717
3
W
Vulcan
8,654
541
103
6
0
288,784
6
W
Izanami
8,562
535
96
6
0
247,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role