Player Matchup

Ao Kuang
Ao Kuang
Bostonballa05
Ao Kuang
Level 29
God Stats
14W - 14L
1,435 SR
Queue Stats
92W - 94L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Im_Nemesiis2
Nu Wa
Level 17
God Stats
5W - 1L
1,702 SR
Queue Stats
34W - 35L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Zerojgk
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
aar0n n1dous
Guan Yu
Level 15
God Stats
1W - 1L
1,318 SR
Queue Stats
45W - 42L
1,351 Elo+
Solo
Danzaburou
Danzaburou
zebekonlira
Danzaburou
Level 29
God Stats
10W - 11L
1,345 SR
Queue Stats
74W - 88L
1,494 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,451 Elo+

VS

Team Averages
Level 18
1,622 SR
1,521 Elo+
Jormungandr
Jormungandr
BLOOD-PREDATORx
Jormungandr
Level 14
God Stats
3W - 2L
1,873 SR
Queue Stats
3W - 9L
1,611 Elo+
Solo
Arachne
Arachne
Juarez231820
Arachne
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 13L
1,686 Elo+
Solo
Neith
Neith
Princess_PaigeR
Neith
Level 11
God Stats
2W - 3L
1,519 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo
Heimdallr
Heimdallr
ValleyedBarrel
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 145L
1,460 Elo+
Solo
Tiamat
Tiamat
markymark397
Tiamat
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
15W - 26L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bostonballa05
Ao Kuang
16
7 / 2 / 2
9,689
646
7,118
10,045
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 9
9,107
607
8,736
5,353
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zerojgk
Jormungandr
13
4 / 3 / 11
8,441
563
5,353
12,136
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
aar0n n1dous
Guan Yu
13
5 / 0 / 2
7,978
532
6,313
6,792
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
zebekonlira
Danzaburou
16
11 / 1 / 1
10,684
712
10,458
11,419
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLOOD-PREDATORx
Jormungandr
11
0 / 8 / 1
6,411
427
2,519
11,052
5,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Juarez231820
Arachne
12
5 / 2 / 0
7,908
527
8,321
11,819
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 8 / 1
6,211
414
4,257
9,880
2,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
ValleyedBarrel
Heimdallr
10
0 / 4 / 2
6,112
407
3,414
8,774
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
0 / 7 / 1
6,619
441
4,147
9,278
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
6
7
Deaths
29
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BLOOD-PREDATORx
Jormungandr
0
8
1
0.06
W
Ao Kuang
Bostonballa05
Ao Kuang
7
2
2
4
W
2
1
9
6.5
L
Arachne
Juarez231820
Arachne
5
2
0
2.5
L
1
8
1
0.19
L
Heimdallr
ValleyedBarrel
Heimdallr
0
4
2
0.25
W
Jormungandr
Zerojgk
Jormungandr
4
3
11
3.17
W
Guan Yu
aar0n n1dous
Guan Yu
5
0
2
6
L
Tiamat
0
7
1
0.07
W
Danzaburou
zebekonlira
Danzaburou
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
22,658
45,745
Taken
50,803
20,683
Mitigated
16,773
16,364
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BLOOD-PREDATORx
Jormungandr
2,519
667
0
1,574
11,052
5,089
456
7,667
3,091
28,524
0
W
Ao Kuang
Bostonballa05
Ao Kuang
7,118
1,721
0
3,003
10,045
3,812
0
536
9,444
63,491
0
W
8,736
2,044
42
2,341
5,353
1,824
1,848
1,074
4,086
48,077
0
L
Arachne
Juarez231820
Arachne
8,321
5,802
0
3,244
11,819
3,300
0
4,887
6,842
0
42,483
L
4,257
1,103
0
942
9,880
2,292
72
4,512
5,236
0
27,475
L
Heimdallr
ValleyedBarrel
Heimdallr
3,414
982
0
2,240
8,774
2,352
0
1,968
6,742
0
27,629
W
Jormungandr
Zerojgk
Jormungandr
5,353
1,393
377
2,263
12,136
7,086
224
1,227
10,909
27,459
0
W
Guan Yu
aar0n n1dous
Guan Yu
6,313
1,183
380
3,768
6,792
3,565
1,858
2,433
4,359
0
25,160
L
Tiamat
4,147
240
159
788
9,278
3,740
350
1,576
7,685
27,032
0
W
Danzaburou
zebekonlira
Danzaburou
10,458
5,737
0
4,190
11,419
4,396
3,011
1,138
10,281
0
74,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
33,261
443
Minions Killed
250
0
Camps Cleared
0
1,497,514
Distance Traveled
1,378,816
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,411
427
43
3
0
257,575
2
W
Ao Kuang
9,689
646
122
8
0
312,386
6
W
Nu Wa
9,107
607
89
6
0
252,260
2
L
Arachne
7,908
527
62
4
0
339,632
6
L
Neith
6,211
414
43
3
0
251,966
2
L
Heimdallr
6,112
407
50
3
0
273,041
0
W
Jormungandr
8,441
563
45
3
0
303,352
3
W
Guan Yu
7,978
532
50
3
0
326,230
2
L
Tiamat
6,619
441
52
3
0
256,602
2
W
Danzaburou
10,684
712
137
9
0
303,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role