Player Matchup

Jormungandr
Jormungandr
Minicreto
Jormungandr
Level 28
God Stats
18W - 15L
1,480 SR
Queue Stats
43W - 38L
1,375 Elo+
Party 1
Tiamat
Tiamat
Muukla
Tiamat
Level 23
God Stats
14W - 9L
1,574 SR
Queue Stats
52W - 51L
1,331 Elo+
Solo
Merlin
Merlin
OutPlayedTyr
Merlin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 152L
1,256 Elo+
Solo
Da Ji
Da Ji
Volblu_
Da Ji
Level 25
God Stats
16W - 13L
1,474 SR
Queue Stats
87W - 75L
1,434 Elo+
Party 1
Bellona
Bellona
vargas1738
Bellona
Level 24
God Stats
25W - 26L
1,401 SR
Queue Stats
84W - 97L
1,303 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,340 Elo+

VS

Team Averages
Level 8
1,446 SR
1,392 Elo+
Anubis
Anubis
DareToDo43
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Murphy1129
Izanami
Level 30
God Stats
5W - 16L
1,324 SR
Queue Stats
31W - 50L
1,362 Elo+
Solo
Horus
Horus
PiggyLama913
Horus
Level 4
God Stats
0W - 2L
1,404 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2
Thor
Thor
nuszalmighty
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
sixpackw
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Minicreto
Jormungandr
10
3 / 4 / 4
6,347
529
6,089
6,258
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Muukla
Tiamat
10
6 / 0 / 1
6,623
552
7,758
3,706
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
2 / 0 / 2
6,041
503
3,670
3,934
872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Volblu_
Da Ji
12
7 / 0 / 1
7,239
603
3,779
6,289
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
vargas1738
Bellona
8
6 / 2 / 1
6,044
504
2,075
6,503
4,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DareToDo43
Anubis
4
1 / 9 / 0
4,282
357
480
5,359
1,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
Murphy1129
Izanami
9
1 / 1 / 0
5,390
449
4,821
6,425
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 5 / 0
4,255
355
1,519
7,644
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 5 / 0
5,312
443
2,960
8,130
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
sixpackw
Jormungandr
4
0 / 9 / 0
4,139
345
424
8,253
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
24
Kills
5
6
Deaths
29
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
DareToDo43
Anubis
1
9
0
0.11
W
Jormungandr
Minicreto
Jormungandr
3
4
4
1.25
L
Izanami
Murphy1129
Izanami
1
1
0
1
W
Tiamat
Muukla
Tiamat
6
0
1
6.5
W
Merlin
2
0
2
3
L
0
5
0
0
W
Da Ji
Volblu_
Da Ji
7
0
1
7.5
L
3
5
0
0.6
L
Jormungandr
sixpackw
Jormungandr
0
9
0
0
W
Bellona
vargas1738
Bellona
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
10,204
26,690
Taken
35,811
14,912
Mitigated
12,619
7,860
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DareToDo43
Anubis
480
436
0
210
5,359
1,047
0
1,196
4,073
2,815
0
W
Jormungandr
Minicreto
Jormungandr
6,089
3,357
0
431
6,258
4,494
1,136
526
5,732
30,104
0
L
Izanami
Murphy1129
Izanami
4,821
3,040
0
926
6,425
1,921
0
3,229
2,940
0
29,954
W
Tiamat
Muukla
Tiamat
7,758
1,206
0
2,086
3,706
2,262
1,177
64
3,632
22,679
0
W
Merlin
3,670
1,215
0
1,321
3,934
872
517
109
3,800
25,168
0
L
1,519
964
92
614
7,644
4,170
0
2,768
4,678
0
8,605
W
Da Ji
Volblu_
Da Ji
3,779
820
0
2,972
6,289
2,841
260
161
6,053
0
32,969
L
2,960
1,276
0
568
8,130
2,459
0
4,902
2,956
0
13,716
L
Jormungandr
sixpackw
Jormungandr
424
420
0
120
8,253
3,022
0
4,379
3,647
3,123
0
W
Bellona
vargas1738
Bellona
2,075
876
159
891
6,503
4,443
1,074
44
6,359
0
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
23,378
220
Minions Killed
97
0
Camps Cleared
0
1,109,844
Distance Traveled
1,158,355
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,282
357
1
0
0
211,451
0
W
Jormungandr
6,347
529
43
4
0
185,163
0
L
Izanami
5,390
449
54
5
0
233,292
0
W
Tiamat
6,623
552
40
3
0
196,678
2
W
Merlin
6,041
503
46
4
0
216,370
2
L
Horus
4,255
355
17
1
0
266,215
0
W
Da Ji
7,239
603
68
6
0
258,007
2
L
Thor
5,312
443
21
2
0
232,031
1
L
Jormungandr
4,139
345
4
0
0
215,366
0
W
Bellona
6,044
504
23
2
0
253,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role