Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
WhiteVenum44
Sylvanus
Bronze III
Level 86
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Y0uZiixX
Zhong Kui
Bronze III
Level 102
God Stats
0W - 1L
1,742 SR
Queue Stats
7W - 10L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,506 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,509 SR
1,475 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold V
The_Weso
Chiron
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 101L
1,302 MMR
Solo
Yemoja
Yemoja
Gold II
cvdonkyle
Yemoja
Gold II
Level 114
God Stats
9W - 11L
1,528 SR
Queue Stats
170W - 204L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 3 / 0
5,953
595
6,787
7,544
2,472
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
WhiteVenum44
Sylvanus
9
1 / 3 / 0
6,500
650
2,183
10,933
5,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Y0uZiixX
Zhong Kui
8
0 / 6 / 1
5,801
580
5,584
10,197
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuChaacKhepriDanzaburouHercules

VS

Bans
AphroditeNeithMedusaCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 0 / 5
8,242
824
12,617
6,648
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
The_Weso
Chiron
11
3 / 0 / 5
7,402
740
6,012
5,512
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
cvdonkyle
Yemoja
11
2 / 1 / 10
8,021
802
5,090
8,007
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
W
Baron Samedi
 
Baron Samedi
7
0
5
9.5
W
Chiron
The_Weso
Chiron
3
0
5
5.5
L
Sylvanus
WhiteVenum44
Sylvanus
1
3
0
0.33
L
Zhong Kui
Y0uZiixX
Zhong Kui
0
6
1
0.08
W
Yemoja
cvdonkyle
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
23,719
28,674
Taken
20,167
13,674
Mitigated
11,027
8,950
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,787
2,190
0
2,521
7,544
2,472
0
4,242
3,032
0
29,022
W
Baron Samedi
 
Baron Samedi
12,617
1,468
1,576
3,731
6,648
2,949
609
2,529
4,119
34,046
0
W
Chiron
The_Weso
Chiron
6,012
2,098
720
3,094
5,512
1,880
927
1,930
3,582
0
31,849
L
Sylvanus
WhiteVenum44
Sylvanus
2,183
236
1,781
2,602
10,933
5,876
0
7,298
3,289
7,537
0
L
Zhong Kui
Y0uZiixX
Zhong Kui
5,584
222
0
2,046
10,197
5,326
0
5,250
4,620
16,104
0
W
Yemoja
cvdonkyle
Yemoja
5,090
764
1,222
2,226
8,007
6,198
383
3,384
4,623
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,254
Gold Earned
23,665
88
Minions Killed
136
0
Camps Cleared
0
482,947
Distance Traveled
503,883
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,953
595
44
4
0
168,044
1
W
Baron Samedi
8,242
824
55
6
0
165,782
0
W
Chiron
7,402
740
59
6
0
187,903
1
L
Sylvanus
6,500
650
13
1
0
162,877
4
L
Zhong Kui
5,801
580
31
3
0
152,026
3
W
Yemoja
8,021
802
22
2
0
150,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role