Player Matchup

Ra
Ra
Banglezu
Ra
Level 7
God Stats
1W - 4L
1,272 SR
Queue Stats
22W - 27L
1,160 Elo+
Party 3
Nemesis
Nemesis
Grimaldur
Nemesis
Level 24
God Stats
1W - 2L
1,219 SR
Queue Stats
76W - 116L
1,349 Elo+
Party 2
Thor
Thor
Myragon
Thor
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 117L
1,408 Elo+
Party 2
Skadi
Skadi
SoveR1996
Skadi
Level 23
God Stats
3W - 8L
1,340 SR
Queue Stats
78W - 95L
1,436 Elo+
Solo
Jormungandr
Jormungandr
pataterouce
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Team Averages
Level 18
1,366 SR
1,370 Elo+

VS

Team Averages
Level 33
1,485 SR
1,441 Elo+
Jormungandr
Jormungandr
Poblemas24
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Pele
Pele
cowgom00
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
darkfrost_16
Neith
Level 109
God Stats
3W - 3L
1,344 SR
Queue Stats
108W - 117L
1,416 Elo+
Party 1
Bellona
Bellona
el14q
Bellona
Level 16
God Stats
5W - 2L
1,579 SR
Queue Stats
12W - 9L
1,435 Elo+
Solo
Scylla
Scylla
rubionba
Scylla
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 167L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
8,867
422
8,076
14,435
5,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Grimaldur
Nemesis
15
6 / 6 / 3
10,103
481
9,677
17,469
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Myragon
Thor
16
3 / 7 / 1
9,653
460
9,458
18,594
7,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
SoveR1996
Skadi
15
2 / 7 / 1
9,005
429
7,320
16,248
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
pataterouce
Jormungandr
13
0 / 7 / 5
8,818
420
10,925
17,485
12,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Poblemas24
Jormungandr
15
1 / 4 / 13
9,258
441
7,610
17,085
14,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
17
4 / 2 / 10
10,764
513
8,380
14,938
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 0 / 5
12,893
614
23,180
13,949
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
el14q
Bellona
19
3 / 1 / 12
11,559
550
7,858
12,397
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
rubionba
Scylla
17
11 / 6 / 6
11,530
549
18,750
12,675
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
12
Kills
38
38
Deaths
13
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Nemesis
Grimaldur
Nemesis
6
6
3
1.25
L
Thor
Myragon
Thor
3
7
1
0.5
W
Jormungandr
Poblemas24
Jormungandr
1
4
13
1.88
L
Skadi
SoveR1996
Skadi
2
7
1
0.36
W
Pele
4
2
10
4.5
W
19
0
5
21.5
W
Bellona
el14q
Bellona
3
1
12
9
L
Jormungandr
pataterouce
Jormungandr
0
7
5
0.36
W
Scylla
rubionba
Scylla
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,456
Damage
65,778
84,231
Taken
71,044
37,886
Mitigated
46,391
15,032
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,076
1,448
1,199
2,361
14,435
5,148
189
7,290
6,786
52,144
0
L
Nemesis
Grimaldur
Nemesis
9,677
5,419
0
3,878
17,469
7,049
544
5,195
12,066
0
43,127
L
Thor
Myragon
Thor
9,458
3,816
0
2,669
18,594
7,877
1,451
5,210
12,878
0
45,458
W
Jormungandr
Poblemas24
Jormungandr
7,610
1,551
355
2,484
17,085
14,869
460
7,502
9,583
33,920
0
L
Skadi
SoveR1996
Skadi
7,320
4,031
0
3,532
16,248
5,132
0
2,328
13,914
0
55,126
W
Pele
8,380
1,635
23
5,800
14,938
6,964
850
3,158
11,780
0
71,911
W
23,180
10,539
0
8,757
13,949
6,656
1,412
2,859
11,090
0
98,077
W
Bellona
el14q
Bellona
7,858
3,124
0
1,262
12,397
12,799
1,165
1,794
10,603
0
72,655
L
Jormungandr
pataterouce
Jormungandr
10,925
858
0
1,393
17,485
12,680
154
5,572
11,727
37,036
0
W
Scylla
rubionba
Scylla
18,750
1,881
0
2,904
12,675
5,103
0
3,688
8,987
66,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
56,004
374
Minions Killed
552
0
Camps Cleared
0
1,691,998
Distance Traveled
1,918,434
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,867
422
93
4
0
357,077
0
L
Nemesis
10,103
481
63
3
0
381,626
0
L
Thor
9,653
460
75
4
0
294,172
5
W
Jormungandr
9,258
441
35
2
0
320,354
0
L
Skadi
9,005
429
94
4
0
289,519
0
W
Pele
10,764
513
98
5
0
454,390
7
W
Neith
12,893
614
171
8
0
369,638
0
W
Bellona
11,559
550
154
7
0
430,174
7
L
Jormungandr
8,818
420
49
2
0
369,604
2
W
Scylla
11,530
549
94
4
0
343,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role