Player Matchup

Scylla
Scylla
SubCora
Scylla
Level 108
God Stats
4W - 4L
1,861 SR
Queue Stats
42W - 16L
1,665 Elo+
Party 2
Da Ji
Da Ji
Theodane
Da Ji
Level 122
God Stats
1W - 3L
1,715 SR
Queue Stats
171W - 75L
1,817 Elo+
Party 2
Sobek
Sobek
Wesgrad
Sobek
Level 102
God Stats
25W - 17L
1,463 SR
Queue Stats
204W - 91L
1,675 Elo+
Party 2
Team Averages
Level 111
1,680 SR
1,719 Elo+

VS

Team Averages
Level 103
1,713 SR
1,693 Elo+
Anhur
Anhur
Buffeting
Anhur
Level 111
God Stats
12W - 4L
1,869 SR
Queue Stats
69W - 37L
1,789 Elo+
Party 1
Ra
Ra
Wekerx12
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Cabrakan
Cabrakan
tangra3
Cabrakan
Level 109
God Stats
41W - 15L
1,770 SR
Queue Stats
69W - 37L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SubCora
Scylla
11
0 / 2 / 0
8,194
585
5,952
5,866
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Theodane
Da Ji
11
0 / 2 / 0
7,940
567
3,716
6,201
2,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Wesgrad
Sobek
11
0 / 3 / 0
8,820
630
5,217
12,393
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buffeting
Anhur
13
4 / 0 / 3
9,801
700
8,130
6,446
2,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
8,527
609
5,986
4,530
1,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
tangra3
Cabrakan
13
2 / 0 / 5
8,986
642
4,933
8,864
7,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Buffeting
Anhur
4
0
3
5.5
L
Scylla
SubCora
Scylla
0
2
0
0
L
Da Ji
Theodane
Da Ji
0
2
0
0
W
1
0
6
4
L
Sobek
Wesgrad
Sobek
0
3
0
0
W
Cabrakan
tangra3
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
19,049
24,460
Taken
19,840
15,104
Mitigated
11,766
5,424
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Buffeting
Anhur
8,130
4,852
0
2,438
6,446
2,465
686
3,268
3,110
0
59,251
L
Scylla
SubCora
Scylla
5,952
609
0
500
5,866
1,833
0
2,711
3,155
56,267
0
L
Da Ji
Theodane
Da Ji
3,716
483
0
584
6,201
2,050
0
3,016
3,185
0
20,578
W
5,986
578
1,612
1,361
4,530
1,617
215
2,493
1,882
31,381
0
L
Sobek
Wesgrad
Sobek
5,217
336
0
4,340
12,393
11,221
0
5,284
7,109
18,498
0
W
Cabrakan
tangra3
Cabrakan
4,933
957
845
3,129
8,864
7,684
204
4,964
3,650
12,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
27,314
161
Minions Killed
175
0
Camps Cleared
0
801,733
Distance Traveled
837,946
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,801
700
110
8
0
250,016
6
L
Scylla
8,194
585
117
8
0
242,031
4
L
Da Ji
7,940
567
28
2
0
274,963
1
W
Ra
8,527
609
54
4
0
293,637
3
L
Sobek
8,820
630
16
1
0
284,739
5
W
Cabrakan
8,986
642
11
1
0
294,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role