Player Matchup

Bastet
Bastet
LicorneDeLespace
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pychalum
Izanami
Level 148
God Stats
1W - 2L
1,305 SR
Queue Stats
78W - 93L
1,479 Elo+
Solo
Odin
Odin
Ragknar9001
Odin
Level 68
God Stats
6W - 3L
1,814 SR
Queue Stats
292W - 296L
1,420 Elo+
Solo
Sol
Sol
Vedz
Sol
Level 118
God Stats
4W - 4L
1,309 SR
Queue Stats
225W - 219L
1,513 Elo+
Solo
Skadi
Skadi
d4rkl0rd_1999
Skadi
Level 122
God Stats
4W - 2L
1,337 SR
Queue Stats
333W - 307L
1,430 Elo+
Solo
Team Averages
Level 114
1,453 SR
1,468 Elo+

VS

Team Averages
Level 106
1,579 SR
1,492 Elo+
Pele
Pele
DkwTheHurricane
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,379 Elo+
Solo
Jing Wei
Jing Wei
Hunterizer
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JeremiahBro
Bellona
Level 146
God Stats
9W - 9L
1,695 SR
Queue Stats
761W - 747L
1,483 Elo+
Solo
Chernobog
Chernobog
MIKE327
Chernobog
Level 143
God Stats
4W - 13L
1,702 SR
Queue Stats
978W - 1,040L
1,479 Elo+
Solo
Chronos
Chronos
SiemaTuWiadro
Chronos
Level 46
God Stats
6W - 18L
1,500 SR
Queue Stats
687W - 686L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
8,770
974
10,453
7,388
3,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Izanami
Pychalum
Izanami
15
3 / 1 / 10
8,843
983
7,244
4,015
1,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 16
8,283
920
3,760
9,973
11,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Vedz
Sol
16
9 / 1 / 10
9,407
1,045
11,142
7,641
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 15
8,478
942
10,647
9,138
4,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
7,733
859
6,945
9,814
5,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Hunterizer
Jing Wei
14
4 / 6 / 4
8,280
920
4,704
10,150
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JeremiahBro
Bellona
12
1 / 3 / 5
7,480
831
5,021
8,342
9,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
MIKE327
Chernobog
13
0 / 4 / 5
7,192
799
4,568
8,921
3,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
13
0 / 4 / 5
7,152
795
3,902
9,457
3,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
22
Kills
8
9
Deaths
23
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Jing Wei
Hunterizer
Jing Wei
4
6
4
1
L
Bellona
JeremiahBro
Bellona
1
3
5
1.17
W
5
3
9
3.17
L
Chernobog
MIKE327
Chernobog
0
4
5
0.63
W
Izanami
Pychalum
Izanami
3
1
10
8
W
2
2
16
5
L
Chronos
0
4
5
0.63
W
Sol
Vedz
Sol
9
1
10
14
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
25,140
38,155
Taken
46,684
23,619
Mitigated
25,273
13,255
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,945
882
987
1,416
9,814
5,693
0
2,477
7,337
0
20,013
L
Jing Wei
Hunterizer
Jing Wei
4,704
3,134
888
1,757
10,150
3,394
728
1,478
8,672
0
11,444
L
Bellona
JeremiahBro
Bellona
5,021
525
287
1,142
8,342
9,168
0
1,372
6,970
0
9,382
W
10,453
1,561
1,190
1,183
7,388
3,025
294
686
6,702
0
15,576
L
Chernobog
MIKE327
Chernobog
4,568
1,548
0
786
8,921
3,718
632
1,974
6,947
0
15,040
W
Izanami
Pychalum
Izanami
7,244
3,995
1,539
577
4,015
1,645
2,466
580
3,435
0
21,953
W
3,760
670
1,920
1,466
9,973
11,390
39
1,000
8,973
0
5,775
L
Chronos
3,902
964
1,519
2,481
9,457
3,300
287
3,841
5,616
10,806
0
W
Sol
Vedz
Sol
11,142
1,665
0
2,993
7,641
3,312
1,284
927
6,714
27,880
0
W
10,647
2,723
283
2,104
9,138
4,247
820
709
8,429
0
22,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
37,837
97
Minions Killed
97
0
Camps Cleared
0
900,864
Distance Traveled
781,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,733
859
25
3
0
152,837
0
L
Jing Wei
8,280
920
14
2
0
144,142
1
L
Bellona
7,480
831
6
1
0
172,416
0
W
Bastet
8,770
974
4
0
0
218,994
5
L
Chernobog
7,192
799
23
3
0
127,366
3
W
Izanami
8,843
983
41
5
0
189,181
0
W
Odin
8,283
920
2
0
0
174,042
0
L
Chronos
7,152
795
29
3
0
185,098
1
W
Sol
9,407
1,045
33
4
0
154,574
1
W
Skadi
8,478
942
17
2
0
164,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role