Player Matchup

Serqet
Serqet
BIGBOY9999
Serqet
Level 3
God Stats
1W - 3L
1,257 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
RawmenNuudles
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
vaserr
Amaterasu
Level 6
God Stats
1W - 6L
1,430 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Team Averages
Level 25
1,396 SR
1,426 Elo+

VS

Team Averages
Level 40
1,551 SR
1,335 Elo+
Bakasura
Bakasura
CandyManIII
Bakasura
Level 8
God Stats
1W - 3L
1,485 SR
Queue Stats
145W - 146L
1,196 Elo+
Solo
Thoth
Thoth
LordChongus2406
Thoth
Level 105
God Stats
4W - 6L
1,553 SR
Queue Stats
197W - 224L
1,473 Elo+
Party 2
Fenrir
Fenrir
RevolverRK
Fenrir
Level 8
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIGBOY9999
Serqet
17
8 / 7 / 8
14,360
718
7,404
13,882
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
1 / 7 / 18
13,965
698
13,544
19,965
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
vaserr
Amaterasu
18
13 / 2 / 8
14,742
737
13,742
14,874
10,914
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CandyManIII
Bakasura
15
6 / 10 / 4
12,873
644
7,635
15,330
5,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 6 / 5
13,092
655
18,192
12,411
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
RevolverRK
Fenrir
15
5 / 6 / 8
12,796
640
10,027
12,664
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
22
Kills
16
16
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
BIGBOY9999
Serqet
8
7
8
1.71
L
Bakasura
CandyManIII
Bakasura
6
10
4
0.8
L
5
6
5
1.25
W
Bacchus
1
7
18
1.43
L
Fenrir
RevolverRK
Fenrir
5
6
8
1.5
W
Amaterasu
vaserr
Amaterasu
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
35,854
48,721
Taken
40,405
39,421
Mitigated
14,149
10,358
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BIGBOY9999
Serqet
7,404
2,382
0
1,146
13,882
5,090
1,390
4,819
8,505
0
45,276
L
Bakasura
CandyManIII
Bakasura
7,635
6,054
0
914
15,330
5,246
0
3,712
11,531
0
18,724
L
18,192
355
0
475
12,411
4,071
195
5,594
6,166
94,623
0
W
Bacchus
13,544
1,615
0
3,003
19,965
23,417
488
6,201
12,924
34,874
0
L
Fenrir
RevolverRK
Fenrir
10,027
2,684
0
1,633
12,664
4,832
0
4,355
8,309
0
31,742
W
Amaterasu
vaserr
Amaterasu
13,742
6,511
0
6,209
14,874
10,914
983
6,718
7,705
0
42,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
38,761
129
Minions Killed
203
0
Camps Cleared
0
1,070,287
Distance Traveled
983,704
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,360
718
51
3
0
323,377
3
L
Bakasura
12,873
644
29
1
0
290,975
0
L
Thoth
13,092
655
134
7
0
355,544
0
W
Bacchus
13,965
698
24
1
0
368,324
3
L
Fenrir
12,796
640
40
2
0
337,185
6
W
Amaterasu
14,742
737
54
3
0
378,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role