Player Matchup

Apollo
Apollo
BanterBaron
Apollo
Level 79
God Stats
10W - 0L
1,580 SR
Queue Stats
212W - 163L
1,587 Elo+
Party 2
Ganesha
Ganesha
BigDRMR
Ganesha
Level 124
God Stats
6W - 3L
1,643 SR
Queue Stats
108W - 97L
1,566 Elo+
Solo
Cerberus
Cerberus
Brohas24
Cerberus
Level 127
God Stats
12W - 28L
1,397 SR
Queue Stats
278W - 212L
1,614 Elo+
Party 2
Kali
Kali
Oof_Machine_
Kali
Level 115
God Stats
9W - 4L
1,798 SR
Queue Stats
204W - 193L
1,618 Elo+
Solo
Tiamat
Tiamat
dad0fwar-
Tiamat
Level 155
God Stats
11W - 7L
1,628 SR
Queue Stats
166W - 163L
1,562 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,589 Elo+

VS

Team Averages
Level 117
1,481 SR
1,532 Elo+
Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeathCaster4242
Neith
Level 109
God Stats
10W - 7L
1,548 SR
Queue Stats
412W - 399L
1,510 Elo+
Party 1
Merlin
Merlin
Jinjuriki_9
Merlin
Level 125
God Stats
0W - 2L
1,295 SR
Queue Stats
32W - 44L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Kovicks
Sylvanus
Level 147
God Stats
6W - 6L
1,432 SR
Queue Stats
393W - 443L
1,567 Elo+
Party 1
Athena
Athena
SirTaylor
Athena
Level 146
God Stats
11W - 13L
1,632 SR
Queue Stats
654W - 580L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 3
8,020
472
7,061
10,827
3,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
BigDRMR
Ganesha
14
1 / 1 / 5
8,849
521
4,228
15,939
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Brohas24
Cerberus
16
2 / 1 / 2
9,223
543
7,637
14,038
11,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 5
9,491
558
7,082
13,624
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
dad0fwar-
Tiamat
17
6 / 2 / 5
10,095
594
12,820
8,874
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 1
8,787
517
8,820
12,972
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 2
7,593
447
8,395
8,204
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
1 / 5 / 2
8,984
528
5,817
10,845
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kovicks
Sylvanus
11
0 / 2 / 4
7,161
421
7,681
10,708
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
SirTaylor
Athena
15
1 / 3 / 1
8,453
497
7,760
13,145
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
9
9
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
W
Apollo
1
3
3
0.83
W
Ganesha
BigDRMR
Ganesha
1
1
5
3.5
W
Cerberus
Brohas24
Cerberus
2
1
2
3
L
2
3
2
1
L
Merlin
1
5
2
0.4
L
Sylvanus
Kovicks
Sylvanus
0
2
4
1
W
6
2
5
4.25
L
Athena
SirTaylor
Athena
1
3
1
0.5
W
Tiamat
dad0fwar-
Tiamat
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
38,473
63,302
Taken
55,874
36,540
Mitigated
27,482
25,740
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,820
2,094
0
4,928
12,972
5,298
0
5,102
7,688
0
49,110
W
Apollo
7,061
5,301
0
5,148
10,827
3,733
0
2,266
8,561
0
56,877
W
Ganesha
BigDRMR
Ganesha
4,228
1,043
0
7,640
15,939
8,157
314
4,150
11,789
43,077
0
W
Cerberus
Brohas24
Cerberus
7,637
2,335
0
6,940
14,038
11,254
406
6,561
7,477
61,444
0
L
8,395
2,256
0
2,307
8,204
2,565
1,318
2,512
5,671
0
49,788
L
Merlin
5,817
397
0
2,031
10,845
3,989
0
6,792
3,613
66,841
0
L
Sylvanus
Kovicks
Sylvanus
7,681
1,875
945
4,224
10,708
8,551
267
2,283
8,375
20,822
0
W
7,082
4,607
0
3,091
13,624
5,592
144
3,302
10,322
0
63,611
L
Athena
SirTaylor
Athena
7,760
3,808
0
4,310
13,145
7,079
0
7,275
5,842
55,342
0
W
Tiamat
dad0fwar-
Tiamat
12,820
1,649
0
2,921
8,874
7,804
364
4,979
3,895
56,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
40,978
605
Minions Killed
482
0
Camps Cleared
0
1,541,920
Distance Traveled
1,461,755
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,787
517
96
6
0
321,807
1
W
Apollo
8,020
472
140
8
0
278,146
2
W
Ganesha
8,849
521
39
2
0
312,032
7
W
Cerberus
9,223
543
171
10
0
287,994
5
L
Neith
7,593
447
98
6
0
271,697
7
L
Merlin
8,984
528
155
9
0
280,994
1
L
Sylvanus
7,161
421
29
2
0
259,208
1
W
Kali
9,491
558
119
7
0
330,456
1
L
Athena
8,453
497
104
6
0
328,049
0
W
Tiamat
10,095
594
136
8
0
333,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role