Player Matchup

Fafnir
Fafnir
JIGmani
Fafnir
Level 13
God Stats
6W - 8L
1,500 SR
Queue Stats
213W - 223L
1,324 Elo+
Solo
Apollo
Apollo
LazelimGiros
Apollo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
Liuxxqwqxxx
Tsukuyomi
Level 15
God Stats
2W - 2L
1,230 SR
Queue Stats
28W - 25L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Zorcz
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 46L
1,154 Elo+
Solo
Sun Wukong
Sun Wukong
pintas69
Sun Wukong
Level 10
God Stats
2W - 0L
1,169 SR
Queue Stats
16W - 9L
1,224 Elo+
Party 1
Team Averages
Level 13
1,380 SR
1,290 Elo+

VS

Team Averages
Level 20
1,379 SR
1,364 Elo+
Khepri
Khepri
Caver36
Khepri
Level 24
God Stats
0W - 2L
1,318 SR
Queue Stats
11W - 7L
1,399 Elo+
Solo
Anhur
Anhur
Fischwolf
Anhur
Level 29
God Stats
1W - 3L
1,304 SR
Queue Stats
35W - 37L
1,278 Elo+
Solo
Tiamat
Tiamat
NoluCorp
Tiamat
Level 30
God Stats
0W - 1L
1,273 SR
Queue Stats
58W - 64L
1,606 Elo+
Solo
Anubis
Anubis
blacklotys
Anubis
Level 11
God Stats
7W - 15L
1,500 SR
Queue Stats
132W - 177L
1,296 Elo+
Solo
Guan Yu
Guan Yu
smaeu
Guan Yu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 28L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JIGmani
Fafnir
16
2 / 8 / 16
11,191
487
4,723
19,119
14,889
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
20
13 / 5 / 7
14,367
625
20,972
16,667
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Liuxxqwqxxx
Tsukuyomi
16
1 / 4 / 6
10,637
462
3,871
13,802
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Zorcz
Kukulkan
20
11 / 2 / 5
13,809
600
19,268
9,521
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
pintas69
Sun Wukong
20
16 / 1 / 9
14,600
635
15,846
20,769
17,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caver36
Khepri
13
2 / 8 / 8
9,674
421
6,259
18,312
21,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Fischwolf
Anhur
15
10 / 9 / 2
10,697
465
13,950
13,362
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NoluCorp
Tiamat
16
3 / 5 / 0
10,301
448
8,328
14,711
9,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
blacklotys
Anubis
16
5 / 11 / 3
11,138
484
13,133
19,674
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
smaeu
Guan Yu
13
0 / 10 / 2
8,294
361
2,820
16,344
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
43
Kills
20
20
Deaths
43
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
Caver36
Khepri
2
8
8
0.75
L
Anhur
Fischwolf
Anhur
10
9
2
1.22
W
Fafnir
JIGmani
Fafnir
2
8
16
1.25
W
Apollo
13
5
7
3.3
W
Tsukuyomi
Liuxxqwqxxx
Tsukuyomi
1
4
6
1
L
Tiamat
NoluCorp
Tiamat
3
5
0
0.6
W
Kukulkan
Zorcz
Kukulkan
11
2
5
6.75
L
Anubis
blacklotys
Anubis
5
11
3
0.59
W
Sun Wukong
pintas69
Sun Wukong
16
1
9
20.5
L
Guan Yu
smaeu
Guan Yu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,680
Damage
44,490
79,878
Taken
82,403
46,540
Mitigated
61,768
24,710
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Caver36
Khepri
6,259
1,383
0
1,053
18,312
21,129
260
6,407
11,905
20,505
0
L
Anhur
Fischwolf
Anhur
13,950
8,988
318
554
13,362
5,803
1,781
2,808
10,554
0
52,456
W
Fafnir
JIGmani
Fafnir
4,723
1,983
1,233
3,027
19,119
14,889
363
5,755
13,337
18,020
0
W
Apollo
20,972
15,397
0
6,909
16,667
5,323
6,134
6,648
10,019
0
85,955
W
Tsukuyomi
Liuxxqwqxxx
Tsukuyomi
3,871
886
0
5,764
13,802
4,657
0
3,342
10,435
0
75,135
L
Tiamat
NoluCorp
Tiamat
8,328
916
0
4,292
14,711
9,582
88
5,072
9,639
62,312
0
W
Kukulkan
Zorcz
Kukulkan
19,268
2,215
0
1,279
9,521
3,808
2,350
5,041
4,405
93,719
0
L
Anubis
blacklotys
Anubis
13,133
913
0
5,174
19,674
8,988
266
7,107
12,567
57,532
0
W
Sun Wukong
pintas69
Sun Wukong
15,846
3,303
0
6,498
20,769
17,863
184
6,934
13,710
0
107,188
L
Guan Yu
smaeu
Guan Yu
2,820
443
306
2,354
16,344
16,266
262
2,941
13,403
0
44,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,604
Gold Earned
50,104
580
Minions Killed
407
0
Camps Cleared
0
2,173,696
Distance Traveled
1,711,779
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,674
421
19
1
0
365,839
0
L
Anhur
10,697
465
103
4
0
304,682
3
W
Fafnir
11,191
487
17
1
0
456,752
5
W
Apollo
14,367
625
141
6
0
341,785
0
W
Tsukuyomi
10,637
462
115
5
0
453,240
0
L
Tiamat
10,301
448
116
5
0
366,278
1
W
Kukulkan
13,809
600
175
8
0
452,272
2
L
Anubis
11,138
484
99
4
0
347,701
2
W
Sun Wukong
14,600
635
132
6
0
469,647
0
L
Guan Yu
8,294
361
70
3
0
327,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role